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XR Wars: Rules
Topic Started: Sunday, 10. October 2010, 12:30 (314 Views)
Avareda[XR]
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In Case, XR gets a War, and Someone Hosts that does not know the rules for the Match, then this would help you:

If you have a War with MLG Variant Gameplay: No - Use Default Ladder Settings then these are the rules that you need:

Team Deathmatch
Points to Win: 1000
Round Timer: 10 Minutes

Search and Destroy
Round Length: 3 Minutes
Bomb Timer: 45 Seconds
Number of lives: 1 Life
Plant Time: 7.5 Seconds
Defuse Time: 7.5 Seconds
Multi Bomb: Disabled
Score Limit: 4 Points
Round Switch: Every Round
Spectator: Team Only

Sabotage
Time Limit: 10 Minutes
Bomb Timer: 30 Seconds
Plant Time: 5 Seconds
Respawn Delay: 7.5
Defuse Time: 5 Seconds
Shared Bomb Timer: No
Score Limit: 1
Round Switch: Never

Domination
Time Limit: 10 Minutes
Score Limit: Unlimited
Respawn Delay: 5 Seconds

And Remember to include these rules:
The following settings apply to all GameBattles matches, regardless of the Game Mode.
Spectator: Disabled (Does not apply for Search and Destroy)
Friendly Fire: Enabled
Forced Respawns: Enabled
Wave Spawn Delay: None
ReSpawn Delay: None (Does not apply to Sabotage)
Radar Always On: Challenge Option
Max Health: Normal
Health Regeneration: Normal
Allow Sprint: Enabled
Headshots Only: Disabled
Allow Perks: Disabled
Allow Air Support: Challenge Option
Number of Lives: Unlimited (Does not apply to Search and Destroy.)
Join in Progress: Not Allowed
Old School Mode: Disabled
Hardcore Mode: Challenge Option

If you war with MLG Variant Gameplay: Yes - Use Default Ladder Settings then you have to follow these rules:

Domination
Time Limit: 10 Minutes each
Score Limit: Unlimited
Respawn Delay: 7.5 Seconds

Search and Destroy
Round Length: 2.5 Minutes
Bomb Timer: 45 Seconds
Plant Timer: 7.5
Defuser Timer: 7.5
Score Limit: 4
Round Switch: Every Round

Sabotage
Time Limit: 5 Minutes
Plant Time: 5 Seconds
Score Limit: 4
Respawn Delay: 7.5 Seconds

Settings that are not listed below should not be changed from their default state.
Maps and Modes
Crash - Domination
Crash - Search and Destroy
District - Domination
District - Sabotage
Strike - Domination
Strike - Sabotage
Strike - Search and Destroy
Overgrown - Domination
Overgrown - Sabotage
Overgrown - Search and Destroy
Backlot - Search and Destroy

Game Settings:
Spectate: Team Only
Friendly Fire: Enabled
Radar Always On: No
Kill Cam: Enabled
Air Support: Disabled

Note: The following items/perks are not allowed in match play: Claymores, C4, Grenade Launcher, RPG-7, and Frag x 3 Perk.

Bandolier is the only perk allowed in the Perk 1 slot. No using C4, Special Grenades x3, RPG-7, Claymore, Frag x3, and Bomb Squad.

Additional Rules that Are Important:

1) A "Lag Test" must be completed prior to starting the match. This is a test round that does not count and uses the standard game settings that will be used during the match. For the lag test, a map that is not scheduled for play must be used. If the game lags during this test, a new host must be chose

2) Teams may not delay the match for more than 5 minutes between each map. If a team delays the start for longer than 5 minutes between maps, they will forfeit that map.

3) The higher ranked team at match time will host the first map. The higher ranked team is the team ranked closer to “1” on the ladder. If there is a tie in rank (i.e. both are unranked), the Team ID closest to 0 will host first. The lower ranked team at match time will host the second map. This will alternate for each map until/if a tie breaker map is needed. If a tie breaker map is needed, the lower ranked team will host the final map.

4) The team that is not hosting will pick which side to play on.

5) If a player/host disconnects during the initial launch of a map, the map will be restarted. The initial launch is defined as within the first 30 seconds or before the first kill. If both teams disagree over when the disconnection took place, video proof must be provided.

6) Deliberate and repeated team-killing or committing suicide on purpose during Team Deathmatch will result in a forfeit of the map.

For More Rules, Click on the link below:
http://gamebattles.com/wii/call-of-duty-modern-warfare-reflex/ladder/team/rules

If you do not understand the any rules, then contact [XR]uChaos and he will explain it to you.

Thank you for your time.
Edited by Avareda, Sunday, 10. October 2010, 12:31.
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DeFuZe[XR]
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This is helpful for me to revise and a lot others for hosting a war, im sure a lot of other XR members will agree that now we dont have to go finding it in gb location we can find it here and for my sake revise it and be a pro like you at the rules :$
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AnGuS[XR]
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thankyou chaos for providing these rules i can host alot of games because i have 20MB broadband so this will be very useful for me :)
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