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Infernity Deck.; It's gonna get crazy
Topic Started: Dec 17 2009, 12:27 AM (480 Views)
+ KillerCubivore
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Ya, so they're coming out with a crud load of Infernity monsters from the show because the guy who uses them in the show came back for an extra bout with Yusei and he had a crap load of new amazing cards. (Good thing I kept all of mine)

Here's a post of a combo some guy made up by just looking at the new cards. It only involved having like 1 specific card in your hand and a bunch of stuff in the graveyard, which isn't all that hard.

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Normal Summon "Infernity Mirage".

Tribute "Infernity Mirage" to Special Summon "Infernity Necromancer" and "Infernity Archfiend" from your Graveyard.

Activate the effect of "Infernity Archfiend", searching for "Infernity Gun".

Activate "Infernity Gun".

Activate the effect of "Infernity Necromancer" to Special Summon "Infernity Revenger" or "Infernity Beetle".

Use all the Infernity monsters to synchro summon a level 8 or 9 synchro of choice ("Infernity Death Dragon", "Red Dragon Archfiend", "Stardust Dragon", "Mist Wurm", and other such cards are ideal).

Send "Infernity Gun" to the Graveyard to Special Summon "Infernity Necromancer" and "Infernity Archfiend" again.

Search for another "Infernity Gun" with the effect of "Infernity Archfiend" and activate it.

Revive "Infernity Revenger" or "Infernity Beetle" with "Infernity Necromancer" again.

Synchro Summon another level 8 or level 9 monster using all your low level monsters.

Send "Infernity Gun" to the Graveyard to grave for "Infernity Necromancer" and "Infernity Archfiend" yet again, searching and activating the third "Infernity Gun".

Revive the Infernity Tuner of choice with "Infernity Necromancer" and Synchro Summon a 3rd big monster.

Send "Infernity Gun" to the Graveyard to revive "Infernity Archfiend" and the Tuner, fetching one last Infernity card, and synchroing a 4th, albeit smaller monster.

Win the game with your ridiculous field.

And all it took was a single card to do after maybe 1-2 turns of setting up.

You end with 3 Level 8 or 9 Synchro Monsters and 1 Level 5 or 6.
Most likely you start with Mist Wurm to clear the field. Then probably two Stardust's or 1 Stardust and a Red Dragon Archfiend. Then a Catastor or a Brionac. Hooray.

What's fail is it's so easy to do. The one problem is you can't do any of this unless you have no cards in your hand. (Good thing all the new support cards make that a breeze)

All my Infernity Cards just went up in value though, so I guess that's good.
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Kaiser Kazer
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You going to try and make this deck?
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+ KillerCubivore
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I'll do one of two things: Make the deck, or keep the cards I own right now because they'll be huge trade baits in around 1 year.

Prediction: Infernity Twilight Decks = Top Tier. Also, Infernity Gun will probably get limited to 1 because it's broken times 5.
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Kaiser Kazer
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Keep thoe cards and trade them for good stuff man.
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+ KillerCubivore
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I thought of an extra lame thing you could with the end of this combo instead of Synchroing for 5/6.

You could Summon two Infernity Archfiends for the last Infernity Gun and use both of their effects to get to copies of another new card (it's also hax) "Infernity Break" and set those for back row support in case your OTK goes south. The Card reads:
Quote:
 
Activate if you have no cards in your hand. Remove from play 1 "Infernity" monster from your Graveyard. Destroy 1 card your opponent controls.
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