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Which name is the best for this?
Kirby Kombat 1 (100%)
The Super Fighters 0 (0%)
Ultimate Battle 0 (0%)
Ultimate Showdown 0 (0%)
Ultimate Combat 0 (0%)
Total Votes: 1
A game with no name by dragon 5; a game in the making. Has no name yet, be the first to suggest. Your ideas might be accepted!
Topic Started: Nov 28 2008, 10:09 PM (318 Views)
darthmarus
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games, music, graphics, writing admin (yea, that's a lot)

[GM]
he won't seem to start one himself, so i have to make this topic.
dragon5 is making a game using my kirby samshers engine, and here is where we (ok, I) will help him with that.
Edited by darthmarus, Nov 28 2008, 10:09 PM.
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dragon5
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sitewatcher: i check often on what people are doing. but not all the time.

Sorry about that, i was busy at the moment. well i dont have a name yet and thanks for that. This is why i would like the others to help me.

Information:

Game title- no title set (poll is set at the top
Genre- platform
Groups- SNK, Nintendo, and SEGA (may be more)
Players- 1-4
Engine- Kirby Smashers by Darthmarus

Current working- Setting up bases of characters, and adding sprites of more characters. Most importantly, I am going to get help on a character select.

Characters set up (playable/ai)
 
Kirby, Sir Meta Knight, Sir Kibble(p), Terry, Waddle Doo(p/a), Rocky(p), Parasol Waddle Dee(p/a), Wheelie(p/a), Poppy Bros. Jr., Birdon, Blade Knight, Capsule-J(p), Burnin Leo, Gim, Simirror, and Plasma whip
Attached to this post:
Attachments: ultimate_showdown_prerelease_.gmk (890.71 KB)
Edited by dragon5, Dec 23 2008, 01:15 PM.
[GM] gamemaker user(moderate)
[GRF] sprite editor for retro games up to 16 bit.(moderate)
PSB contributor

According to the Sonic Quiz, I am a Posted Image. What are you?
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darthmarus
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games, music, graphics, writing admin (yea, that's a lot)

attach the engine to a post and i can help.

also, tell me how many awesome remixes i should do, along with what game, mood, and theme.
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dragon5
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sitewatcher: i check often on what people are doing. but not all the time.

the new progresses will be on post 2 now
Edited by dragon5, Nov 30 2008, 01:06 PM.
[GM] gamemaker user(moderate)
[GRF] sprite editor for retro games up to 16 bit.(moderate)
PSB contributor

According to the Sonic Quiz, I am a Posted Image. What are you?
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darthmarus
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games, music, graphics, writing admin (yea, that's a lot)

rename it dude.... [=]]
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dragon5
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sitewatcher: i check often on what people are doing. but not all the time.

i dont have a name yet and i cant think of one. can anyone think of one for me?
Edited by dragon5, Nov 29 2008, 09:26 PM.
[GM] gamemaker user(moderate)
[GRF] sprite editor for retro games up to 16 bit.(moderate)
PSB contributor

According to the Sonic Quiz, I am a Posted Image. What are you?
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dragon5
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sitewatcher: i check often on what people are doing. but not all the time.

reminder: read post 2 every while for updates on this game
[GM] gamemaker user(moderate)
[GRF] sprite editor for retro games up to 16 bit.(moderate)
PSB contributor

According to the Sonic Quiz, I am a Posted Image. What are you?
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dragon5
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sitewatcher: i check often on what people are doing. but not all the time.

Hey i tried to do a bit of data on terry right now but i have problems can u fix that, here is what i have: he is char 13 he is supposed to play like joe with punching but uses projectile when dashing attack. his stance is supposed to be animated. a bug has him sink into the ground a bit when i try to use him. i have him in p2 as wsad and g. here work on it for me
Edited by dragon5, Dec 1 2008, 08:22 AM.
[GM] gamemaker user(moderate)
[GRF] sprite editor for retro games up to 16 bit.(moderate)
PSB contributor

According to the Sonic Quiz, I am a Posted Image. What are you?
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darthmarus
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games, music, graphics, writing admin (yea, that's a lot)

uh..... there is no player 13
knuckle joe was never programmed
and the code refers to keyboard_check(vk_left) and stuff several times. be sure you have that right, that may be the sourse of the problem.
unfourtunatley, i am (trying to) break myself of my GM addiction, and that involves.... not using it for a while. so i can't really help.

however, does he "sink" or "teleport" into the ground? the diference is important.
Edited by darthmarus, Dec 1 2008, 05:02 PM.
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darthmarus
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games, music, graphics, writing admin (yea, that's a lot)

i never programmed non-projectile weapons you know. you will have to do them no your own.

what music shall i remix for thou?
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