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Senka Velox; Foxy Lady
Topic Started: Feb 13 2014, 04:50 AM (616 Views)
Skinny_Chef
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Starving Artist
Hyakuji 2.0 Template

Character Name: Senka Velox
Gender: Female
Age: 160
Height: 5'11"
Weight: 119 lbs
Description or Image of Character Appearance:
Senka was always tall for her age appearance, towering over other girls and most guys. This caused her to have an air of intimidation that she never really had. She has shoulder length black hair, fair complexion, and amber eyes. Also a tail and ears, adorned in silky black and white fur.
Posted Image

Occupation: Student
Grade Level: 2nd year
Powers/ Abilities:
Natural weapons: Senka can lengthen her nails to claw like appendages. This is a desperation act.

Minor illusions: Senka can conjure up simple illusions that can confuse or distract enemies. She can make it appear that something is on fire, or that she is standing behind the enemy. At most, she can add minor changes to the area, whether it is adding something to the immediate area, or removing herself from it. Small, simple changes. This power can only target one person at a time and is easily dissipated, a simple attempt to touch the illusion dissipates it. It can cause no harm to the person it is cast on. Due to her lack of tails and powers, it takes her a couple minutes to recover, more if she is using her aquamancy.

Aquamancy: Senka's one tail gives her aquamancy. Due to recent practices and hard training, she is improving in her least used ability. She started out with only managing to control a few gallons at most at a time. She can use it mostly as a defense or distraction, and has begun to learn how to utilize it offensively. She can form water barriers large enough to cover her and one other, able to use it to block a lot of blunt attacks like clubs or arm swings, but small piercing attacks, like arrows, are able to pierce it, with lessened damage. It takes large amounts of heat, multiple blunt attacks in rapid succession causing her to lose water in splashes, or an injury ruining her concentration to disrupt it.She can also launch the barrier at the enemy, dousing them in the water, blinding them temporarily and disorienting them, or with enough force, pushing them quickly backwards. She can only control freestanding water in the area, not able to draw it out from anything. As a result, she carries water around with her. She can control it as long as she is not physically or mentally exhausted. For offensive measure, she can form whips made of water only a couple feet long, shoot pressurized streams of water, or again the aforementioned blast of a water wall.

Equipment You Have:
Standard school supplies including a laptop computer. She also owns a small sword, that she hides from almost everyone. She has several glass bottles, that she keeps her water in for her aquamancy.

Residency Request: Yuki


Schedule:
Homeroom Teacher: Lavender
1) Supernatural Studies
2) Advanced Demonology
3) Survival Studies

Personality Description:
Senka is usually cocky, flirty, and over confident. But due to her loss, she suffers from bouts of self doubt and nervousness, usually following a failure. If Senka has gone too long without killing something, she gets emotional and easily angered.

Personal History:
Senka was a gumiho, or nine tailed fox. She gained her tails at an amazingly young age and was prideful and cocky. One day, she bet her tails in a game against an immortal and lost. Now matter how much she pleaded, the immortal took and hid eight of her tails and banished her to the human realm. She now must discover a way to earn her tails back, or find them.

Senka now poses as a kitsune. She was always told that if someone ever discovered she was a gumiho, she would become a demon. Senka poses as a kitsune because she knows the appearance is similar enough that nobody will question her. She was also told to become human, she must eat 1000 livers or hearts from men within 1000 years, or dissolve into bubbles. Both of these tails frighten Senka to the core, and she has no wishes to go through with either of them.

Being such a young gumiho, Senka is just learning her nature and powers. She still feels driven to kill things, but has considerable control over this, focusing it on killing monsters. Due to her need to kill monsters, she hides a small sword in the forest outside school, for use when hunting.

Senka transferred to Hyakuji from her last school after failed attempts to hide her fox ears and tails. She was made fun of so often, she nearly attacked a kid. Her foster parents moved her to Hyakuji, in hopes of a more accepting atmosphere.

Mashed Potatoes? The proof is in the pudding
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Edited by Skinny_Chef, Jul 2 2014, 06:48 PM.
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sebsman
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Beware The Penguin Emperor
Quote:
 
Powers/ Abilities:
Natural weapons: Senka can lengthen her nails to claw like appendages. This is a desperation act.

Minor illusions: Senka can conjure up simple illusions that can confuse or distract enemies. She can make it appear that something is on fire, or that she is standing behind the enemy. At most, she can add minor changes to the area, whether it is adding something to the immediate area, or removing herself from it. Small, simple changes. This power can only target one person at a time and is easily dissipated, a simple attempt to touch the illusion dissipates it. It can cause no harm to the person it is cast on. Due to her lack of tails and powers, it takes her several minutes to recover, even more if she is using her aquamancy.

Aquamancy: Senka's one tail gives her aquamancy, but due to inexperience, she is simply terrible at it. Currently, she can only manage to control a few gallons at most at a time. She can use it mostly as a defense or distraction, not able to efficiently utilize it offensively. She can form small water barriers, able to block a lot of blunt attacks like clubs or arm swings, but small piercing attacks, like arrows, are able to pierce it. It usually takes large amounts of heat, multiple blunt attacks in rapid succession causing her to lose water in splashes, or an injury ruining her concentration to disrupt it.She can also launch the barrier at the enemy, dousing them in the water, blinding them temporarily and disorienting them. She can only control freestanding water in the area, not able to draw it out from anything. As a result, she carries water around with her. She can control it as long as she is not physically or mentally exhausted.

Equipment You Have:
Standard school supplies including a laptop computer. She also owns a small sword, that she hides from almost everyone. She has several glass bottles, that she keeps her water in for her aquamancy.



Approved and welcome back (~o_o)~
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Skinny_Chef
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thanks! (^・o・^)ノ
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Skinny_Chef
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Power up post bump ^~^

(the edits are the reduced recovery time for illusions, as well as a few offensive abilities and improving her defensive.)
Edited by Skinny_Chef, Jul 3 2014, 01:47 AM.
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Mayu Akabane
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Skinny_Chef
Feb 13 2014, 04:50 AM
Powers/ Abilities:
Natural weapons: Senka can lengthen her nails to claw like appendages. This is a desperation act.

Minor illusions: Senka can conjure up simple illusions that can confuse or distract enemies. She can make it appear that something is on fire, or that she is standing behind the enemy. At most, she can add minor changes to the area, whether it is adding something to the immediate area, or removing herself from it. Small, simple changes. This power can only target one person at a time and is easily dissipated, a simple attempt to touch the illusion dissipates it. It can cause no harm to the person it is cast on. Due to her lack of tails and powers, it takes her a couple minutes to recover, more if she is using her aquamancy.

Aquamancy: Senka's one tail gives her aquamancy. Due to recent practices and hard training, she is improving in her least used ability. She started out with only managing to control a few gallons at most at a time. She can use it mostly as a defense or distraction, and has begun to learn how to utilize it offensively. She can form water barriers large enough to cover her and one other, able to use it to block a lot of blunt attacks like clubs or arm swings, but small piercing attacks, like arrows, are able to pierce it, with lessened damage. It takes large amounts of heat, multiple blunt attacks in rapid succession causing her to lose water in splashes, or an injury ruining her concentration to disrupt it.She can also launch the barrier at the enemy, dousing them in the water, blinding them temporarily and disorienting them, or with enough force, pushing them quickly backwards. She can only control freestanding water in the area, not able to draw it out from anything. As a result, she carries water around with her. She can control it as long as she is not physically or mentally exhausted. For offensive measure, she can form whips made of water only a couple feet long, shoot pressurized streams of water, or again the aforementioned blast of a water wall.

Equipment You Have:
Standard school supplies including a laptop computer. She also owns a small sword, that she hides from almost everyone. She has several glass bottles, that she keeps her water in for her aquamancy.
Reapproved!

June/July 2014
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