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Blaine Arrowsmith; Hellsing Hunter
Topic Started: Jan 10 2014, 04:12 PM (329 Views)
Nickle
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“Did you hear about the new transfer student?”
Posted Image




Character Name: Blaine Arrowsmith
Gender: Male
Age: 16
Height: 1.81
Weight: 78 kg
Occupation: Transfer Student / Specialized Hunter
Grade Level: 10 / Sophomore



“So what did he look like?”

Blonde haired and blue-eyed, it is clear that Blaine is a foreigner. A young man still growing into the body he would one day possess as an adult, with blonde hair cascading around his shoulders face. While it is not unaccustomed for him to tie his hair back, he seems to be against cutting it. Most people could discern by Blaine’s appearance, that he is someone who is quite healthy, with lean muscle and a slightly tanned skin. He doubts his own appearance however, tending to wear long sleeved pants and shirts, a strange thing considering his usually confident personality. He does not seem to differentiate from this unless of course the weather, exercise or a situation itself called for it.Posted Image





“Dude seems talented.”

Powers/ Abilities:
Coming from a line of mages, Blaine has been blessed with an aptitude to learn magic, in addition he having a natural understanding of how shape and channel magic. Having been educated by his parents as a child on such subjects, as well as studying at the Belforest Academy in America, have assisted Blaine understanding the mechanics of magic. Being immersed in such a way has given Blaine the time required to begin thinking conceptually about how to use magic. This has resulted with Blaine creating an effective magical art-form for himself.



ArcaniTEC
Posted Image

Blaine has learned a unique way to channel his magical energies that differed from the more traditional methods of magic casting. Well known methods include insignias, magical circles and incantations. Blaine decided to do away with these mediums and instead turned to technology to assist him with utilizing magic.

A cousin to artificing, Blaine is capable of creating machines that can run off of his own mana, by means of a rechargeable magical battery. He is able to implement the incantations and ruins for casting a particular spell into these machines and in a sense making a type of programming magic to execute the spell, known as ArcaniTEC or A-TEC.

Unfortunately this form of magic is impractical to cast in battle, as it takes an extended period of time to imbue the machine in question with Blaine’s magic.



AT-Sprites
A series of small mech-sprites created using Blaine’s ArciniTEC method. They follow Blaine around wherever he goes, either out in the open or concealed somewhere on his person, which includes coats, bags and pockets. When not active, they are stored in the Soul Blossom, which Blaine keeps on his person at all times.

Due to the magic breathing life into their once cold shells, the sprites have each gained their own appearance, personality and magical capabilities, the latter being programmed into them by Blaine himself.

The one function they do have in common is a defensive magic coating. While not powerful, it has allowed their bodies to become resilient to damage, making the sprites themselves difficult to destroy, even more so when Blaine is directly using them. However, should their mana-battery be depleted, they would then become hollow-shells until they are recharged.


Physical Fitness
While not a truly supernatural power, Blaine has a very healthy and physically capable body which is able to endure a great deal of strain and punishment from a variety of physical sources.



Marksmanship
Having been taught to shoot as a form of leisure and sporting activity by his father, Blaine has proven himself to be an accurate shot with various hand-guns and bows.






“He had these things I’d never seen before.”

Posted Image

Equipment
Soul Blossom:
A device made by Blaine when he was already at a young age and forming his ArcaniTEC abilities. It is a small storage device that Blaine carries on his hip. The device makes use of a small sub-dimension, where it is able to store vast amounts of data and information, along with the bodies and souls of AT-Sprites. The device responds to magical energy and can project an ethereal control panel and data-display that can assist with programming and maintaining the AT-Sprites.


Posted ImageZeks : An AT-Sprite with a somewhat serious personality. He is designed to specialize in offensive magic.

Function: Magnum-Shift
Zeks is able to transform his entire body into a hand-gun that allows Blaine to fire magical bullets. There are currently 2 ammunition spells that he has been programmed to use.

Cartridge 1: Bullet
A bullet of concentrated magic. Capable of firing at great speeds.

Cartridge 2: Shell
A burst of magic that fires a close range buckshot of magical energy.

Posted Image


Posted ImageNavi : With a very caring and soft personality, Navi seems to thrive on being helpful in any way. It does seem that she thrives on attention as well...

Function: Fairy Eye

Navi is able to transform herself into an eyepiece that can show Blaine information by either scanning what he sees, the internet and data she has stored in her memory banks. This can include general info, individuals, locations and general knowledge.
Posted Image


Posted Image Phage : The most distant and mysterious out of all the AT-Sprites as far as their personalities go, Phage is somewhat more sombre than the others and expresses herself in a very calm manner.

Function: Phantom
While not so much a transformation as her counter-parts, Phage is able to cloak both herself and Blaine in a form of pseudo-invisibility. Phage needs to within a distance of 1 meter to make the camouflage effective. Moving slowly, the cloaking would be undetectable to the naked eye.


Notes:
Should the cloaked target in question be moving at a fast rate, as in running, it would look like a strange shimmering, distorted warble of air as it moved.

While the cloaking can be used for an extended period (8 turns) it does not disguise sound or smell. While Phage cannot prevent one from sensing Blaine’s magical energy while cloaked, she is able to prevent a normal mage from pin-pointing exactly where he is exactly.


Posted Image Aile : With stern expression, Aile hides a very sympathetic and caring nature. She worries greatly for Blaine and seems to have a habit of fearing he might die horribly if he is not cautious.

Function: Cloud-Skate Gear
Aile is able to transform herself into a body harness, minor magic propulsion system and a set of magically imbued steel-wiring with grappling hook-spikes, mounted on the hips and underside of Blaine’s forearms, allowing him to move and fight in a 3D space instead of a 2D one. The hook-spikes are able to pierce many materials, including wood, brick and metal. Blaine is able to channel his magic as a trigger to fire the wires as well as propel himself further while utilizing the gear.




Regular Equipment:
- Cellphone
- MP3 Player + headphones
- Laptop
- Basic student living essentials
- Toolbox and assorted tools






“Where’s he now? Well from what I heard...”

Residency Request:


Schedule:
Homeroom Teacher: Lavender
1)Survival Studies
2)Supernatural Studies
3)Advanced Demonology


“He was kinda nice, I guess~”

Personality Description:
Blaine by nature is quite charismatic when it comes to interacting with others. He learned at an early age how to make friends and how to treat them well. With a natural determination to better himself, or in some aspects simply meet the status-quo in life (in regards to hair length) Blaine is methodical in the goals that he sets and carefully contemplates how he wishes to achieve them. While hair-cuts are not an immediately important goal in his mind, learning to speak Japanese perfectly is top priority.

Such forethought in his actions could perhaps be considered a double-edged sword, as in some situations he may over think even things and in his frustration would choose a course of action that may not end his favour.

One factor that has caused a shyness to arise in Blaine, is the fact that while in Japan, he is faced with a language barrier. While he has studied Japanese, he is not as openly outspoken as he normally would be, causing him minor anguish due to his normally personable disposition and enjoyment of interacting with others.

As with all things, this is simply another hurdle he seeks to clear, but knows that sadly it would take time in doing so. The blonde-haired youth’s shyness however does not in the slightest way show signs of him being nervous in a situation. Quite literally, Blaine knows how to hold a poker face, and a good one at that. Yet when frustrated or nervous, he has a habit of gently fiddling with the tips of his hair and at times goes so far as to chew the inside of his cheek.


“But guess what I heard about him.”

Personal History:
Blaine was born originally in England to William and Sarah Arrowsmith. Sarah was a Primary School Teacher, able to teach many any Grade, as was required by the school and additionally acted as the schools music teacher. William, by contrast was a military man of sorts, working closely with the Hellsing Organization in London as one of their agents and hunters, being tasked with tracking down and dealing with individuals that the organization deemed hazardous or were required to answer for their crimes.

The two British born individuals however had one thing in common, they were both born mages, albeit neither was from a prestigious family. Their meeting was one of chance during a mage festival being held in London, but they found they immediately hit it off and began to date one another before eventually agreeing to marry. It was upon Blaine’s birth that William and Sarah began considering a move overseas to the states. William felt that having his family on the same ground as the Hellsing Organization could prove hazardous, as he had made several enemies over the years. Putting and ocean between the two parties seemed like a smart choice. William retained his affiliation with Hellsing, but his work entailed more international relations with The Bureau of Paranormal Research and Defense, acting as somewhat of a bridge between the two organizations regarding the sharing of intelligence and mission operations.

Blaine had a natural aptitude for magic from a young age, due to both of his parents being mages themselves this was not surprising. He learned the aspects of magic from both his parents. Sarah’s motherly teaching allowed Blaine a tranquil learning environment to grasp the concept of how to meld and shape magic as was required, while William’s more militant approach showed Blaine how to use both his physical abilities and magic efficiently and quickly depending on the situation. These two different teaching styles were what created Blaine’s own unique form of magic, ArcaniTEC. Being able to mold and shape his magic as was required for his equipment and Arcanites to work, while making use of his father’s advice for being able to make use of magic quickly, without the need of having to make use of spell circles or other magical construction methods.

Blaine’s younger years were spent keeping his powers a secret in public or at school, yet this never seemed to hinder or bother Blaine, partly due to being allowed to practice at home and partly because he never needed to resort to using magic to dealing with classmate or making friends. Truth be told in Blaine’s younger years he was quite adored by his teachers and classmates.

Blaine’s high school life however would be an entirely different story, as his parents wanted his magical abilities to mature in properly, lest his teenage mannerisms and tendencies grow in an undesirable way due to his powers. It was for these reasons that Blaine enrolled in the up-incoming Belforest Academy. William knew that with the school’s military backing there was an undercurrent of having students join the military upon graduation and so made sure such pressure was never placed on Blaine. Having the Bureau and Hellsing Organizations as leverage assisted greatly in such matters and so it was noted to not approach Blaine.

This did not stop the youth’s engagement into the many activities the school presented. An active participant in the school’s football team, Blaine quickly made a name for himself as a quarterback due to his keen eye and precise throwing, this was mainly because of his father having taught Blaine how to shoot for leisure. Additionally, Blaine found he enjoyed taking part in the school’s rock climbing club. Physical fitness was something Blaine considered to be quite important given his father’s military background and so ensured his body was well trained to live up to the father he idolized.

At the age of 15 and on vacation at home, Blaine was approached by his father and the Hellsing organization with a proposal to secretly work as an agent and hunter in training. Initially Blaine was a bit shocked at the offer, given at how hard his father had protested to Blaine being approached to join the American Military after graduation, but there was a reason behind all of it. It was explained to Blaine that recently strange activities been reported of strange beings possessing and taking over the forms of several people across the country. The beings had been dubbed as ‘Parasites’ that bound and take over a person’s physical body and mutate it to fit their needs. There were several cases of indiscriminate Parasite Rampage, where a single entity was let loose on a populace, however there were other more specific times when these Parasites were not set on simply destruction, but the killing and assassination of particular targets.

Hellsing reports and sightings showed that there were a handful of these Parasites that were in fact sentient and worked in tandem with their hosts as high profile killers and it was to be believed that they all worked for one person in particular. Though true details were still unclear, an analysis of the Parasites showed they were a product of refined demonology and organic science. For the next year Blaine secretly acted as a hunter for the Hellsing Organization, responding to Parasite sightings and doing his utmost to either eradicate or capture the abominations, while gathering information on the base of operations. Progress was being made, until Hellsing reports showed that the base of Operations had been moved from the United States to that of Japan.

Concerns rose within Hellsing and as such Blaine agreed to be relocated to a sister school to Belforest in Japan where he could continue his studies while pursuing the Parasite Syndicate. That school was no other than Hyakuji High School.

Mashed Potatoes?
“There is no spoon”

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Nickle
Jan 10 2014, 04:12 PM

“Dude seems talented.”

Powers/ Abilities:
Coming from a line of mages, Blaine has been blessed with an aptitude to learn magic, in addition he having a natural understanding of how shape and channel magic. Having been educated by his parents as a child on such subjects, as well as studying at the Belforest Academy in America, have assisted Blaine understanding the mechanics of magic. Being immersed in such a way has given Blaine the time required to begin thinking conceptually about how to use magic. This has resulted with Blaine creating an effective magical art-form for himself.



ArcaniTEC
Posted Image

Blaine has learned a unique way to channel his magical energies that differed from the more traditional methods of magic casting. Well known methods include insignias, magical circles and incantations. Blaine decided to do away with these mediums and instead turned to technology to assist him with utilizing magic.

A cousin to artificing, Blaine is capable of creating machines that can run off of his own mana, by means of a rechargeable magical battery. He is able to implement the incantations and ruins for casting a particular spell into these machines and in a sense making a type of programming magic to execute the spell, known as ArcaniTEC or A-TEC.

Unfortunately this form of magic is impractical to cast in battle, as it takes an extended period of time to imbue the machine in question with Blaine’s magic.



AT-Sprites
A series of small mech-sprites created using Blaine’s ArciniTEC method. They follow Blaine around wherever he goes, either out in the open or concealed somewhere on his person, which includes coats, bags and pockets. When not active, they are stored in the Soul Blossom, which Blaine keeps on his person at all times.

Due to the magic breathing life into their once cold shells, the sprites have each gained their own appearance, personality and magical capabilities, the latter being programmed into them by Blaine himself.

The one function they do have in common is a defensive magic coating. While not powerful, it has allowed their bodies to become resilient to damage, making the sprites themselves difficult to destroy, even more so when Blaine is directly using them. However, should their mana-battery be depleted, they would then become hollow-shells until they are recharged.


Physical Fitness
While not a truly supernatural power, Blaine has a very healthy and physically capable body which is able to endure a great deal of strain and punishment from a variety of physical sources.



Marksmanship
Having been taught to shoot as a form of leisure and sporting activity by his father, Blaine has proven himself to be an accurate shot with various hand-guns and bows.






“He had these things I’d never seen before.”

Posted Image

Equipment
Soul Blossom:
A device made by Blaine when he was already at a young age and forming his ArcaniTEC abilities. It is a small storage device that Blaine carries on his hip. The device makes use of a small sub-dimension, where it is able to store vast amounts of data and information, along with the bodies and souls of AT-Sprites. The device responds to magical energy and can project an ethereal control panel and data-display that can assist with programming and maintaining the AT-Sprites.


Posted ImageZeks : An AT-Sprite with a somewhat serious personality. He is designed to specialize in offensive magic.

Function: Magnum-Shift
Zeks is able to transform his entire body into a hand-gun that allows Blaine to fire magical bullets. There are currently 2 ammunition spells that he has been programmed to use.

Cartridge 1: Bullet
A bullet of concentrated magic. Capable of firing at great speeds.

Cartridge 2: Shell
A burst of magic that fires a close range buckshot of magical energy.

Posted Image


Posted ImageNavi : With a very caring and soft personality, Navi seems to thrive on being helpful in any way. It does seem that she thrives on attention as well...

Function: Fairy Eye

Navi is able to transform herself into an eyepiece that can show Blaine information by either scanning what he sees, the internet and data she has stored in her memory banks. This can include general info, individuals, locations and general knowledge.
Posted Image


Posted Image Phage : The most distant and mysterious out of all the AT-Sprites as far as their personalities go, Phage is somewhat more sombre than the others and expresses herself in a very calm manner.

Function: Phantom
While not so much a transformation as her counter-parts, Phage is able to cloak both herself and Blaine in a form of pseudo-invisibility. Phage needs to within a distance of 1 meter to make the camouflage effective. Moving slowly, the cloaking would be undetectable to the naked eye.


Notes:
Should the cloaked target in question be moving at a fast rate, as in running, it would look like a strange shimmering, distorted warble of air as it moved.

While the cloaking can be used for an extended period (8 turns) it does not disguise sound or smell. While Phage cannot prevent one from sensing Blaine’s magical energy while cloaked, she is able to prevent a normal mage from pin-pointing exactly where he is exactly.


Posted Image Aile : With stern expression, Aile hides a very sympathetic and caring nature. She worries greatly for Blaine and seems to have a habit of fearing he might die horribly if he is not cautious.

Function: Cloud-Skate Gear
Aile is able to transform herself into a body harness, minor magic propulsion system and a set of magically imbued steel-wiring with grappling hook-spikes, mounted on the hips and underside of Blaine’s forearms, allowing him to move and fight in a 3D space instead of a 2D one. The hook-spikes are able to pierce many materials, including wood, brick and metal. Blaine is able to channel his magic as a trigger to fire the wires as well as propel himself further while utilizing the gear.




Regular Equipment:
-Cellphone
-MP3 Player + headphones
-Laptop
-Basic student living essentials
-Toolbox and assorted tools

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