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Yashura Kurenai; 八修羅 红
Topic Started: Feb 12 2010, 05:11 PM (482 Views)
Megamet
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Back from....hmm, where was I again?
Character Name: Yashura Kurenai (八修羅 红)
Gender: Female
Age: 17
Height:156 cm
Weight: –data deleted-
Description or Image of Character Appearance:
Posted Image

Occupation: Freelancer
Alignment: Neutral
Powers/ Abilities:
-Body: Bloody Razor
Out of the three aspects of the human psyche, her affinity as a magus would be that of body. More specifically, her ability as a magus would be to transform her blood into a substance not unlike red obsidian, originating from a specially made crest carved just above her heart. Quite obviously, this ability does not harm her unless she wishes it to, otherwise she’d probably die a messy death the moment it becomes active. She is capable of freely molding the resulting substance and, within a 3 meter radius, freely control it as well. A frequent tactic of hers is to chaotically gyrate a cloud of them around a longsword shaped core for use as a close range weapon.

Of course, as she is using her blood as a component, the limits of her ability are fairly apparent. While she does have slightly more blood to spare than an average person, due to her magical training, she is only able to spare one pint of blood, around two longswords worth of blood, before feeling anaemic. She can use up to a maximum of four longswords worth of blood before she looses the ability to think and move effectively; for obvious reasons, she rarely goes that far. Also, as it’s still mostly glass, it is fairly brittle and not entirely suited for use as a shield. While she can regenerate it when it’s within her range of control, it still wouldn’t fair much better than an average glass panel.

-Ignition Wheel
The ignition wheel is Kurenai’s other spell. It manifests itself by igniting the soles of her feet, making it seem as though Kurenai is standing on fire. Despite its looks, it’s merely an illusion, creating no heat and, by itself, is incapable of igniting anything. However, it allows her to achieve an effect that’s essentially a cross between a rollerblade and a hovercraft. This grants her almost unparalleled mobility and allows her to jump up to a maximum of four times her height, and allows a safe landing from twice that. Moving over water is also possible.

The ignition wheel can reach a top speed of almost 90 miles per hour, and is capable of creating a barrier of heat to protect it’s user by slowing down or redirecting the air currents one has to face when travelling at that speed. Focused, that barrier can also serve as an impromptu shield against incoming attacks, though it will only, at best, serve to slow down the attack, and not stop it outright. Of course, that focuses the energy at a single plane, which leaves her vulnerable to attack from the directions in which the shield is not protecting.

Equipment You Have:
-A pair Grappling Pistols, with 50 meters of cable and a Harpoon-esque grappling system. Retracting motor only has a pulling strength of 12 kilograms, so you’ll have to climb up yourself.

-Headpiece Communicator
A standard headpiece communicator, with basic encryption and voice masking technology.

Personality Description:
Personality wise, Kurenai is what most people would describe as extremely hotheaded. She is easily angered by taunts and insults, and is the type of person that easily loses herself in battles. She literally wears her heart on her sleeve, and is almost utterly incapable of masking her emotions. This also means that she is a really bad liar, even at the best of times.

She has an almost godlike obsession with speed, which was what drove her to research her Ignition Wheel in the first place. Despite that, she isn’t a very diligent person. She has trouble waking up in the mornings and is, for the most part, a slacker. She can also be quite greedy at times, and can easily be tempted by the promise of money, conducting quite a few treasure hunts on her own.

Personal History:
Kurenai was born into a family of magus as the middle child out of three. Her parents were a pair of magus that worked as Freelancers, which is basically another word for mercenary because that’s mostly what they did.

Her original world has been eaten by the heartless several generations ago, and she grew up with no knowledge nor any interest in it. To her, she has always been a native of Traverse town, and especially since their parents owned a mansion in traverse town, she had never really had any reason to believe that her origin was any better than her current world

Apart from her study of magic, she led a relatively normal life in traverse town. She was naturally fairly gifted in the arts of magecraft, and managed to produce a completely new spell pretty much on her own. Of course, this lead to her being fairly lazy and complacent, though she has been improving as of late.

Unfortunately, her parents bit it on a job a couple of years back, leaving them on their own with a mansion, some funds and their company. With their rapidly diminishing funds, they had no choice but to look for a job. Of course, when her sister suggested that they take up their parent’s mantle as freelancers, she agreed, simply because it was one of the better options available.

She soon found herself to be fairly good at this whole “freelancing” business, and eventually, she and her siblings managed to carve a fairly respectable name for themselves across the many worlds as a great exterminator, bodyguard, warrior, and probably a few other names. Either way, here’s where they find themselves now.

Mashed Potatoes?Posted Image
Also, the rules are severely outdated. Just saying.
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Lawman
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Chosen of Ares
Approved.
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