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Araedoth LARP Park (OOC); Still needing players
Topic Started: October 31 2008, 07:16 PM (137 Views)
Tessandra
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This RP is about a group of LARPers (Live Action Role Players) that managed to get enough money to start a LARP amusement park named Araedoth. It was a dream come true; making money from doing what they loved best. Thousands of people from all over the world came to immerse themselves in a fantasy world, set in four square miles of estate, yet surrounded by so much countryside it was impossible to see any hint of ordinary civilisation from horizon to horizon. Save for the coach and car park and welcome lobby, the customers could really believe they were there.

Of course, everyone knows it's not 100% real. That each week a different storyline is devised by the Plot Team and the holiday makers get to join in as they wish.

But then someone dies. And it's not a fake death for the sake of a plot. It's an actual murder. The senior members of staff call an emergency meeting. The murderer left a note, and has assumed the identity of one of the fictional serial killers that roam the "slums". The murderer has cut off all links with the outside world. The park is locked down. The murderer can't escape. But it also means his victims are trapped. No phones work, electricity is cut off.

Where is the line between reality and RP for this murderer? Does he know he's not really that fictional character, or does he truly believe he is that character. All attempts to talk to him as staff, as ordinary people, fail. The only way to solve this mystery, is to play the roles they have always played for fun.

The lines blur between fun and terror, fiction, and reality...

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Hi guys, I'm really psyched about this RP and would love you to join. You can be a member of staff, a normal holiday maker, a police detective, a journalist, or even nominate yourself to be the killer. Please be sure to read the "Welcome Holiday Maker!" briefing in the IC thread, as this is what all customers are presented with on entering the park. It gives details of the monarchy, map, religious systems, magic systems and transport around the site. I will draw an actual map for you soon. Staff areas will be marked clearly.

The profile skeleton is slightly complex, as you need to make a "real life" profile and an "IC profile". I'll post mine up as an example. Staff can range from a receptionist in costume to staff that play a certain character all the time (e.g. king, priest, weapons dealer).


Real Identity
Name:
Gender:
Age:
Job:
Personality:


RP identity
Name:
Gender:
Age:
Occupation:
Skills:
Magic level:
Personality:
Religion, if any:
Ordinary Weapons:
Magic weapons:
Living quarters:
Notable possessions:

+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Real Identity
Name: Cassie Thorpe
Gender: Female
Age: 22
Job: Senior member of Staff - finance director and occasionally plays one of the long standing characters
Time spent at the park: One of the founding members
Personality: A bit of a megalomaniac, no one minded when she said she'd look after the boring business bits of the enterprise. She likes things to be just so and this transfers into her LARPing, as she spends so much time creating and maintaining her character. She is fairly confident and easy going, but is unpredictable under pressure.


RP identity
Name: Tessandra Selke (pronounced silk)
Gender: Female
Age: 22
Occupation: Cobalt Messenger
Skills: Horticulture, blade boxing, forgery, horse riding
Magic level: 1 - basic
Personality: Brimming with restless energy, Tessandra decided from the age of seven she would join the Cobalt Messengers, an elite fighting force that began as secure deliverers of important messages and artifacts, but, due to their light armour, fighting style and horsemanship, are often dispatched to deal with bandits and robbers in rural areas and villages. Being too curious for her own good, she has often examined the messages she has been trusted with, and learnt to copy handwriting very well. She uses her status and freedom as a messenger to explore many mysteries, and is often involved in plot lines surrounding smuggling and injustice.
Religion, if any: None
Ordinary Weapons: Hand spikes, slicers and studs; a few daggers, basic cobalt weaponry. Small, simple shield. No long range weapons.
Magic weapons: None.
Living quarters: Rivia
Notable possessions: Kayak, horse, presentation fans
Posted Image

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We begin the RP a few days before the murder occurs. All is normal. Here is the IC; http://s1.zetaboards.com/roleplaysanctuary/topic/807848/1/#new
Edited by Tessandra, November 1 2008, 08:11 AM.
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Wally Barrecks
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Jack of Many Trades
Detective? Sounds fun.

Real Identity
Name: William Kelly
Gender: Male
Age: 16
Job: Staff
Personality: Intuitive, insomniac, extroverted, sweet at times, insane at others.


RP identity
Name: "Father" Ethan
Gender: Male
Age: 16
Occupation: Preacher, Exorcist.
Skills: Defensive fighting, smiting evil.
Magic level: Power given from God equals what? Only effects evil really.
Personality: Comical, brave, smart, kind, logical, and religious.
Religion, if any: Iluminati
Ordinary Weapons: Sword?
Magic weapons: Cross, Bible, vile of holy water, blessed sword.
Living quarters: Church
Notable possessions: none.

Edited by Wally Barrecks, November 3 2008, 10:58 PM.
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Tessandra
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Hi Wally, thanks for posting a profile up.

One thing; and this is my fault for not posting the IC up for people to read yet; the only race in Araedoth is human at the moment, although if people want that to change we can change it. But the religion's are changed to appeal to people from any cultural background.

If you wanted to be an enemy or killer of vampires, the Noxians often raise the dead, and their enemies are the followers of Gaiana and Luminati. Luminati is the closest to Christian. Their symbol is a White Diamond on a black or blue background. I'll link you to the IC and if you have any more questions, then don't hesitate to ask. If you want a wolfish appearance you could perhaps be a Gaian that has communed so much with earth and forest spirits that you can possess some wolfish traits?

Due to the nature of this being set in a real world LARP environment, magic and the supernatural are toned down somewhat. Spirits, demons and the undead are common plot features, but tourists are all human. I'm hoping for this RP world to continue even after this story line ends, and so after the murders and stuff, when the park recovers, your character could join the Plot Team and introduce new races? I suppose we could even make RPs set in Araedoth, as if it was real, which would mean magic would actually work, vampires could actually exist, etc. But yeah, hope that helps.

http://s1.zetaboards.com/roleplaysanctuary/topic/807848/1/#new
Edited by Tessandra, November 1 2008, 08:10 AM.
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Aderas

Hey there, Tess. <Waves> Hope you like the profile. =p I'll come RP a bit later.

Real Identity
Name: Frank Charlston
Gender: Male
Age: 42
Job: Accountant
Personality: A rather quiet man, who generally seems to be minding his own business and keeping to his work. He never causes problems for his co-workers or boss, gets his work done almost all of the time, on time, and tends to get to work early. Something of a model worker. He is however unmarried, and seldom gets out of the house or out of work, though he's an avid weight-lifter.


RP identity
Name: Max Fightmaster
Gender: Male
Age: 25 (Pulled off surprisingly well)
Occupation: Fighter
Skills: Beating stuff up!
Magic level: 0 - Null
Personality: A man with a dream. A man who likes to beat the tar out of everything he comes across... with good reason! He sees everybody as a foolish person, especially if they are. He however has a kind soul, it just is encased under layer upon layer of molten core, which someone else who is kind could break through.
Religion, if any: N/A
Ordinary Weapons: Fists
Magic weapons: N/A
Living quarters: Back alleys
Notable possessions: Monk-like robes, about twenty some odd 'gold' coins, black belt.
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Tessandra
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XD me likes this character! I think I might create a few more characters, because the environment is so big not everyone is going to run into everyone else...

Also if anyone wants to play Royalty, a bandit leader, an academy professor, or any sorcerer priests, etc, feel free, although long standing parts only belong to staff members, not tourists, so if you want to be a tourist you can play royal servants, merchants, nobles, slum dwellers, crafters, etc.

Here's my second character;

Real Identity
Name: Amy Reece
Gender: Female
Age: 25
Job: Finance director for Araedoth
Personality: Bright, happy, works well under pressure.


RP identity
Name: Professor San Mirren
Gender: Female
Age: 31
Occupation: Professor of Horticulture and Carpentry
Skills: Horticulture, Carpentry, weaving, sewing, natural remedies
Magic level: 3-Expert
Personality: Bookish yet friendly, she enjoys the outdoors and doesn't hesitate to help. She's not good in battle, and prefers to heal anyway. She is very much an academic and doesn't exit her comfort zone much. She is very understanding.
Religion, if any: Gaiana (her affinity is Earth)
Ordinary Weapons: A small dagger
Magic weapons: none
Living quarters: Noble's quarters
Notable possessions: Potions set, lots of books

Posted Image

And third;

Real Identity
Name: Jak Hawksforth
Gender: Male
Age: 32
Job: Decorator and carpenter
Personality: extroverted, sometimes a cruel sense of humour, little patience for those that lag behind


RP identity
Name: Damien Hawksworth
Gender: Male
Age: 32
Occupation: Bandit
Skills: Archery, blade boxing, carpentry, climbing
Magic level: 0
Personality: ruthless yet loyal to his group. He exploits the rich and protects his people, yet it is more for selfish reasons than generosity. He often besets messengers and traveling merchants.
Religion, if any: none
Ordinary Weapons: Bow and arrow, hand studs and spikes (no slicers)
Magic weapons: none
Living quarters: Slums
Notable possessions: none

Posted Image
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Wally Barrecks
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Jack of Many Trades
Re he he he he, I'm foolish. Okie doke, I'm gonna be an exorcist of sorts.
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Tessandra
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Right now we just need a few more extra people. Me and Aderas started but stopped cos we don't want to get too far into the action and leave new joiners behind.
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