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Immortal Medical: Chronicles - Sponsored by House Chaos; Rebirth of the greatest Zombie RP ever.
Topic Started: October 29 2008, 05:04 PM (250 Views)
Jakob Gray
Member Avatar
The Gray Ranger
IC

It was just your average, large city. Woodvale, UK. Known for it's several large malls, and military fort. Very very few knew of what was cooking inside of this little place. The year 2024 marked a modern marvel- and a curse.

"Mikhos' Journal"
 

The military was slow to react to the "zombie" calls, and by the time they actually did, are completely outnumbered and underpowered. Less than 300 troops entered the city... none left.

After the loss, the military decided to quarantine the city, and stopped sending in troops, deciding that it would only waste good soldiers. And so the current ones are trapped. Munitions are low, so is morale.

Things look really bad. How am I supposed to keep order when stuff like this happens? The police chief is dead... as far as I know anarchy will reign.


Classes:
Civilian Branch - Hacker, Scavenger, Fighter/Martial Artist, Driver/Pilot, Consumer
Public Service Branch - Police Officer, SWAT, Firefighter, Search and Rescue
Medical Branch - Doctor, Nurse, Surgeon
Military Branch - Rifleman, Shotgunner, Automatic Rifleman, Soldier, Medic, Pilot
Immortal Medical Branch - IM Scientist, IM Mercenary, IM Corporate
Criminal
Zombie Branch

Martial Arts:
Judo, Jujutsu, Ju Jitsu, Sambo
Kung Fu, Any style i.e. Tiger Claw Kung Fu
Karate, Boxing, Kickboxing
Muy Thai Boxing, Capoeira
Krav Maga (Israeli Military MA)
The list goes on. Choose your own, but it must be an actual style.
Most classes can know one, but Fighters/Martial Artists may start with 2 learn a maximum of 4.


Weapons:
Pistols
Revolver - Civilian
Magnums
Jericho - Public Service
D.Eagle - Military
Rifles
Ruger - Civilian
M16 - Semi Auto. -- Civilian
M16 - Burst Fire. -- Military
Grendel - Civilian
Famas - Burst fire -- Immortal Medical Mercenary , SWAT
Shotguns
Winchester - Civlian -- Double barreled.
Spas, benelli - Military


This is a realistic role-play besides the fact that there are zombies and such. Everything else is at least slightly. That means you have limited ammo, etc, you get tired. You need to be able to keep this realistic, but still try to have fun, please. :]


Current Approved Characters:

Name: Mikhos Rollins, Carnegie Ally P.D. -- Status: Alive (Active)
Age: 23
Height: 5'7"
Weight: 128 lb.
Hair: Red
Skin: Slightly Pale
Eyes: Light, slightly transparent emerald
Heritage: 1/2 Irish- 1/3 English- 1/6 Greek
Occupation: Undercover Cop
Appearance: A lean, almost skinnily muscled young man, Mikhos's long, side parted red bangs hang in his face. Wearing a brown leather jacket, a Bomber 3 to be exact, a tight Ivoryline t-shirt, grungy tight jeans, and neon orange Chuck Taylor high tops. Slightly pale skin, angular features, slightly gaunt in the face. Altogether, not very heroic looking.
Weapons and Fighting Style: Dual Magnum, close range.
Abilities/Weaknesses: Incredible Speed, Agility. Spooked easily, fragile. Not too wise. A chain smoker, yet has a tenor voice.
Martial Arts: Basic Thai Boxing knowledge.
Items/Guns: Jericho Magnum- 3 clips.

Name: Walter Barrecks, Jack of many trades -- Status: Alive (Active)
Class: IM Scientist/ Fighter
Age: 21
Height: 6'0"
Weight: 190 lb.
Hair: Brown, messy, short
Eyes: Green
Heritage: German/Mixed European/Possible Japanese... we don't know.
Appearance: Barrecks appears to be constantly working, or boozed up, depends when you catch him. His short brown hair is rather messy, rather than combed like his co-workers. Being the matial artist he is, he his rather good shape. He tends to wear a pair of khakis, a white dress shirt, a red tie, and a pair of savate style boots. Over this, he wears his favorite gray trench coat.
Weapons and Fighting Style: Tanto (Asian Dagger), melee to close
Abilities/Weaknesses: Strong, very smart, has common sense, but uses only his brute force. He creates and upgrades items, and fights with several styles. Walter is too cocky and proud for his own good. He also drinks large amounts of alcohol, which is good for him until he is needed to do something. He also is perverted, and tends to "try" to sweet talk women, but his comedian style rants leave him an asshole. Due to the accident causing him to become the prototype of Project Z, Walter has a very slight regenerative property. The extent of this ability is too slow to really matter should any vital organs become injured, however it has no issue with minor problems.
Martial Arts: Advanced Drunken style, Advanced Karate, learning Savate.
Items/Guns: Carrier bag, comics, Infection cleaning kit, 6 doses of paralytic fluid, several syringes, first aid kits. Lots of booze. A few syringes with zombie fluid. Has a laptop in his possession, with Walter's Immortal Medical knowledge, he can access ImmortalNet, having access to all information on the project Z.

Name: Colton Caramihalis, M.D. -- Status: Alive (Active)
Age: 42
Height: 5'7"
Weight: 154 lb.
Hair: Gray
Skin: Tan (Arabic looking)
Eyes: Gray
Heritage: 1/4 Greek, 1/4 Turkish, 1/2 Irish.
Occupation: Neurosurgeon
Appearance: Colton Caramihalis is a man who looks closer to his Mediterranean heritage. He is tan, and not very muscular. (I will elaborate further in the RP. I find it hard to passively describe appearance.)
Weapons and Fighting Style: Surgical Saw, Scalpel, mainly improvised
Abilities/Weaknesses: Outrageously intelligent, and Dexterous with his arm, yet emotionally pulled back, and an ass.
Martial Arts: Judo
Items/Guns: Surgical saw, 3 scalpels, syringe, 30 doses of painkillers (in liquid form).

Name: Unknown, -- Status: Alive (Active)
Age: Early 20's
Height: 6'0"
Weight: 150 lb.
Hair: Irish Red (Apparently a color)
Skin: Pale white, almost grey.
Eyes: Bright Blue
Heritage: Irish
Occupation: Unknown (Trenchie)
Appearance: Tall, fair but at least mildly muscled: biceps, abdominals, pectorals, calves et cetera. He has a short mullet that goes to the base of his skull, and thin sideburns. He wears dark blue unfaded jeans, a white skivvy shirt under a full ankle length black trench coat.
Weapons and Fighting Style: One gun at a time, two handed grip.
Abilities/Weaknesses: Uncanny skill with weaponry, quick thinking, analytic mind, astute, intelligent, agile; amnesiac, short, doesn't particularly like company, temporary limp in his left leg due to a badly strained calf.
Martial Arts: Untested.
Items/Guns: Glock 17c - 3 clips + 1 loaded, 15 round magazines, 58 rounds total (60 -2 after introduction post).
Edited by Jakob Gray, November 4 2008, 08:51 PM.
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Wally Barrecks
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Jack of Many Trades
Name: Walter Barrecks, Jack of many trades
Class: IM Scientist/ Fighter
Age: 21
Height: 6'0"
Weight: 190 lb.
Hair: Brown, messy, short
Eyes: Green
Heritage: German/Mixed European/Possible Japanese... we don't know.
Appearance: Barrecks appears to be constantly working, or boozed up, depends when you catch him. His short brown hair is rather messy, rather than combed like his co-workers. Being the matial artist he is, he his rather good shape. He tends to wear a pair of khakis, a white dress shirt, a red tie, and a pair of savate style boots. Over this, he wears his favorite gray trench coat.
Weapons and Fighting Style: Tanto (Asian Dagger), melee to close
Abilities/Weaknesses: Strong, very smart, has common sense, but uses only his brute force. He creates and upgrades items, and fights with several styles. Walter is too cocky and proud for his own good. He also drinks large amounts of alcohol, which is good for him until he is needed to do something. He also is perverted, and tends to "try" to sweet talk women, but his comedian style rants leave him an asshole. Due to the accident causing him to become the prototype of Project Z, Walter has a very slight regenerative property. The extent of this ability is too slow to really matter should any vital organs become injured, however it has no issue with minor problems.
Martial Arts: Advanced Drunken style, Advanced Karate, learning Savate.
Items/Guns: Carrier bag, comics, Infection cleaning kit, 6 doses of paralytic fluid, several syringes, first aid kits, . Lots of booze. A few syringes with zombie fluid. Has a laptop in his possession, with Walter's Immortal Medical knowledge, he can access ImmortalNet, having access to all information on the project Z.
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DJAtomika
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Name : Dan 'Neo' Anderson
Class : Fighter/Consumer
Age : 22
Height : 5'10"
Weight : 180lbs
Hair : Jet black, dyed silver. Quite messy, neck length.
Eyes : Auburn.
Heritage : American
Appearance : He tends to stick to himself when he's not working. He wears a black long-sleeved duster over a white tanktop, with a pair of dark jeans and steel-toed boots from work.
Weapon/Fighting Style : Nunchuks, melee when in close combat.
Abilities/Weaknesses : Quick thinker, able to plan ahead of time. Doesn't like taking the hard route out, preferring to think up an easy-to-deploy plan of action during tough situations. When he came to the UK he was spotted as a nice test subject for Project Z, so they got him and manipulated his genes and whatnot. He has the ability to control time.
Martial Arts : Five-form Boxing, Capoeira.
Items/Guns : Backpack, first-aid kit, gloves, nunchuks, one IMI Desert Eagle, 3 clips of 9 .45 SnW ammunition, bottle of water, horror novel by Stephen King.
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Colton C
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Chairman of Advanced Thinkers
We are going to eventual join this one with The End Is Nigh, Right?
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Wally Barrecks
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Jack of Many Trades
Possibly.... if you put your characters in here.
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Jakob Gray
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The Gray Ranger
No, Immortal Medical takes place in its own universe.
And this is just hours after the infection has gotten loose when we begin.
Which is now.

So, no.
We're not joining the RPs.
Edited by Jakob Gray, October 31 2008, 09:35 AM.
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Jakob Gray
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The Gray Ranger
Alright, DJAtomika, maybe you weren't able to read the entire first post, I know, TL;DR, but like I said. The only science fictiony aspect of this is the very slightly futuristic part (post apocalypse, so it doesn't matter), and the zombies.
No time controlling, and the Military only have access to full-blown Desert Eagles. You can, of course, have a civilian's Deagle.
Edited by Jakob Gray, November 3 2008, 09:13 PM.
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Colton C
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Chairman of Advanced Thinkers
If I become a surgeon, can I have a medical saw and a scalpel as weapons?
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Jakob Gray
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The Gray Ranger
Of course. After all, you're probably working late when the situation arises, and you find yourself desperately fighting off zombies as you flee from the metro centers.
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Colton C
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Chairman of Advanced Thinkers
Name: Mr. Colton Caramihalis
Age: 42
Height: 5'7"
Weight: 154 lb.
Hair: Gray
Skin: Tan (Arabic looking)
Eyes: Gray
Heritage: 1/4 Greek, 1/4 Turkish, 1/2 Irish.
Occupation: Neurosurgeon
Appearance: Colton Caramihalis is a man who looks closer to his Mediterranean heritage. He is tan, and not very muscular. (I will elaborate further in the RP. I find it hard to passively describe appearance.)
Weapons and Fighting Style: Surgical Saw, Scalpel, mainly improvised
Abilities/Weaknesses: Outrageously intelligent, and Dexterous with his arm, yet emotionally pulled back, and an ass.
Martial Arts: Judo
Items/Guns: Surgical saw, 3 scalpels, syringe, 30 doses of painkillers (in liquid form).
Edited by Colton C, November 4 2008, 12:06 PM.
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Jakob Gray
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The Gray Ranger
Alright, you're cleared. Refer to the IC link in the top post.
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Colton C
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Chairman of Advanced Thinkers
Is this in Europe or in the us. Because that would determine my title. (in Europe, it is tradition to call surgeons Mr. even though they went to medical school.)
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Wally Barrecks
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Jack of Many Trades
Great Britain.
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Colton C
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Chairman of Advanced Thinkers
OK. I will edit it.
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Jakob Gray
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The Gray Ranger
Yeah, and please try to make your posts longer, Colton.
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Zac

Name: Unknown, -- Status: Alive (Active)
Age: Early 20's
Height: 6'0"
Weight: 150 lb.
Hair: Irish Red
Skin: Pale white, almost grey.
Eyes: Bright Blue
Heritage: Irish
Occupation: Unknown
Appearance: Tall, fair but at least mildly muscled: biceps, abdominals, pectorals, calves et cetera. He has a short mullet that goes to the base of his skull, and thin sideburns. He wears dark blue unfaded jeans, a white skivvy shirt under a full ankle length black trench coat.
Weapons and Fighting Style: One gun at a time, two handed grip.
Abilities/Weaknesses: Uncanny skill with weaponry, quick thinking, analytic mind, astute, intelligent, agile; amnesiac, short, doesn't particularly like company, temporary limp in his left leg due to a badly strained calf.
Martial Arts: Untested.
Items/Guns: Glock 17c - 3 clips + 1 loaded, 15 round magazines, 58 rounds total (60 -2 after introduction post).
Edited by Zac, November 4 2008, 08:00 PM.
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Jakob Gray
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The Gray Ranger
Alright, I guess you're approved, though being more Irish than the Irish themselves ain't gonna help him much versus thousands of zombies.
Just make sure your mullet-based superman doesn't go too far with his awesome power, Isafos.
Edited by Jakob Gray, November 4 2008, 08:48 PM.
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Zac

Eh, fair enough. I just like the Irish. I'm Irish-Australian. :P

Stop whining. At least I shortened it. I did a google search for Mullet and when I saw THIS:

Posted Image

I promptly realised I needed something shorter, like this:

Posted Image

I'm happy with that one.

I'll try not to J-bourne him to hell, even if that is where I got the idea from. ;)
Incidentally, the limp has nothing to do with Supremacy, I've had a awful calf strain recently, which had me limping like sodding Bourne for a whole week, so I decided it was a good idea to implement that. Like they say: write what you know.

And yes, Zac is my real name.
Well, It's my real 'internet' name.

Zachary Anders Macintosh at your service, sir.

Shortened that makes for: Zac A. Mac :P
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Jakob Gray
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The Gray Ranger
Zac-A-Mac

Sounds like one of those cheesy things old women buy off of infomercials.
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Zac

Thanks, really. That's just what I needed to hear to cure me of my chronic, suicidal depression. :D
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Zerta
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I hate most things.
Name: Zerta Caligula
Class: IM Mercenary
Age: 28
Height: 6' 3"
Weight: 173 lb.
Hair: Onyx
Skin: Moderately Bronzed
Eyes: Grey
Appearance: Very muscular with a very self loathing appearance. Wearing a Standard Issue IM Uniform consisting of a Combat Jacket which has stains of flesh and gore now long departed. There are some pockets to keep miscellanious items in. A Flak Jacket underneath, again, some pockets to keep clips in, mildly damaged, but no damage that would conflict with the well being of himself. A white muscle shirt accompanied by grease stains, the usual blood stains and some sweat stains. Green Camo Jeans, under which is a hidden 6" Combat knife with a serrated side, and a razor sharp blade on the opposite sides. Black Leather Boots which are stained beyond belief, with both oil, grease and blood from trampling the occasional corpse to release his anger. Finally a set of Dog Tags, however there is only a sentence imprinted on each. The seemingly undamaged one had the words, "Be not guilty". On the other, which is rusted incredibly and the only way to decipher the phrase is to hold it close to your empty eyes, it reads: "Be not Innocent".
Weapons and Fighting Style: SMG, 2 SOCOM's as well as low Kick Boxing skills.
Abilities/Weaknesses: Right Firearms Mastery. Low stress tolerance. Little to no Hand-To-Hand skills with some minor skills within Kick Boxing. Lost a wife and daughter to the plague, dreams still haunt him. He has seen his wife as a Zombie, he had killed her. His daughter is still out there somewhere to his belief.
Martial Arts: Basic understanding of Kick Boxing.
Items/Guns: MP5 5 Magazines. A 6" Combat Knife in a sheath wrapped around the calf. A double holstered strap on the sides of his body, each with a SOCOM, 2 Clips for each Pistol, 4 total. Photos of lost Daughter and Wife. Backpack to keep cookwear, sleeping bag, matches, and the photos along with some personal items to reamain unknown for the time being.

--------------------------------------------------------------------

Zerta has been observing this site for a few hours now. The stench of his bitter sweat is almost unbearable at this point. He cannot remember the last time he had seen any Humans that didn't have their limbs detatching or their soul rotting from the core. This is very peculiar. The activity level has not been extremely high, which makes Zerta feel slightly more calm than usual. There is a young girl by a couch, she seems restless. Zerta is contemplating jumping through the window. That may trigger events of untold grim scenes to come, but if he goes to the door, there is a chane they will all open fire on him without hearing him out. For now, he will evaluate the situation further. He will try to remain as quiet as possible without disturbing the peace. Zerta can only pray for a "Zombieless" night. He cannot handle the pressure much longer. Zerta may reach his boiling point by tomorrow. The point of no return is approaching, he can feel it. There is a very peculiar feeling when others are around Zerta, there is a very strong sense of yourself around him. aSelf-relization is a struggle for Zerta himself though. The night is reaching it's peak judging by the position of the moon in the star-lit sky. The stars are so apparent now that there are no cities to overtake the night sky. There is a surreal essence of the night within Zerta. He feels at peace.
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Wally Barrecks
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Jack of Many Trades
Alright, Zerta.

Wally:" Bitch, I own you." *Gun pointed at head.* " Um..."

Me and Jake need ta wrap up the opener, and start a new chapter.
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Zerta
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I hate most things.
So, I'm wondering if I'm approved or not.
:o
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Wally Barrecks
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Jack of Many Trades
I'll say you are, cause Jake can't.
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Zac

What's up with Jake?
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