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MTG-like card game; MTG style card game on the 83+ Series
Topic Started: Jan 5 2008, 07:08 PM (2,257 Views)
art_of_camelot
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Soulless sorcerer swordsman
This is something ive been toying around with this weekend. Hopefully I will have some screenies of it up in about a week or so. It's done in BASIC + Xlib. I started off played magic the gathering for a while, (98-99) and I've been an Yu-gi-oh player on and off since 99.Ive recently been playing the old pokemon trading card game on a gbc emulator, and this is what really gave me the idea to try this. Hopefully you guys will like it . ^_^

*Edit*
Game Description:
If you have ever played Magic the gathering or any other similar trading card game (VS system, Yu-gi-oh, ect) this game should feel familar to you. My goal is to create a game that is similar in style to Magic the Gathering but in a more simplifed way that is catered to fit the calculator format ( IE, a limit to how many monsters are on the field, a deck size limit, and other similar limitations) . There will be monsters and spell cards alike with different elemental attributes, with each element having it's own unique attributes just as in Magic the Gathering (IE- white element has healing, black has death, fire has direct damage ect.) The goal is to reduce your opponents life points to zero before they can reduce yours to zero via attacking with your monsters or by damaging them with spell cards.
Edited by art_of_camelot, Jan 8 2008, 11:26 PM.
Projects:
Gradius: ~2%
Unnamed RPG: Conceptual stages
???: Conceptual stages
MTG style card game on the 83+ Series
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Radical Pi
Legend
I've never played MTG, but I played Pokemon TCG and YGO each for the ~single month that it was popular around here.
Good luck on this project!
~Calc Projects~
-The Adventures of L-Block : 01%
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DJ Omnimaga
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.
nice, I hope you can pack as much cards as u can in it :)
(Signature updated in April 2015 in case people stumble upon this old site. Original signature follows afterward. Basically I can be found at http://codewalr.us now. Omnimaga is still active but I don't go there anymore)

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rivereye
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I think there are going to be too many things to keep track of to make it like the full MTG, but I can't wait to see.
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art_of_camelot
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Soulless sorcerer swordsman
I realize that i will probably have to make some sacrifices, (hahaha) but I hope that I can allow it to keep the same feel . The biggest problems that I can see are;
A. File system for storing card info
B. Implementation of a 2 player link mode.
I don't know if the latter is even possible without the aid of asm, but we'll see.
Projects:
Gradius: ~2%
Unnamed RPG: Conceptual stages
???: Conceptual stages
MTG style card game on the 83+ Series
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Radical Pi
Legend
Two player mode would make this game infinitely better. If there's any way for you to do it, DO IT!
~Calc Projects~
-The Adventures of L-Block : 01%
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kucalc

Hey, are you talking about Magic: The Gathering? MTG is best trading card game I have ever played. Those Planeswalker cards that they have released however in the new sets are way too powerful in my opinion.

Good luck on your project though. :D
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art_of_camelot
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Soulless sorcerer swordsman
I didn't even realize I had abbreviated the name, I did it without even thinking. Yes, Magic The Gathering is what I was reffering to. I havent played at all recently though, the last set I can remember looking at was champions of kamigawa? and whatever edition was out then (7th maybe?) My goal is to keep it fairly similar to MTG in structure and game mechanics, but the cards will be (somewhat) original, and it will be stripped down in order to suit the calculator format.
Projects:
Gradius: ~2%
Unnamed RPG: Conceptual stages
???: Conceptual stages
MTG style card game on the 83+ Series
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TheStorm
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Ha Ha You Lose
Maybe you should check out wizards it was an asm game nominated for a POTY a while ago and is alot like what you are trying to do. If yours is better than that one you'll be in business.
"If you've done something right, no one will know you've done anything at all."
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art_of_camelot
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Soulless sorcerer swordsman
Oh yes, I am very much aware of wizards, and quite a fan of it myself. Im hoping this will compete with it. ;)
Projects:
Gradius: ~2%
Unnamed RPG: Conceptual stages
???: Conceptual stages
MTG style card game on the 83+ Series
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trevmeister66

Woot MTG ftw. I love MTG, although i haven't played in quite a while. I still have all my cards from the early 2000's. I am really looking forward to this, and would gladly help in any way possible.
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art_of_camelot
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Soulless sorcerer swordsman
Well, any suggestions are welcome . ^_^ If you want to help with coding, game design, or graphics that would be cool too.
Projects:
Gradius: ~2%
Unnamed RPG: Conceptual stages
???: Conceptual stages
MTG style card game on the 83+ Series
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Liazon
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Vaizard
even if you can only fit a core set in (10th edition), it'd still be pretty good.
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trevmeister66

Hmm the only problem i see with this is all the possible abilites that monsters have.. It would be very time consuming and memory hogging to allow for all the abilities. I think you should just not have the abilities, and stick with att/def(or hp, whatever it is).
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Radical Pi
Legend
Card games can't get too advanced if you don't have abilities. Special powers are what makes games strategic.
If you can't use abilities due to memory constraints, at least think of a decent replacement; something that makes the game take brainpower and gives you bragging rights if you win on Hard mode or something.
~Calc Projects~
-The Adventures of L-Block : 01%
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