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HP Washing Guide!; Lack Of HP? Come in take a look!
Topic Started: Dec 23 2008, 11:22 AM (782 Views)
greencervix
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Myles
Dec 24 2008, 07:12 AM
Might wanna add: If you reset all your stats through Robin to INT, just before you level, you gain loads of extra MP.
Oh shi-
I never thought about that. Awesome. Thanks.
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Ambient
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life/less
You only need enough HP to survive horntail with HB, imo. Anymore is pretty overkill as a range character isn't supposed to let a boss that can one shot it get close enough to hit. Perma knockback pretty much kills the need for excess amounts of HP.
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Sora
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Ambient
Dec 24 2008, 10:17 PM
You only need enough HP to survive horntail with HB, imo. Anymore is pretty overkill as a range character isn't supposed to let a boss that can one shot it get close enough to hit. Perma knockback pretty much kills the need for excess amounts of HP.
^
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Ton Pere
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Pewpewpew EXPLOSION. o_o
I suppose that's true.
However, I also say that just because on ExiaMS, it's quite easy.
So if you have the time and remember to do so, why not? x]

Out of curiosity, how much DOES ht deal?
Edited by Ton Pere, Dec 24 2008, 10:31 PM.
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Ambient
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life/less
Like 7.5k or something. Touch is obviously a lot higher.
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Sora
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Touch is like around 12-18k iirc
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Twilight
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depends what you touch. if you accidentally touch the tail that's 24k-ish. The other parts not as severe. HT's magic attacks do roughly about 5.5k-6k. The annoying falling rocks do about 5-6k
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greencervix
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Nevermind I didn't mess up.
:P
Edited by greencervix, Dec 25 2008, 03:14 AM.
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Madboy00
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I heard pirates have a different min mp formula?
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Parabola
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Madboy00
Dec 28 2008, 02:34 AM
I heard pirates have a different min mp formula?
Pirates use

(level*18)+111
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Enemy

I would add a lot of INT in lower levels, and simply reset your stats. If you have the patience, it may even be worthwhile to move all your stats to INT just before you level, then reset just after it. This would greatly enhance the amount of MP you gain per level.
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JustLuLu
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Twilight
Dec 24 2008, 10:48 PM
depends what you touch. if you accidentally touch the tail that's 24k-ish. The other parts not as severe. HT's magic attacks do roughly about 5.5k-6k. The annoying falling rocks do about 5-6k
That rock is a life saver sometimes , especially when it comes to fighting the tail and feet


On topic :

I'm glad this was implemented into this server
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ChamsRock

Enemy
Jan 5 2009, 10:42 AM
I would add a lot of INT in lower levels, and simply reset your stats. If you have the patience, it may even be worthwhile to move all your stats to INT just before you level, then reset just after it. This would greatly enhance the amount of MP you gain per level.
Yeah, I tested that. I got about 7 MP extra per level on my 2x Warrior by doing that. 7x200 is a lot of MP for Warriors.
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Zeek
Just another average member
I started resetting before leveling on Earl in 14X's at Skelegons. In either map, there's one platform that spawns up to 3 at once and no more, so you can weaken those ahead of time. Then just get one or two kills away from leveling, reset to INT, and use Powerguard to finish them off. I was gaining 80 MP a level this way, which at -4 MP per washed point, was a ton of HP.
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mipe

Yeah. Every 10 points of INT gives 1 extra MP when levelling up. At level 19X, if you have 999 INT before you level up, you get 99 extra MP...
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