| Source SDK Mod; Help me :O | |
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| Tweet Topic Started: Sep 29 2008, 07:21 PM (124 Views) | |
| Ahlgreenz | Sep 29 2008, 07:21 PM Post #1 |
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/ Electro Gypsy
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Hello fellas, I really want to try to make a Source SDK Mod for any Source game. So, I came here to ask if you guys has got any experience with Source SDK Mods. Because I could use some advice, right now I'm reading all this http://developer.valvesoftware.com/wiki/Category:Modding but still, any advice or something like that would help. I won't say much more for now till you guys reply ![]() Cya for now. |
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| Hefaistus | Sep 29 2008, 07:25 PM Post #2 |
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Lvl 80 Dwarf Hunter
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I can't help you, but you I think that you should know that you accidently posted this thread twice ![]() Yer welcome. |
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| Ahlgreenz | Sep 29 2008, 07:27 PM Post #3 |
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/ Electro Gypsy
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Yeah I see now, but when I posted it, it said "You are posting too frequently, please wait 30 seconds and try again" so I did, and well there you have it. |
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| Teal | Oct 1 2008, 10:53 PM Post #4 |
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General of Elate
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A mod? Can I help? I know just about zilch about moding (modding?) but I can supply a massive amount of ideas and stuff. So, what kind of mod are you thinking about making? |
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| Ahlgreenz | Oct 2 2008, 07:56 PM Post #5 |
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/ Electro Gypsy
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Nothing yet, I don't want to think of that yet, before I know how to do. |
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| Teal | Oct 3 2008, 02:59 AM Post #6 |
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General of Elate
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Alright. As I said before, I can't help much with programming, but I could whip up some maps for you once you decide on the game play. |
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| Ahlgreenz | Oct 3 2008, 08:29 PM Post #7 |
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/ Electro Gypsy
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Sounds great, I will keep that in mind
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| FrijidFox | Oct 4 2008, 03:27 AM Post #8 |
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Sergeant Major
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Wait what game are you guys modding? O.o |
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| Ahlgreenz | Oct 4 2008, 11:02 AM Post #9 |
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/ Electro Gypsy
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When I know how to do, I will start practicing by modding HL2:DM. |
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| Teal | Oct 7 2008, 09:11 PM Post #10 |
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General of Elate
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You're learning skinning, right? I was thinking you could do something like the FaW thing that I'm doing. There could be two teams, Elatists (or something of the sort) and Rebels, and we could use the basic troops on each side as guidelines. Each team would have a resource pool, which is increased by killing enemies and capturing flags. You spend resources on spawning stronger units, or maybe even building sentries and the like. |
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