| Hitler is informed he is in Dragon Age | |
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| Tweet Topic Started: Sep 25 2010, 10:45 PM (1,460 Views) | |
| Stonos | Sep 25 2010, 10:45 PM Post #1 |
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Hey, This is my first parody, and it's a bit different than the others. I believe that Dragon Age fans will like this. For those that don't know, Dragon Age is an RPG game. Bioware, the company that made Dragon Age, has released the toolset into the public, which is pretty much what they used to create most of the game. With the toolset you can modify the main game, or create custom campaigns. And so, I decided to recreate the "Hitler is informed" scene in Dragon Age. Unfortunately, it is not as good as it could be: The animations and the lighting could have been better, and my "humor" sucks, but this is the first thing I do in the DA Toolset, so... Anyway, you can watch the parody here: http://www.youtube.com/watch?v=oRlQLzxAQOg (the subtitles are on the top) Please leave feedback! ![]() By the way, I'm continuing work on this mod. So far, I have the room where Fegelein and the others talk ready: ![]() Compare it to the original scene: ![]() I think it looks pretty good
Edited by Stonos, Sep 25 2010, 10:46 PM.
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| HitlerInformed | Sep 25 2010, 11:23 PM Post #2 |
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Nice work! You put some time and effort into it and it paid off pretty nicely. Just bigger subtitles would be nice for the future. |
| Stonos | Sep 25 2010, 11:32 PM Post #3 |
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Thanks! ![]() The subtitles are actually rendered by the game, as part of the conversation system. I'm not sure if they can be made bigger ![]() I suggest that you watch the video with 360p or higher, and that you use the enlarged player (or fullscreen). |
| HitlerInformed | Sep 26 2010, 12:19 AM Post #4 |
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Couldnt you overwrite them in your editing software? |
| Stonos | Sep 26 2010, 12:52 AM Post #5 |
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I guess I could do that, but then the subtitles won't fit with the game (because like I said, this is how subtitles actually look in the real game)
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| HitlerInformed | Sep 26 2010, 02:34 PM Post #6 |
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Aah ok. |
| Stonos | Oct 2 2010, 09:41 PM Post #7 |
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Hey I need some ideas for how the mod should continue. So far, this is what I've done: Spoiler: click to toggle That's what I've done so far. Fegelein has been added to the game (unfortunately, I couldn't make him look like the real Fegelein, which is a shame ), but he just sits on his chair, and doesn't do anything yet.And that's the point where I need help. How should the story continue? So far, this is what I have in mind: Spoiler: click to toggle The problem with the above is that the story is too linear, which means that you have virtually no choice on what to do. Unfortunately, I also can't see the humor in this, so I need help with that too. Any ideas? How would you like to see the story progress? Thanks!
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| HitlerInformed | Oct 3 2010, 02:01 PM Post #8 |
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Seems more a dramatic storyline than a comedy one, but nevertheless interesting, a good entertaining script means everything remember
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| Stonos | Oct 3 2010, 06:13 PM Post #9 |
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You are right ![]() What could I do to make it more funny? Hmmm... |
| LuigiGodzillaGirl | Oct 3 2010, 07:13 PM Post #10 |
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I don't know much about Dragon Age, but is there perhaps any way you could have Fegelein target some antics on you if you refuse to join him? |
| Stonos | Oct 3 2010, 10:03 PM Post #11 |
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Well... I believe that it is possible to make Fegelein turn Hitler into a mouse, cat, or a nug. But how should the conversation continue once Hitler becomes something of the above? How should the parody end? |
| HitlerInformed | Oct 4 2010, 09:00 PM Post #12 |
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Hitler as a mouse banging his paw squeaking Fegelein! hehe |
| Stonos | Feb 9 2011, 01:22 PM Post #13 |
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Hey, I decided to revisit this project, but I still don't have any (good) ideas on how the story should continue. Any help would be appreciated
Edited by Stonos, Feb 9 2011, 01:22 PM.
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