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Left 4 dead 2
Topic Started: Sep 29 2009, 11:51 AM (91 Views)
D7P John Cena
some info on it

Like its predecessor, Left 4 Dead 2 is primarily a first-person shooter, with some cutscenes presented in the third-person or using pre-rendered movies. The game presents five new campaigns, larger in size than those of the first game. Each will be playable in the campaign, versus, and survival modes. There will also be a fourth game mode that has yet to be revealed.[5]

In the main campaign mode, up to four players can play cooperatively, and remaining characters and special infected are controlled by the computer. There are several chapters in each campaign, and the survivors' goal is to fight their way through hordes of the infected in order to reach a safehouse at the end of each chapter.

In versus mode, two teams of up to four players each are pitted against each other, swapping between playing the survivors and the special infected once per chapter. The survivors have the same goal as in campaign mode, while the special infected attempt to stop them from reaching the safe house.

Survival mode is a timed challenge where the survivors are trapped in a section of the campaign maps, and try to survive as long as possible against an unending onslaught of infected.

[edit] Survivor characters

The survivors of Left 4 Dead 2, shown on the poster for "The Parish" chapter. Left to right: Nick, Rochelle, Coach, EllisLeft 4 Dead 2 features a new cast of human survivors, which include Coach, a high-school football coach; Rochelle, a news reporter for a local television station; Ellis, a mechanic; and Nick, a gambler and conman.[3] While the game is intended as a continuation of the original, occurring a few weeks after the first game begins, Valve decided to create a new group of survivors because of the change in location.[6]

Players will have access to more weapons, including new melee weapons such as frying pans and chainsaws,[3] as well as new ranged weapons such as scoped assault rifles and silenced submachine guns; furthermore, new ammunition types will be introduced, such as explosive or incendiary rounds.[7]

[edit] Infected

Coach fighting an infected in a hazmat suitThe infected in Left 4 Dead 2 are largely unchanged from Left 4 Dead. While referred to as zombies, the infected are humans mutated by a virus of unknown origin. The most numerous infected encountered by the survivors are the "common infected", individually weak, but can swarm and overwhelm the survivors with large numbers. In Left 4 Dead 2, damage dealt to the infected will be portrayed more realistically, with bullets tearing off bits of flesh and in some cases limbs.[8] A new addition to Left 4 Dead 2 are the "uncommon infected" unique to each campaign. By virtue of equipment worn before infection or mutation, they possess an ability that separates them from the Common Infected. For example, in the Parish campaign the player will encounter infected wearing Hazmat suits and riot gear, making them almost impervious to fire and gunfire from the front, respectively.[9]

As in the first game, there are "special" or "boss" infected in addition to the common infected whose mutations grant them special attacks that make them much more dangerous. The five Special Infected from the first game return in Left 4 Dead 2 with minor modifications:

The Boomer, a bloated infected whose vomit and bile (which may be released at will and upon death) blinds the player briefly and attracts a horde of common infected.
The Hunter, an agile infected that can pounce on survivors from great distances.
The Smoker, an infected that ensnares survivors with its long tongue at a distance and, upon death, releases a cloud of smoke that obscures vision.
The Tank, a gigantic, muscular infected that is powerful, slow and difficult to kill. It can knock players backwards, dealing massive damage, or attack from afar by throwing a lump of debris or punching cars and other objects into survivors.
The Witch, a passive female infected, who, when provoked by loud sounds, lights, a survivor approaching too closely, or general stimulation, will trigger her to attack her provoker. She is able to knock down or kill the provoker (depending on the difficulty setting) in one hit. If her victim survives, she will attempt to kill them if not killed herself.[10] Left 4 Dead 2 changes the Witch's behavior in daytime levels and she will now wander around the level instead of being stationary as in the first game.[3]
Several new Special Infected are being introduced in Left 4 Dead 2, all of which are playable in versus and the unannounced game mode.[11][12][13]

The Charger can move quickly and knock players in its path off their feet. It can also grab players and smash them against the ground to deal major damage.[3]
The Spitter projects balls of mutated phlegm that splatter across an area, eroding the survivors' health as long as they remain within it.
The Jockey is able to jump onto the back of a survivor and steer them towards other infected or other traps set by the game.
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Sergeant [Grade3]

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D7P5 Delta
WTF crazy zombies, I can't wait for the new game mode that shit will be sick!
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