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| Slayers RPG Project | |
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| Tweet Topic Started: Dec 7 2008, 11:23 AM (621 Views) | |
| slayer766 | Dec 7 2008, 11:23 AM Post #1 |
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Hello all
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Alright since I can remember I've been writing an RPG, all the previews are on my RPG board which you can check out if you would like. I'll list the history of the major updates to the RPG: It's something I have been working on for a few days, the Player Owned Shops! That's right! Any member of this board can create their own shop to be seen in the RPG! All shops created by members will be listed in the RPG, and the current features for this shop system are as follows:
I've taken a few screenshots of the Shop system so you all can see what it will be like: Create Shop Shop List View Shop
A few extra goodies include a Backpack, fixed the "Continue On" bug everyone was experiencing. Also added in a Fame requirement for the recruitment of the best party member you can currently get. Backpack What can I do with my Backpack? Well the Backpack is KEY to creating a shop, as with no items in your backpack you will not be able to set up a shop! Since you would need something to sell. So now you might ask, well how do I get an item for my Backpack and how many can I have? The only way you can get an item to your Backpack is by simply searching the monster you defeat in the Battlegrounds, those items you couldn't use before because it was a different class than you - you can now pick those up and add them right into your Backpack! You have a limit of only 2 slots to use though! Listed below is what's been added in the update:
What to expect in the next update:
I've been working on implementing a GUI to the RPG with a friend, the basics of it is completed: GUI I've also written a new spell system which allows you to cast up to 4 different spells! Each being unique from just a damage modifier such as Fireball, to a duration effect as Poison/Scare/etc. I've written in a new guild system, which is all completely automatic. You can create a guild, join a guild, there are two types of ranks you can achieve in a guild(Member & VIM(Very Important Member(Which has the ability to kick Members))), the guild leaders can promote members and kick anyone, you can set guild requirements, etc. A guild bank and much more stuff is coming soon. ![]() I just wrote up an approval system to the guild system! xD This is for members wanting to join a guild, they must wait for either a Leader or Co-Leader of that guild to approve them, then they can accept the pact and they will be a member of that guild. Quite unique I think. New update coming, I'm going to give you a few screen shots of what's to come...MUCH has changed. All images for the items are underway, the ones in the screen shots will not be the same when they hit Divinity Lands. Character Select Character Selection Shop New Shop View Guild Guild List Guild View Guild View 2 Battleground User Interface (Basic GUI implementation) Spell System - Just a preview of a spell, there are plenty more spells with awesome effects! Edited by slayer766, Dec 7 2008, 11:24 AM.
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| HolySavior | Dec 7 2008, 12:24 PM Post #2 |
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Modifying The World Around You
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thats a long post! but good job
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| milkman | Dec 7 2008, 11:39 PM Post #3 |
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When do you think this will come out? |
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| slayer766 | Dec 8 2008, 11:55 AM Post #4 |
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Hello all
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Thanks Dan. ![]() milkman, this probably will not be seen for a public release until I start work on the PHP version of it. |
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| Agent Moose | Dec 8 2008, 03:32 PM Post #5 |
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SMF for Free Moderator
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You really love RPG's don't you ![]() Good luck
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You could call me Troy | The World of Moosey | Newest Blog: SMF for Free Spam CodeCurrent Project: Zetaboard Javascript Tester (click on the link in the Submenu) ZetaBoard Javascript Tester Features: - Code Test box - Counts how many open brackets/parentheses and closed brackets/parentheses you have in your code to make sure that your code will work. - New: Inspect Element | |
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| MonkeyBoy29 | Dec 8 2008, 06:32 PM Post #6 |
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When will you start to work on the PHP version of it . . . ? |
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| slayer766 | Dec 8 2008, 07:22 PM Post #7 |
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Hello all
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That I do Moose. ![]() I have no estimated date to start work on the PHP part, but I plan to that's for sure. |
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| milkman | Dec 8 2008, 08:31 PM Post #8 |
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Could I pretty please have the code it looks really good! |
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| slayer766 | Dec 8 2008, 10:01 PM Post #9 |
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Hello all
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The new update is out! Everyone should check it out. |
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| skiggs | Dec 8 2008, 10:09 PM Post #10 |
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this continues to amaze me! I just wish I had a place where I could use it! Sadly none of my boards would quite fit with it
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7:44 PM Jul 10