| The Characters; The detailed description of all the nations | |
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| Tweet Topic Started: Jul 4 2010, 12:07 AM (758 Views) | |
| Birvan | Jul 4 2010, 12:07 AM Post #1 |
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This is the detailed description of all the nations that will take an active part in the story. The information found here is still under development though, so it will likely change as new ideas are tossed in As for the amount of nations involved it will be limited to the Allies, Axis and a couple more. Despite how interesting it would be to have more, it would stretch the story too much to the point of causing problems. So if you want to suggest someone else to appear please have a solid reason for that to happen |
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| Birvan | Jul 4 2010, 02:20 AM Post #2 |
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England Creature: English Lop Rabbit Woodland Sprite Physical Description: He looks like a child version of himself, with long ears that reach down to his waist and covered in the same wild hair found on his head (though the tips are of a darker shade, between a dark gold and a muddy brown tone). Being an animal looking type of sprite, he has the lower body of a rabbit, the fur being of the same color as his ear tips and the tail being of a creamy white. He has some creamy fur growing on his chest as well, but it's not visible under the clothes Size: He's roughly 1/3 of his original size, being a bit under 2 feet tall Clothing: Because his normal clothes were damaged by the explosion (and were too big for him), he's wearing the clothes back from his medieval days, a dark brown shirt/short vest and brown drawstring pants with a hole cut for his tail. Even then they look a bit baggy on him Items/Accessories: He carries around an old magic book with the spell that can turn them back to normal. It's about half of his size and pretty thick, so he has trouble carrying it Strengths: He can walk on 2 legs and run on all fours. His legs have pretty strong muscles, so he can run as fast as a regular rabbit, jump big distances and deliver pretty strong kicks. His hand became pretty tough, so he can dig holes with ease and don't suffer cuts and bruises while running on all fours. His large ears increased his ability to hear sounds, be either faint ones or located far away. As for his eyesight he developed the ability to see better in the dark and in big distances. His sense of smell also increased. And he's particularly drawn to hidden locations filled with magic Weaknesses: Although his large ears improved his sense of earing, their size and weight reduce his mobility, especially when running (thankfully the shaggy hair keeps them somewhat protected). He also has to lift them in order to properly focus on the surrounding sounds. His eyesight also suffered some drawbacks, since he now has a harder time to tell colors apart (he can only see green and blue colors and shades) and can't tell details as well as before (images seem grainy). But one of the biggest downsides of his new rabbit features is the impact it had in his behavior. Because he's much more easily startled and the flight response increased, his first reaction is to run or hide from threats instead of facing them. And other problem it brought was the new urge to eat little and quite often, which can be a big distraction. As for his sprite side he can't stand iron, since it will severely weaken him Reaction to his Transformation: He was horrified at first, especially after finding out the time limit before the changes became permanent. But because he's the one most used to dealing with magic he was quick to recover and try to solve the situation. Getting used to the changes however was something completely different Reaction to the Others Transformation: He was shocked to find out the spell had affected him more than himself, but otherwise he was quick to accept their new forms. Partially because of his long history of dealing with magical creatures Location during the Transformation: He was hidden in his secret basement, preparing the potion that caused the whole problem Team: The ones looking for a way to return back to normal Role: Because he's the only one who knows how to fix the situation he's (reluctantly) seen as the leader by the others. But that doesn't keep them from blaming him for the whole thing, which makes the leadership rather strenuous to say the least |
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| Birvan | Jul 4 2010, 05:04 AM Post #3 |
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France Creature: Golden Chausie Half-Matagot Physical Description: For some reason his transformation was only partial, leaving him with a (mostly) human head and a cat like body. He has fully feline ears, whiskers and tail, semi-feline body, claws, teeth and eyes, and the rest of the head being fully human. Only his chest and tail are covered in a plain golden fur, which match his hair color Size: He's about the size of a regular cat Clothing: He's not wearing any, much to the dismay of everyone else Items/Accessories: A red rose Strengths: Being partially human and having an enhanced sense of balance he can walk on 2 legs, though it's easier for him to move around on all fours. Because of his new feline features he has an excellent night vision, hearing and smell and a great sense of agility and flexibility. One particular feature he gains from his matagot side is becoming a "magician cat" (aka to be able to perform feats that would seem impossible) and bringing good luck when pleased Weaknesses: Like England his improved eyesight has the downside of not being able to tell colors easily apart. His sense of smell also has a drawback, making him sensitive to certain smells that mess with his behavior (like catnip). But his sense of taste was one of the most affected, weakening greatly his palate, especially when it comes to sweets and salt (also it made him gluten and lactose intolerant). As for his new feline urges, not only do they command him to favor high places (descending them is a different story) and nap fairly often, but they also lowered his sense of inhibition and made him very easily distracted by any "prey sounds and movements". The matagot side can also be pretty nasty, though in his case that means a higher tendency to perform his "rape attacks". And he has a weakness for chicken Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: The ones looking for a way to return back to normal Role: undecided |
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| Birvan | Jul 4 2010, 02:45 PM Post #4 |
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America Creature: Mochi Creature Physical Description: He looks like a large white blob (of unidentified nature), with large blue eyes, a mouth and a single lock of golden hair that curls upwards (and moves up and own on its own on occasion) and wearing glasses Size: About 6-8 inches round, but it can vary Clothing: Can't wear any Items/Accessories: Rectangular, rimless glasses Strengths: He can eat pretty much anything that fits in his mouth, adding it to his mass and size (glasses remain unchanged though). That includes taking big gulps of air and water to inflate himself (the air can also make him float on water). He's also completely impervious to damage, since he's able to regenerate himself from any sustained injury. Even if he's blown to pieces he just needs to be put back together and his body will agglutinate itself back to normal. He can also be used as emergency food (though he tastes like junk food) Weaknesses: Although he doesn't really have a size limit, the bigger he gets the slower he becomes, until he's immobilized by his own weight. And that's an issue since he's constantly hungry and will eat anything he can if he's left unchecked. As for when he gulps in air, it's not really added to his mass, so it's more of a threat display to make himself look bigger than he really is. But it has the downside of making his body easy to pop (which will not only blow him to pieces but will knock him unconscious) and only lasts as long as he can hold his breath. For water it's similar, since the only things he can "digest" are solids (the exceptions are soda, cola and other sugary/fatty drinks. But they still take longer to assimilate, so he will wobble for a while). The only difference is instead of popping the water will squirt from the holes. His regeneration ability also has limitations, forcing him to consume part of his mass and decrease in size and not being able to use any burnt sections to help the rest to recover (they're shed off). And because he can recover from damage doesn't mean he can't feel pain. Lastly, because he doesn't have any legs his locomotion is rather limited, having to be carried to be able to keep up with the others. And for some reason all he can say is "hero", which makes communication harder Reaction to his Transformation: undecided Reaction to the Others Transformation: Because he's afraid of ghosts Canada terrifies the hell out of him. Reaction to the others is undecided Location during the Transformation: undecided Team: The ones looking for a way to return back to normal Role: undecided |
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| Birvan | Jul 4 2010, 07:26 PM Post #5 |
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Canada Creature: Ghost Physical Description: Being a ghost he became a spectral version of himself. His body turned pale white and glows faintly in the dark, while during the day he's barely visible since he's now translucent and sunlight is stronger than his own glow. He's legless, having instead a wispy "tail". As for the arms they fade away into the body when pressed against it, but he can form them back out when he needs to (his body shape is formed out of the "concept" he has of it, so if he really focused he could form back his legs or even change his size and appearance). He also doesn't have any clothes since as a ghost he doesn't need any/he doesn't consider them part of his sense of identity Size: He kept his original size Clothing: None Items/Accessories: Round rimless glasses (apparently he can't imagine his own identity without them, so they're like a part of his body) Strengths: Since he's no longer corporeal he can float and cross walls and other solids (though if he tries to cross living being they'll feel a chill down their spines). He can also become invisible at will and considering he makes no sound while moving that's perfect for spying. When he focus or suffers an emotional outburst he can move around solid objects and cause other paranormal phenomena. One ability in particular is him being able to sense other people's auras in the vicinity, feeling either attracted or repelled by their emotions. And since he's (technically) dead he can't be harmed or feel pain through normal means Weaknesses: Because he no longer has a physical body he can't interact with solid objects anymore (though if he focus he can use the ability to move around objects to achieve a certain level of interaction). But because of his type of personality is very hard for him to muster energy to use that ability in the first place (he's too meek and quiet to have proper emotional outbursts). And the ability to sense auras also has a downside. Since he doesn't have a body to shield him from the surrounding emotions, the closer he gets to the source the more affected he becomes. Those can be so overwhelming that they mess with his behavior, with positive feelings making him feel relaxed and happy and negative ones making him feel distressed and ill (really strong ones can even cause him to feel pain). Also the magnetic field from electrical devices screw up his ability to pinpoint auras Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: The ones looking for a way to return back to normal Role: undecided |
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| Birvan | Jul 4 2010, 11:55 PM Post #6 |
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Italy Creature: Tomato Box Fairy Physical Description: He looks like a plump child version of himself, though much smaller, with oval insect wings growing from his back (2 larger ones growing below his shoulder blades and 2 shorter ones growing a bit above his waistline). He's completely naked besides his "crate pants". Also his entire body glows in a warn yellow tone, the intensity depending on his mood. When he flies he scatters glowing fairy dust Size: A few inches tall Clothing: He wears a small tomato crate, which covers his waist area and has holes for his legs. It's held by suspenders Items/Accessories: A wand with a tomato at its tip Strengths: His wings allow him to hover in midair (once he gets the hang of it) and fly at a good speed (fast enough to keep up with everyone else). His small size allows him to fit in places where the others can't go in. As for his glow, it's not strong enough to light large areas but it does provide a good enough amount for smaller spaces. Also it makes it easier for others to follow him in the dark. His fairy dust can make tomato plants grow from any type of soil or even from other plants. Also he can control the direction, speed, size and ripeness of their growth with his wand. Which means, with practice, the tomatoes can be tossed like they were grenades. When the dust falls on someone it doesn't make plants sprout from them, but it causes a warm, soothing feeling to spread around the body Weaknesses: Like all fairies he's very sensitive towards certain metals, in particular iron which not only drains him from all his power but can even hurt him by coming directly in contact with it. But even without this weakness his tomato growing powers are useless if he doesn't have any soil for the plants to grow from. And without his wand he has no way of controlling his plants (which can mean "tomato grenades" flying around and hitting everyone). As for his glowing ability, the intensity depends on his mood (strong when his happy or excited, weak when he's sad or scared), which can be a problem when he has to explore areas he's afraid of (it's part of his defense mechanism so he won't attract attention of potential threats). And a random quirk he has, that's more annoying to others than an actual weakness, is his tears turning into tomato stains when they dry up (except on himself) Special Note: Because he's now a magical creature his light can dispel Shadow Russia, when in close range. The same goes for its darkness attack, if he forces himself to bright more strongly than usual (the sudden brightness may cause temporary blindness, especially to those who can see well in the dark) Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: The ones looking for a way to return back to normal Role: undecided |
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| Birvan | Jul 5 2010, 12:41 AM Post #7 |
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Germany Creature: German Shepherd Hellhound Physical Description: A german shepherd in shape, his coat is almost fully charcoal black and his eyes are of a glowing cyan blue. His appearance looks more like a wolf when angered because of how his fur stands to make him look more menacing and his eyes burn in a bluish white glow Size: Between the size of a large dog and a horse Clothing: None Items/Accessories: A Grand Cross of the Iron Cross "dog tag" Strengths: Being now a dog he gains all the traits from that animal, including a powerful sense of smell and a shape hearing, as well has a great speed and maneuverability, along with better eyesight in dark situations. As for his hellhound traits, he can breath fire (not spit it like a dragon) and is completely impervious to it, as well as any form of heat. Because hellhounds are the "shepherds" of the dead he has the ability to locate deceased spirits or those who are about to die (reason why most people think seeing a hellhound means death) and can interact directly with them Weaknesses: One of the biggest downsides of his dog side is the inability to see colors, as well as having a poor sense of taste. Strong scents or sounds can also be overpowering and cause him pain. One other problem he has is with his fiery breath, which can cause things around him to catch fire (and being "hell fire" it's very hard to put out without him using more fire on it). And although he's impervious to fire as well as cold, damp, wet environments are dangerous to him, making him lose too much heat and dropping his body temperature to dangerous levels Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: The ones looking for a way to return back to normal Role: undecided Edited by Birvan, Aug 14 2010, 08:39 PM.
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| Birvan | Jul 5 2010, 03:23 AM Post #8 |
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Prussia Creature: Half Easter Hare Physical Description: Probably because he wasn't inside the house like everyone else, his transformation was only partial. He resembles the kid/young teen version of himself, with large hare ears which, unlike England's, are fully mobile. His lower half is of a hare as well, the fur being an albino white, like his hair and ears. His feet are also longer Size: Being a hare he's large than England, about 4-6 inches taller (not counting the ears) Clothing: undecided Items/Accessories: undecided Strengths: Like England he gains the several rabbit abilities. But because he's a hare he's stronger, faster and doesn't have the same locomotion problems cause by the ears. Also he has the special ability to lay 4 to 12 eggs at a time (he just sits, waits and gets up. There's no real laying involved), from which an army of Gilbirds is hatched. They are fully under his control and he can understand what they say. And if he sits on the egg again before it hatches he can actually produce bigger Gilbirds Weaknesses: He also shares the same problems the rabbit side brings to England, though he's a bit more aggressive/wild thanks to his larger size. Although the egg laying doesn't involve an actual physical effort, it drains a lot of energy, so he has to rest for a while and eat to recover. This is especially true if he sits on the egg again to make it grow, since it requires more energy than to lay a normal egg. The eggs don't hatch right away and are quite fragile, so he has to keep an eye on them until then. This is to compensate the fact the Gilbirds are born fully grown and ready to fly. But the amount of time they live depends on how much energy was spent in the creation of the egg. When that energy is used they disappear in a cloud of smoke. How fast that energy is burned depends on how active they were (a Gilbird that spends most of its time perched on a branch lasts longer than on that's flying around all the time). Also the bigger the Gilbird is, the faster it spends its energy, since it takes more effort to keep its bigger size in the air Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: He was lurking outside of the mansion, trying to eavesdrop on the "party" he wasn't invited to Team: None. He acts as a double agent to get what's most profitable for him Role: undecided |
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| Birvan | Jul 5 2010, 09:58 PM Post #9 |
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Japan Creature:Kappa Physical Description: In the distance he could be easily confused by a short man, if it wasn't for the tortoise shell on his back, the shin, scaly limbs, large webbed fingers and feet, green colored skin and the toothed beak on his face. Besides these odd features he also has a saucer like depression on the top of his skull, surrounded by hair He looks like a short humanoid with the body of a tortoise, skinny, scaly limbs, long finned hands and feet and a toothed beak Size: Between 3-4 feet tall Clothing: undecided Items/Accessories: undecided Strengths: Besides the physical features that allow him to feel perfectly at home underwater, kappas are known for having an incredible strength for their size (he could sumo wrestle a normal person or drag a horse). His shell provides him protection and he has a special defense mechanism in case he's threatened (horrible fish smelling fart). He's also has strong healing abilities and is quite good at making medicine Weaknesses: One of the biggest problems he has is keeping his carnivorous instincts in check. Kappas are fond of eating animals and humans, in particular children. The only thing he likes even more are cucumbers, which can be used to bribe him. And because kappas always keep their word this can pose a big problem. He's also obsessed with being polite, so if someone bows he'll have to bow too, which will make the water in his saucer depression to spill. Without some source of moisture there he'll be completely drained of his strength and energy. Other thing he's weak against are metals, fire and loud noises (they make him run away back to the safety of the water) Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: The ones looking for a way to return back to normal Role: undecided |
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| Birvan | Jul 6 2010, 01:02 AM Post #10 |
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China Creature: Shinatty-chan version of Sun Wukong Physical Description: undecided Size: undecided Clothing: undecided Items/Accessories: A wok and a ladle, instead of the staff Strengths: Like Sun Wukong he has the ability to transform into pretty much anyone or anything and to create (fake) copies of himself. He's also good in martial arts, which explains his leaps that look like as if he was walking in the air. As for his weapons they can double as kitchen utensils and cook delicious meals out of the simplest ingredients Weaknesses: Being a Shinatty-chan version means he's a fake version of the real thing, of weaker quality. When he transforms it's clearly a fake version of the real person/objects/etc. His ability of making copies of himself is also weaker, creating mere illusions and not real corporeal bodies. And even then they don't last very long. As for his martial arts abilities they are rusty because he's out of shape. The only thing that remains in top form is his cooking, though the type of ingredients he uses is often considered questionable by the others Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: The ones looking for a way to return back to normal Role: undecided |
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| Birvan | Jul 6 2010, 03:04 AM Post #11 |
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Russia Note: Russia was split in 2 when the transformation took place. The physical body, his sweet, innocent and trusting side and the Shadow, his demonic, violent and evil aura. They are however still part of the same person and not truly separated Character: Kid Russia (ChibIvan) Creature: Human Child Physical Description: He looks like the child version of himself, small, weak and vulnerable Size: Of a 4 year old boy Clothing: undecided Items/Accessories: Scarf Strengths: He serves as the Shadow's physical anchor, the one who sustains his form and provides him energy with his emotions. Because of this he can control his actions Weaknesses: Being too scared and confused, he unknowingly allowed his own Shadow to take control over him. Unless he overcomes his fears and faces the Shadow he's under its mental control. Also being a child he has no physical strength and depends on the Shadow to keep him protected from harm. Lastly his memories were affected during the transformation, partially because of becoming younger and partially because of splitting from his evil side. Though they aren't gone he can't recall them properly, which makes it easier for the Shadow to take a mental hold on him (especially since it can recall everything) Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: Those against being transformed back, though against his will Role: undecided Character: Shadow Russia Creature: Shadow Demon Physical Description: It's the large, black silhouette of adult Russia, but with sharp teeth (often in a wide, wicked grin), glowing purple eyes and a surrounding purple aura. Its arms aren't visible since the scarf often acts as their replacement Size: It changes (since shadows have no fixed size), but it's usually very big and intimidating Clothing: Hard to tell since It's a shadow, but he seems to wear a large, heavy coat and a scarf that double as its arms Items/Accessories: undecided Strengths: As it gains in power and strength it becomes able to take a more solid, well defined form, directly interact with the surrounding environment (instead with just its shadows) and travel further and further away from its physical body. It can hide in other shadows and "vanish" between them (it seems like it just fades away but in reality it's just hiding in a shadow nearby). Other illusion it can cause is appearing from mirrors (in reality it's overshadowing the reflection with its body). It has very fast movements, despite its apparent bulk, and can travel through solid matter (it engulfs them, but doesn't cross them like a ghost). In dark areas it can enlarge its body enough to engulf everything in darkness by using the surrounding shadows.. As for the demonic energy it can be used to control others (including non-sentient beings). Finally it can blast concentrated amounts of its demonic energy from its mouth Weaknesses: Its power comes directly from the negative emotions fueled by ChibIvan, so if he starts to think more positive thoughts or fight his fears the Shadow loses power and becomes subordinated to its physical body. This is why it's putting so much effort in isolating its body from the rest of the world, to ensure there's nothing to make him break the mental hold the Shadow is building on ChibIvan. Other reason to keep him isolated is to make sure no harm comes to him, since the emotional link they share would make the Shadow feel his pain (but not the other way around). Though light can't really harm it, it can dispel its shape if there isn't another shadow nearby large enough to serve as anchor. During the day that means it has to hide in the shadows and only very briefly hop between them, since it can't keep its form under direct sunlight for long, unless its in direct contact with its physical body. Even so if there's too much light it can't borrow the surrounding shadows to engulf everything in darkness. The demonic aura doesn't work on the other nations or those bright/strong enough to fight the manipulation, so it has to "persuade" them through other means. And those who are under its control aren't commanded remotely nor can telepathically communicate with the Shadow. The aura just makes them willing to follow its orders. As for the demonic blasts, those are a desperate measure since they consume a great amount of energy Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: Those against being transformed back Role: Main antagonist, he's the one who refuses to be restrained back into Russia's body and lose its new freedom and power. Because of this it will do whatever it takes to stop the others from completing the spell |
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| Birvan | Jul 6 2010, 09:19 PM Post #12 |
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Lithuania Creature: Lithuanian Hound Vilkacis (Baltic Werewolf) Physical Description: His human side remained the same but his "weredog" one looks like a Lithuanian Hound , though a bit larger Size: Original size / Medium-large sized dog Clothing: undecided Items/Accessories: undecided Strengths: Even in his human form he has slightly sharper hearing and smelling senses, though not as strong as his dog side. When in Vilkacis form he has all the senses and abilities of a sight hound, plus an enhanced speed, which makes him hard to catch. His shifting between forms is completely painless, since it involves breathing out his soul and that taking the shape of the animal (though it's completely corporeal) Weaknesses: He doesn't transform like a regular werewolf, where his body will change into a new form. Instead his spirit leaves his body and takes the shape of a dog, leaving his "shell" completely vulnerable to attacks. Not to mention he can't turn back to being human unless he returns to his own body. Also unlike regular werewolves he doesn't attack or eat people, but has instead an hunger for sheep and cows. Which can be dangerous since he doesn't have regenerative abilities (the harm done in his animal form will also affect his real body). But being a dog instead of an actual wolf means he has a different type of temperament, being more tame and loyal, so more likely to follow orders (though it doesn't keep him from feeling guilty) Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: Those against being transformed back, though he was forced by Shadow Russia Role: undecided |
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| Birvan | Jul 7 2010, 02:03 AM Post #13 |
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Estonia Creature: undecided Physical Description: undecided Size: undecided Clothing: undecided Items/Accessories: undecided Strengths: undecided Weaknesses: undecided Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: Those against being transformed back, though he was forced by Shadow Russia Role: undecided |
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| Birvan | Jul 7 2010, 02:03 AM Post #14 |
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City
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Latvia Creature: undecided Physical Description: undecided Size: undecided Clothing: undecided Items/Accessories: undecided Strengths: undecided Weaknesses: undecided Reaction to his Transformation: undecided Reaction to the Others Transformation: undecided Location during the Transformation: undecided Team: Those against being transformed back, though he was forced by Shadow Russia Role: undecided |
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| AllCatsUnite | Jul 13 2010, 09:51 AM Post #15 |
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Umm... I'm still learning the sight so please forgive if I mess up where I am supposed to talk. But is it here that I can give some ideas to finish off the characters? |
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| Birvan | Jul 13 2010, 12:39 PM Post #16 |
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City
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No, it's at Concept Stage sub-forum. This thread only serves as a archive of sorts on the ideas that have been decided so far on the characters (if better ideas show up they'll be replaced) |
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8:13 PM Jul 11