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Things we've been playing wrong
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Topic Started: May 21 2008, 06:18 PM (429 Views)
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Dan
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Jun 10 2008, 04:52 PM
Post #11
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- You may play instants or activated abilities during your upkeep and draw steps.
- Ignore the two posts above, this idiot is too stupid to realize that everyone else is using bulleted lists and he should too.

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Dan
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Jun 11 2008, 04:53 PM
Post #12
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- Activated abilities have to contain a colon. This means that the ability of drowner of secrets is an activated ability while the ability of drowner initiate is a triggered ability.
- Triggered abilities usually begin with the words "whenever", "when", or "at".
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Dan
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Jun 11 2008, 05:46 PM
Post #13
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- Multiple instances of kinship occur separately, but unless the card on top changes, you will be looking at the same card. For example, if Matt has two Leaf Crowned Elders out and he reveals a treefolk with kinship, he may play it and look at the next card. However, if he revealed a non-treefolk card, then he would be looking at that card twice.
- Banneretts that specify two different types only reduce the cost of a creature with both types by one.
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Dan
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Jun 11 2008, 09:09 PM
Post #14
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Multiplayer:
- The first player in a multiplayer game draws on their first turn. This does not apply to two headed giant.
- In a two headed giant game, each team goes with each allied player playing simultaneously, and there are no active players, only active teams.
- Players win and lose as a team. For example, if one player ran out of cards in his or her library, his or her team loses.
Edited by Dan, Jun 11 2008, 09:16 PM.
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Dan
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Jun 16 2008, 10:43 PM
Post #15
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Okay, finally going to nail this priority thing:
- The active player gets priority at the beginning of each step and each main phase. If the active player chooses to play a spell, then he or she keeps priority. If he or she passes, then the nonactive player gets priority. This continues until two players pass in a row.
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Dan
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Jun 19 2008, 11:39 AM
Post #16
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Okay, very important, very obvious things we have been doing wrong:
- You DO NOT tap when you block.
- If both players mulligan, both draw six cards.
- A player choosing to mulligan does not affect who goes first.
Dang Ricky, Mark, Dan, and James
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