The Big Green OneThe Big Green one is Greene University located in a large former railroad, shipping, and economic nexus and powerhouse of the New South.... OK, can we cut the hype. We all know going to college is great fun but it is also incredibly hard. Every year, young adults move hundreds of miles away from home to a strange place they have only visited at orientation. They go to class, live in dormitories surrounded by strangers, and try to pursue their dreams and earn educations. No more friends from high school. The slate is clean...well almost. You can't really leave yourself at home when you pack up and move away or can you? And what about that person in the next bed in that cramped double? Well...are you ready for your first year at Greene? By the way, this board is still under heavy construction. You can reach the admin by email. |
| The General Norms; Limits to what you can do. | |
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| Tweet Topic Started: Aug 5 2009, 07:04 PM (7 Views) | |
| Kokab Villareal | Aug 5 2009, 07:04 PM Post #1 |
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These are the norms or best practices that govern the Big Green One. It is a very good idea to agree to them but if you want to break one or two or bend them, I may be sympathetic. 1) All characters are seventeen to ninteen years of age. That is because they need to be fresh people. Now there can be exceptions to this because not all fresh people are of traditional age, but your character is still more or less a first year student. 2) All characters begin their careers at Greene University ALONE! They do not go to college with their best friend from high school, rival from high school, twin brother, cousin, etc... They leave all that behind. This is important for the plot. Cliques will form among those who are here. Now, there are two very plausible exceptions to the above. I'm going to leave you to think of them. If you absolutely don't want your character alone in a strange school, then there are two ways out at least but that is up to you. 3) Unless you can give me a good reason for doing things differently, all characters live in DePerno Hall. Close quarters are a necessity to make for action. 4) I don't give a hang about sex ratios. This particular genre of role play creates a mostly female cast. Fine, that's what we will have. Use the diary area for flashbacks, unrequited crushes, etc... if you must write romance. 5) Pairing off stinks. It doesn't stink for you or your partner or maybe a rival, but it leaves everyone else with the left-out feeling. Feel free to pair off but please. Spend time with other characters and try to create open threads whenever you are on the Third Persons Singular board. Use common areas such as lounges. 6) You may have as many characters as you like. You can even do this to give your character someone with whom to interact or who notices her public diary. 7) This will never be a large board, and even if there is a flush of initial activity it's just not going to be that active over the long haul. Please self tag. Please keep a public diary etc.... Write early and write often and when you have to write by yourself. 8) This role play uses multiple narration styles. The first person singular board is for your diary. Please keep at least a public diary. A diary is written in first person singular narration. The Third Persons Singular board is for traditional third person singular narration. It's use is optional though it can be quite poular. 9) Let's go over godmoding. Because this is not an inherently violent genre of role play, the traditional definition of godmoding is really not that useful. In the long run a nudge, head turn, someone else directing your attention or your doing that to another character is probably not going to disrupt things. More important, YOUR CHARACTER IS NOT OMNISCIENT. Omniscience is more of a problem in third person narration. Omniscience means your character is everywhere and knows everything. She doesn't. If something juicy happens and you are not close to the characters involved and you are somewhere else, you don't know about it unless it shows up in their public diaries. YOUR CHARACTER IS ALSO NOT PRIVY TO ANYTHING IN A PRIVATE DIARY. THAT IS OFF LIMITS. 10) Let's go over Mary Sues. An elite/selective, private university such as Greene is going to be full of the best and the brightest. If you try to create a perfect character, she will have plenty of company. She will be dog meat to the cut throat premed down the hall. She will find someone with a better, finer, and more noble back story than she has. 11) And one more thing. To get in to a highly selective, elite institution like Greene you have to have worked fairly hard in high school. You have to have been a high acheiver. This means one of two things (or both of them). Your family is well off or your family is fairly stable. A well off family gives a child a lot of advantages that translate into good academic performance, but a stable family of more humble means also gives a child a safe environment in which she can excel at academics. This means (and of course there can always be one or two exceptions.) that almost no one at Greene comes from a background of absolute grinding poverty, homelessness, life on the streets or in the forest. Put another way, there is either a fair amount of wealth or at least one parent or guardian and a home to return to. That guardian can be an older sibling, grand parent, adoptive or foster parent etc... but feral children and the very bottom of the social pyramid do not make it to Greene. Academics are the killer app as far as a place like Greene is concerned. With academic skill often but not always comes good social skills, beauty, athletic ability. The genetic lottery is not fair. Not everyone of course gets the whole package. I know these rules sound very ugly, but they really are not. Edited by Kokab Villareal, Aug 6 2009, 01:08 AM.
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8:26 AM Jul 11