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| Madden Demo Impressions | |
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| Tweet Topic Started: Jul 23 2009, 08:05 AM (2,337 Views) | |
| Rudy | Aug 2 2009, 07:21 AM Post #71 |
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Dan Marino
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That isn't my artwork at all. I only did a couple NCAA covers for myself this year and they were the old school look. I really like the new splatter work the NCAA and Madden covers have. But those are a lot more complicated. The adobe photoshop files have layers and sub layers in the templates those guys created. And they use separate tools for the splashes not to mention all the cutting of the players and stadiums. Way too complicated and too much work for me to bother with. I would just visit the custom cover template thread on OS and see if you can find something you like. That's where I got my avatar from.
Edited by Rudy, Aug 2 2009, 07:21 AM.
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| MichaelMyers | Aug 2 2009, 03:44 PM Post #72 |
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Been out of the loop for a bit (damn internet was out for the week )It did however give me time to really dig into the demo (as much as possible for 1 min). I'm really feeling good by what I'm seeing,I just wish we would've had longer q's though.....as I was hoping to see if the cpu adapted to my play calling. Playing on all-pro,I must say the game plays pretty damn good,the only issue I see...is the pass rush could use a little tweaking,and the fg kicking is REAL weak. I was playing a game using Dallas....and going for the win,I kicked a 25 yarder...but I was called for holding,so I thought.....heh,it's only a 35 yarder....well lo and behold,not only did I miss the fg (with full power) it fell short by about 5 yards .I don't mind missing fg's,but damn....short by 5 yards??...it would be different if I pulled the kick or slipped,but just to come up short like that?...hopefully it was due to the weather,but with the wind behind me (15 mph)...my kicker should've had NO problem nailing the kick. |
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| TedDXZeke | Aug 2 2009, 05:00 PM Post #73 |
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CoFounder
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MM, You and I seemed to like 2009 well enough last year. Yeah there's some things that were really nagging like Robo QB, but we had more fun with 09 than any of the other PS3/360 versions. When you get to play a full game you'll really like what you see. I've been playing the 5min demo and I'm really glad with what I've seen. And to know that there's a host of sliders to play with is great. As well as other sliders like gamespeed and the "speed differential" slider that impacts how wide the difference between fast and slow players is. I can only imagine IF NCAA adapts any of these gameplay tweaks and changes for 2011. That would be awesome. I think you're really going to be satisfied with the the feel of a full game. In the 5min demo I started double covering Arizona's WR (Fitz and Boldin) and started to shut the passing game down until the CPU shifted to throwing balls over the middle to open TE's and 3rd slot WRs who were able to burn past the MLB since I had double coverage on the Wideouts. That was awesome. |
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| Dawdler | Aug 2 2009, 06:56 PM Post #74 |
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All By Myself
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DC, I've always been a fan of your sliders because I think that we have the same playing style, so I would appreciate it if you posted them, so I can give them a go |
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| Dawdler | Aug 2 2009, 07:04 PM Post #75 |
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All By Myself
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I agree with MM the FG kicking had me doing this during the games that I had a chance to win. I'm going to have to go to gamestop tomorrow and try to get my code. It just sucks that I had five 0-0 games and the other five were mixtures of 7-0 and 3-0 and all loses
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. Therefore, posting my sliders for any football game would probably be futile for any user beside myself-It would be too easy for most people-
. I'd play on rookie level with all sliders in my favor IF that made it challenging the way I wanted it to be.
3:50 AM Jul 11