| Taxation/ user fees on clan owned equipment | |
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| Tweet Topic Started: Jan 29 2009, 09:45 PM (316 Views) | |
| longhairdfreak | Jan 29 2009, 09:45 PM Post #1 |
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First of all, I have not found any posts regarding this, if anyone knows of one I'd appreciate the link so I can read it, if not....continue ![]() I was wondering if you made your city open to others to use your buildings for instance, do you collect the gold or any gold from using your equipment? For instance, if my clan city has a work bench to make arrows, you collect all the mats but then get charged a small amount of gold to make the arrows, does that money go to the owner of the workbench? If so, this can be a great opportunity for reds who own a clan city...since reds will not have many options for going to cities to craft, being able to set your own fees, let say twice as high as the average, reds would most likely be happy to pay it since there wont be many other choices. Anyone hear anything about this, or want to share their thoughts? There is going to be localized economies, from what the beta testers have seen so far, because of the lack of fast travel. Being able to set the tax level/ fee's on your own crafting equipment could really make a difference to guilds in the right areas. If very remote, jacking up the prices will make great ways for the guilds to make money. Edited by longhairdfreak, Jan 29 2009, 09:45 PM.
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12:20 AM Jul 11