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Concerning RPGs; Forum Games & RPG > RPGs
Topic Started: Feb 14 2008, 08:18 AM (62 Views)
Anaconda
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Divine wrath shalt smite the sinner who bears the seal

Quote:
 
Originally posted by Fengtorin
First of all, I would like to give a warm welcome to the new pure RPG section and the thanks to go with it. Thank you GrenGoddess for listening to my ranting and understanding where I was coming from.

Then I would like to say how wonderful it feels to have RPs liberated from the spammy forum games. The way it was before, RPs couldn't ever be taken as seriously as they should be. RPs are not made simply for an increase in post count (except those pure spam ones like the 'sleepover rp', which do fit in the forum games section). RPs are made for storyline, character development, and sometimes even a theme or moral. If nothing else, RPs have a story written well enough that should a person want to go back through the whole thing again, it would be an interesting, and possibly insightful story.

Here, I would like to place the typical rules(I'll integrate the rules from GrenGoddess and Lady K as well as the ones people agree to) to follow in an RP as well as the unconventional tips I have personally thought up.

Rules(Law!):
0. RP threads will be locked at 500 posts*
1. RPs should be fun!*
2. No bashing, flaming, insulting, intentionally causing distress, etc
3. No repeat threads
4. Give the thread sustenance*
5. Stay on topic*
6. Include spoiler warnings*
7. No double posting
8. No meaningless, pointless, one line posts (spam)
9. No hentai or detailed sexual descriptions
10. Write rules and instructions particular to your RP in your introduction thread
11. Every person may only have one RP thread running at once*

*0) A thread will be locked at 500 posts, but don't create a new thread to continue your RP until the original has been locked.
*1) Fun is a relative word, though everyone should know what I mean here. Don't feel constrained by the rules/tips here, but realize that in the long run, most of these rules/tips are here to support fun. Some find it 'fun' to look back on a well made story when it is complete rather than have the story die for whatever reason.
*4) When you're a thread creator, give some sort of structure to the RP. Create an involving story. Make a character sheet and explain all the sections of it which may not be obvious. Give an example by filling it out for your own character.
When you're a poster, try to describe things. The only times a short post is fine is when you're either in a conversation with another player, in a battle with another player, or being held up because someone won't post for a long time(long time being a few days).
*5) If you need to make a comment, either pm the person/people or say OOC(out of character/context) and say what you need to say. Afterwards, to mark going back into the game, put IC(in character/context).
*6) This obviously applies to stories based on another published work.
*11) Everyone can only have one RP at once because the rulers that be believe it will increase the participation in the RPs. The logic behind this is that there will always be the few who have many ideas and make many threads about them.

The next section will be rules that I and the rest of the RPers here believe should be followed concerning all RPers and RP creators. Anything anyone thinks should be added to or removed from the rules section should be posted in this thread.

Rules:
1. No god mode**
2. No controlling anyone's characters.**
3. More to be added as others decide

**1) God mode is a relevant term. Pay attention to the story and creator's beginning character. Don't make your character much stronger than the creator's(and strength can mean fighting ability, skills, experience and a plethora of other things, so use your head). The only exception to this is when the creator expressly states in their thread that you can do such a thing(and connected to this if you pm them ahead of time and they agree).
Also no God mode means to follow basic physical rules laid down by the creator (though by default this means the laws of physics from the real world). You can't dodge everything. You can't take every hit like it was nothing. You must follow weaknesses obvious to your character (and good RPers always have weaknesses in their characters, though they are also good at hiding what those are unless it is key to the character's story).
**2) This means both taking over completely or even slight controlling. Saying stuff like "so and so looked over at my character" when so and so isn't someone you made up is WRONG. DONT DO IT.


The next section is where I am going to put tips I think everyone should follow when RPing. These are by no means rules you absolutely have to follow (except in my RP threads). I would like all the tips to be rules, though I also see how they can be too strict. I will add tips here also from future posts in this thread.

Tips:
1. Try to have accurate spelling/grammar. No, this isn't a scholastic essay or published work. Yes, there are other people who read what you write and may have to interact with you. Try using a word program which checks spelling/grammar. Also give your writing basic structure. This means you should break it up into easily readable paragraphs. Block style with multiple events/speaking/thinking/etc crammed into one single paragraph is very hard to glean information from.
2. Try to be clear about what you are doing/saying as well as pay attention to what everyone else is doing/saying. This will help you not be confused as well as help you not make a mistake.
3. Don't ignore what someone in an RP does. Just because it may interfere with a plan you wanted to do in your next post doesn't mean you have the right to blow the other person off. That's the idea of an RP. It's not a fanfiction, it is a place where people come together to create a story.
4. Follow the rules set down by the thread creator.
5. Stick to the setting of the thread creator. If you want to create a character that is from a different era/race/class/etc, pm the creator to see if you are able (don't make an OOC post about it, as that is more like spam).
6. When creating an RP, either have a set story in mind and make it so that story can't be destroyed by the actions of others, or make it free to be created solely by the actions of other players.
7. Don't repeat characters in RPs often. This means creating one character template and posting it in every single RP you play. One reason this doesn't work is because character templates may not be the same. Also, the setting most likely conflicts with the character you wish to always play. Besides that, it's not much fun for the other members to read the same predictable actions in all the RPs you take part in.
This one's a touchy subject for me as I find it completely ridiculous to expect one character to fit in all RPs. It's also ridiculous for someone to not want to think up a new role to play. If you can only do one personality, that is fine, but don't keep the same character unless it makes sense to do so (as in they dimension jump, have lived a long time and now take part in the new RP's later era, or some other way it can work out).

Also, if someone is creating an RP or a character for an RP, they may contact me for any help. I offer grammatical help as well as structural help. I can also come up with ideas to fill in any blank spots you feel need done. I can be pmed here, emailed at aduderises@yahoo.com (make sure subject can't be considered spam), and messaged at: adudefellfast@hotmail.com (msn), adudefellfast9999(yahoo), and adudefellfast (aim).

-Dwayne


Quote:
 
Originally posted by Kamidake
Yes, I have a addition.


RP's should be fun.


You seemed to miss that one.


Quote:
 
Originally posted by Fengtorin
Hahaha, I DID miss that one and it's a horrible one to have missed. Thank you for that addition.



Quote:
 
Originally posted by GenuineBeauty
I don't know if this belongs here or not, but I don't see anything wrong with more then one person having more then one RPG going at a time. If I posted this in the wrong place, I apologize. I'd be more then welcome to direct this suggestion elsewhere. I just thought it wouldn't hurt since it's a bit on topic and regards the rules.

Maybe someone could have 5 RPG's going at a time? =/ It's just we have a lot of creative people here, and many love to RP obviously.


Quote:
 
Originally posted by Fengtorin
I agree with you that people should be able to start more than one RP. That rule was one integrated from the already existing rules.

Shinari answered in his post from a direct quote of the rules.

What I have to add about that is that even when the 'master rpers' have someone else start the RP, it is the 'master rpers' who take over anyway, so making other people have to start the 'master rpers idea is only shifting the credit from one person to another. What is the point?


Quote:
 
Originally posted by Itsuka
I'm not sure if this is a rule, but a member of AC brought it up to me as a good point. If the starter of the RPG wishes to close his or her RPG due to any reason, he or she can either request a moderator to close it or transfer the "ownership" of the RPG to another member; however, it would be best to PM a moderator about it to prevent us from accidentally closing new RPG (under the new "owner's" name).

Thank you for considering this, and if there are any questions, feel free to PM me. Continue with your RPG fun, people~ ^^
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