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Yureru Clan
Topic Started: Aug 29 2010, 04:39 PM (302 Views)
OrienteHalo
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Yamagakure's Kinky Ninja
Clan Name: Yureru

Clan Overview:

The Yureru Clan is composed of a group of people that are very good with rhythms. What is meant by 'rhythm' is sequence, loops, patterns and timing. In simple terms they are masters at figuring out a 'flow', or the exact time it takes to perform an attack or a series of attacks. The three main senses that are used to 'read' a rhythm are sight, hearing and feeling. Sight, is not the best way for a member of the Yureru clan to decipher a rhythm but once the rhythm is deciphered they can use their eyes to predict which 'rhythm' a person is going to use. Hearing and feeling are the best ways for a Yureru clan member to figure out a rhythm. When a person moves, shifts, speaks, breathes, anything that makes some kind of movement, the Yureru will be able to feel it, through vibrations. Often time a Yureru will have their eyes closed when they are deciphering a rhythm.

In the minds eye of a Yureru they see a black and white vision of the world before them. In this "domain" of their mind they are able to put forth their effort on sound and predict the movement of an opponent at a 90% of success. In other words, the move the opponent is about to make is laid out before them in a slow motion manner. Yureru clan members will be able to tell the timing of the move and, if skilled enough, the maximum range of the attack, so that avoiding the attack is made much easier. After, around 5 'experiences'(analyzing the rhythm of an attack or technique five times) the Yureru Clan member is able to tell, just by small shifts in the opponents movement, what the next move is, all that is left is for them to dodge the attack or counter in some fashion.

The Yureru clan also has the ability of, after analyzing a persons rhythm, recognizing a person by rhythm, even if they do not see the person. This is good for tracking purposes, especially if the person is cloaked or using heenge no jutsu to fake an appearance. The greatest strength of the clan is rhythm analyzing and technique prediction. Another ability, that is harder to master, is rhythm mimicking. This allows the user, granted that they are at a safe distance, to confuse another member of their clan, by appearing as if they are someone else. This is just like the heenge no jutsu, except that rhythm is also copied so that other Yureru clan members may be fooled.

Yureru clan members aren't born stronger than anyone else, they just have the ability to track, mimic and predict movements based upon rhythm. If a Yureru clan member wants to avoid an attack or be able to fight back they will have to train themselves. A majority of Yureru clan members often focus on Taijutsu training since it best compliments their abilities. This is also why there are so much range, sound and sense limitations on their abilities: They do not train in ninjutsu as much as Taijutsu.

Past of the Yureru Clan:

In the development of the Sound Village came a Clan marveled by their predictions of combat. They had been held in high regard as one of the Sound's finest Ninja. Their abilities to execute assassinations using their vision and to track out spies was a great aid for the slowly maturing Ninja community. Expectations were exceeding far past what the elders of the village suspected and it placed the clan upon a mount of honor.

Soon, the clan began to see issues with their members. Others were born naturally more talented while others were born without gift for the style of combat. It clashed with the nature and honor that was honed on their skills. The outlook that would be seen could not be accepted and so the current leader of the clan sectioned off the lowly "peasants" from the grace of the gifted.

The two branches had been made and would soon be the downfall of the entire clan. Unease took place between the two. While one half persisted to look at the branches as equals the talented amongst the clan gave a cold shoulder to the members to keep their popularity in tact. Discomfort now came to the lowest of the clan, feeling that they were pushed aside for pathetic reasoning. They sought retribution and to be equal with their fellow kin. War broke out in the Village and caused distraught along the people. The elders were bewildered. The clan they labeled the nobles were fighting amongst themselves as children.

The war broke suddenly, the devilish sound techniques killing off each of their "brothers." Few remained alive, aware of the misfortune they caused with their own greed to be the most respected. The same respect they pursued had been their downfall. The Village wanted nothing to do with the survivors and banished them to exile.

The clan split, obvious to the mayhem they caused together. They dispersed over the nation, crossing into borders and seeking shelter, home. The clan's lifespan had been short and is ill in numbers; yet, the youth of the members would be the elder's hope. They would pray that their children would undo the wrong that they had created and rebirth the clan to let it flourish as a glimpse of light in the age of man.

Techniques:

Rank D

(Message Song) Messe-jisongu no Jutsu: This simple jutsu carries a whisper of private information back between parties. Though, range between the receiver and the deliverer grade how much chakra would be used to send off the message. It's a helpful technique when the Yureru member is in dire need of support or they have valuable information they need to send while they are left with no other option. Like most of the other sound jutsu this uses a frequency. The chakra placed in that frequency allows it to be "carried" to the desired person via manipulation.

Rank D

(Clicking Tongue) Totsutotsu no Jutsu: This jutsu uses the chakra of the Yureru clan member and the flick of the tongue to harness the sound wave. It amplifies the pitch, making it into a jutsu used in close or long-ranged combat to distract the foe. This specific jutsu was created for the use of Taijutsu. If the user had ended up into a bad situation they could use the jutsu to slightly harm the users ears to give them enough time to make an opening to counter, withdraw, or dodge.

Rank C

(Sleeping Late In The Morning) Asane no jutsu: You put your hands together and let your chakra leak out slowly. The sound waves carry this chakra in small, unrecognizable notes that create a little thrill for the user as it affects the brain through the ear. This Genjutsu puts your opponent in a temporary sleep. Any sudden movement or noise could easily wake them.

Rank C

(Soundless) Muon no jutsu: You focus your chakra to your heel and tap it on the ground. Once it hits, an echo forms throughout the area. The echo that manifested rings into the opponent's ear and once the proper handseals are made the opponent loses their hearing for up to 10-20 minutes.

Rank C

(General Strike) Zenesuto no Jutsu: While the user is in control of any metallic item they can perform this technique. The utilized chakra allows the user to point and aim the metallic item, flicking it while amplifying the sound vibrations from the metal to a degree that it can impact the foe. The jutsu does not contain much force, but it may knock the opponent back if any damage appears at all. The purposes are mainly for Taijutsu as it will leave an opening upon the foe stumbling backwards to leave themselves open.

Rank C

(Final Blow) Oiuchi: This is a Taijutsu that is used with fist or feet contact. By concentrating chakra into the limb and manipulating the sound as you strike the area of foe is affected. Upon the hit landing the manipulated sound vibrations affect the bone under, shaking them in a quick fashion to cause irritation, discomfort, and numbness.

Rank B

(Speed of Sound) Onsoku: Onsoku is a move that harnesses sound and uses it to benefit the user. The technique strictly relies on the surroundings to manifest its strength and ability to work. The more objects and the bigger they are fueled the boost of speed and acts the same in reverse, meaning the smaller and less amount of objects would give little to no boost in speed. The technique is quite a troublesome one to master for any of the clan due to the level of sound manipulation needed to use it correctly. The Yureru member must send the wavelengths of sound back to all the surrounding area and upon hitting the target(s) the waves bounce back giving a boost of speed in ratio to the target(s) size, range, and quantity through their vibrations.

Rank B

(Keen of Hearing) Hayamimi no Jutsu: The user focuses their chakra to the inner ear, thus allowing sounds that would normally go unnoticed to catch their ear. The chakra in the ear acts as an amplifier that magnifies the sounds right before they enter the user and become heard. This manner of manipulation is the source of how the jutsu works. The art is used best for information gathering and locating a stealthy foe. A large amount of concentration is needed to perform the technique and caution is needed as if a loud noise would go off it could dreadfully affect the user.

Rank B

(Lift) Rifuto no Jutsu: The user manifests enough sound waves to move a propelling object, via vibrations, from their path or to glance it of to avoid the casualty that may have occurred. By amplifying the sound waves surrounding the object that is hurtling towards the user it can gather enough force to make the move possible. The jutsu lacks the power to send objects or bursts of sound to physically hit or harm a person, however, it makes good use as a defensive maneuver.

Rank A

(Sound Katar) Hibiki Katar: The user, if wearing a bell of sorts on their wrist, will be able to manipulate the sound from the chimes to create a short, nearly invisible Katar. This weapon is formed by gathering the frequencies formed from the chiming bell and forcing them into a compact area. The vibrations from the sound therefore becomes a lethal weapon that can strike the foe. The level of skill to create and manipulate the sound waves into this form, however, is hard for many of the clan members. Control is needed in great portions to forge the same of the weapon and to keep that shape long enough to connect a strike. The skill and purpose of the technique was made solely for the use of Taijutsu as the clan was focused upon that rather than any other form of combat.

Rank A

(Break Down) Daha: This is a Taijutsu based attack that allows more chakra to be fueled into a strike. Little effect comes into play if two strikes aren't hit upon the opponent. The technique, when the user hits the chest, sends sound vibrations through the foe's chest. This disrupts the organs and causes a harder time of breathing and possible vomiting. The degree of how effective the skill is depends on the contact with the foe and if the user manages to nail both hits upon them.

Rank S

(Clock Tower) Tokeidai no Jutsu: A Genjutsu where the user sends a specific tone that is silent to the ear of the foe. By sending the wavelength to the foe's brain it reads the message and initiates the trickery behind this Genjutsu. A tower is formed with a clock stationed near the top. The hands start to slow down and eventually stop turning, signifying the technique's ability. It takes a quite amount of chakra to hold, but in return the foe feels as if all aside from them self has stopped moving. The radius is twenty feet trained while fifteen untrained and despite that it seems like no being can escape the Genjutsu has a single flaw if untrained. Anything outside of that domain can still be visibly seen moving, thus allowing the person the obvious realization that it is indeed a Genjutsu.

Rank S

(Puppet Player) Kairaishi no Jutsu: A Ninjutsu that allows a frequency to be manipulated towards the foe. The sound affects the nervous system, attacking at it. The strike reverses sight to which their right would actually be their left and down would be their up. It's an advanced play on sound that only the few best have achieved, however, the strain it takes to keep the jutsu in check does not allow the user to attack as willingly as they would enjoy.

Rank D-S

(Lively Song) Jinku no Jutsu: The song that is created by this affects the user or a person of their choosing. It tricks the body and mind by targeting the brain, making it think differently than it normally would. The frequencies fool the user into believing they are full of stamina and unwounded. This comes at it's own risk as it strains the body past it's limits. It might save the user's life; yet, it might cause bones to break, muscles to tear, and injuries last longer than they normally would. The degree of rejuvenation caused by the song depends on the control over it. A Jounin would be able to play the song near flawless which could bring them from a limp body to a being ready to engage once more.
D- Regain 25% of your potential back.
C- Regain 50% of your potential back.
B- Regain 75% of your potential back.
A- Regain 100% of your potential back.
S- Obtain 110% of stamina and strength, but collapse after fifteen minutes time.

Rank D-S

(Sound Clone) Hibiki Bunshin: A frequency is sent out to affect the mind of the opponent. It is much like the clones of Student Class Bunshin; however, the number greatly differs. The sound tampers with the mind, making it send signals to the eyes and ears that they see and hear multiples of the user. They cannot strike at all, but prove to be quite the distraction. It hardly takes chakra to initiate the technique, but to maintain the numerous clones is an issue the gradually reduces as the user trains the skill.
D- The user can create 4-5 clones.
C- The user can create 7-8 clones.
B- The user can create 10-11 clones.
A- The user can create 13-14 clones.
S- The user can create 16-17 clones.

Rank E-S

(Blind Obedience) Moujuu: Moujuu is their passive ability to close their eyes and enter the vision of their mind. It allows the user to see a black and white view of the realm in a three-hundred degree fashion. The technique can only be honed in on three people at a time. An amount more than that disturbs the sound waves and rhythms listened to by the user; therefore, three is the maximum a person can lock on to without it being mastered by a truly worthy member of the Yureru clan. The technique gives a slowed down movement of the foe and helps aid their ability to dodge or counter the attack. The issue of relying on the technique is if the prediction of the movement is wrong it could cost the user their life. The longer the skill is used the better the user becomes with it.
E- You can't focus on any single person. It's purpose is just for the 360 degrees sight.
D- You can focus on a single person and only 50% of the predictions are correct.
C- You can focus on two people and only 60% of the predictions are correct.
B- You can focus on three people and only 70% of the predictions are correct.
A- You can focus on three people and only 80% of the predictions are correct.
S- You can focus on four people and 90% of the predictions are correct.
Edited by OrienteHalo, Oct 5 2010, 11:21 PM.
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Norris. Is it in you?
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Otaran
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ライフ
I don't know why, but the clan kind of reminds me of Uchiha mixed with the sound genin.
Otaran: Sexto Miembro of Yamagakure
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Kyoushu Sakumoto
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I think it's a good idea, the clan itself is able to harness Sound to it's complete extent. Having sound as an active support and a weapon is quite a way to use it. I like the idea of the clan itself, rather beast if you ask me lol.
Life is a barrier,always keep your shield up.
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OrienteHalo
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Yamagakure's Kinky Ninja
I didn't realize someone replied. Thanks for them, however. And no, the only single similarity between the Uchiha clan and this is the slow motion strikes. That, however, is also a downfall of this clan. The strikes can be predicted wrong and say they were making a left hook and you predicted the speed of the strike wrong and went to grab at it. You would stumble into that strike. If the opponent had a weapon it could me more fatal than just a simple bruise, though.

Anyways, I saw the number of jutsu various other applications were getting. I found it more beneficial if I added more as well. I suppose if anyone comes up with more jutsu with the clan they can take it up to Tai about adding them. My brain is currently mush from the brain storming.

EDIT: And the sound genin not so much. x.x Only one was completely physical and he had a single move. As Kyou said, they can harness the sound in multiple ways. It's merely best to use it as physical instead.
Edited by OrienteHalo, Aug 30 2010, 01:04 AM.
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Norris. Is it in you?
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OrienteHalo
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Yamagakure's Kinky Ninja
I wonder where all the admin went that were posting on the clan topics. If anyone finds anything at all wrong with this application I will try my best to fix it.
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Norris. Is it in you?
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Demous
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It reminds me of your clan on HWC, and the 90% success is OPed.
Demous: Cuarto Miembro of Yamagakure

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OrienteHalo
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Yamagakure's Kinky Ninja
Read the very bottom where the jutsu section is. It isn't 90% success until Jounin or Special Jounin. And yes, it is the very same. It has been revamped. The sight has changed. The prediction of the attack isn't as in depth as it was in HWC.
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Norris. Is it in you?
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