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Elemental Charger
Topic Started: May 1 2009, 12:33 AM (218 Views)
Sord
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The Drunken Demon
Spell name: Elemental Charger

Style: Channeled, Performed

Power Level: 2

Slots used: 1

Function:
-Fire: the item charged bursts into flames that stick to the item and burns whoever is unlucky enough to be struck by the caster's attacks dealing an extra half more damage than normal and setting the victim on fire where they had been struck
-Ice: the item charged becomes covered in a bazaar seemingly otherworldly frost that rubs off and covers the area around where they where hit, it's attacks dose not suffer any extra damage but are slowed by the ice (-5 speed, 2 post duration, not stacking)
-Shock: the item charged becomes surrounded by arking electricity that somehow dose not harm the item's wielder, whoever is unlucky enough to be struck by the caster's attacks suffers an extra quarter more damage than normal and suffer from a loss of mobility brought on by the electricity surging through them (-3 Agility points, 1 post duration, non stacking)
-Earth: the item charged suddenly attracts dirt and rocks from the sounding area that then encases the weapon, whoever is unlucky enough to be struck by the caster's attacks suffers an extra three quarters more damage then normal.

Trigger:
-Channeled: The user focuses twilight energy into any weapon, hand or foot converging, this proses takes about 10 second
-Performed: The user must perform a ritual that they specify upon taking the spell, NOTE: the ritual must take at least 20 seconds to complete

Potent Energy: two posts per charge or until the user ends the spell

Control Prerequisites: any item used in caster ritual, a weapon or some form of foot/hand wear

Special:
-All: fire can only be used on items that are inflammable (so no leather, cloth or wood), the user can use any of the elements that they chose BUT can only charge on set of weapons at a time and may not stack elements (ie a set of daggers, a pair of pistols, a broadsword ext.), a ranged weapon such as a bow or gun fires ammunition that is charged with the specified element, earth may only be used in areas where their is soil of some sort and may not be cast on a ringed weapon.
-Channled: the user may charge his or her allies weapons instead of their own
-Performed: every time the spells charge expires the user can opt to continue without performing their ritual for a second time but still must suffer the 2 points of magical backlash generated by recasting the spell.
Edited by Sord, May 4 2009, 09:37 PM.
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Chishio
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Rose Kreuz
Seems good to me *shrugs*

However, due to so many different 'enchantments' maybe it should be a level 3 rank spell, I dunno -.-

and what do you mean with -3 points under the shock element?? in what stat (i.e speed, strength)
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Sord
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The Drunken Demon
nope, because you can only use one at a time, the different kinds of charges are just to make the spell much more flexible, not powerful and fixed that in-descriptiveness
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Chishio
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Rose Kreuz
I see...that makes sense *nods*

well I can't find more problems with this, good job ^^
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Mehaha
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Blue Mage
Ready for stamp in my opinion...
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Sord
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The Drunken Demon
well it's been... over a month, anyone gonna stap this thing any time soon or what?
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