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D2Resolution.txt
Topic Started: Apr 17 2011, 06:42 PM (196 Views)
Dav92
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Explanation of the columns in the D2Resolution.txt:


  • *desc - just a comment column for describing for what the row stands
  • *ID - also an uncompiled column
  • FrameStart - a couple of rows define what dc6's are displayed. This column tells the game which is the starting frame of the image
  • FrameCount - tells the game the amount of frames the dc6 has
  • RD - does the game align the coordinates of the frames itself for the different resolutions?
  • *use_RD? - uncompiled, tells the user if the RD-column is in use or not
  • Image - the path to the dc6 which is loaded on character loading
  • V1-V16 - these columns contain different values. How they are used is hardcoded
  • *eol - the usuall end of line 0

This file is used for displaying the panels, buttons, some strings and a lot more.
Edited by Dav92, Apr 17 2011, 06:42 PM.
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