Welcome Guest [Log In] [Register]
You're currently viewing Veggies Vs. Fruit Online Community as a guest. As a guest, you cannot view certain areas of the board, and you are restricted from certain features. As a member, you can use several member functions as well as customize your own profile, contribute in discussions, create your own blogs, and more!

Registration is fast, simple, and completely free!

Register and join our community!


If you're already a member, please log in to your account to access member features:

Username:   Password:
Add Reply
Action Packed; Players desire this...
Topic Started: July 27 2009, 12:18 PM (814 Views)
Coollog
mortar
July 29 2009, 10:20 AM
will the chunk fly from where you were shot? or just appear at a predtermined spot?
When it hits the player, it will go in based on the type of bullet, and have like particles of chunks of that food fly the opposite direction.
No Avatar
Administrator
[ * ]
Quote Post Goto Top Offline Profile
Banana Samurai
And top part of the banana would go up in the air (not much) and then fall by gravity. :D By making invisible mines, this would make it so the Detector perk would come handy and not many people will use standard, boring perk setups.You should have to, like, bury it or something which takes a second or two though.
Member Avatar
Seed
[ * ]
Quote Post Goto Top Offline Profile
Coollog
Banana Samurai
July 29 2009, 11:24 AM
And top part of the banana would go up in the air (not much) and then fall by gravity. :D By making invisible mines, this would make it so the Detector perk would come handy and not many people will use standard, boring perk setups.You should have to, like, bury it or something which takes a second or two though.
When you blow up, if you're a tomato ur screen should be splattered with tomato juice :P and if you're a banana, pieces of chopped banana fly at towards the screen :P and if you're an apple, a giant apple core flys at the screen, and if you're carrot, carrot strings fly at the screen like the stuff u put into salads, and if you're a potato, french fries fly at the screen, and if you're a pear, apple sauce smears over the screen. XD jk, that wouldn't make much sense.
No Avatar
Administrator
[ * ]
Quote Post Goto Top Offline Profile
Banana Samurai
No, Coollog, that would rule.
Member Avatar
Seed
[ * ]
Quote Post Goto Top Offline Profile
Coollog
Banana Samurai
July 29 2009, 11:36 AM
No, Coollog, that would rule.
alright, but can u sprite it ;) ?

And thats y i wanted everything to be png, cuz png can make large images and still have high quality because it has alpha support which means its edges can be antialiased as much as u want, and have all sorts of different effects. As in like, look how cool PNG graphics look! http://coollog.info/khat/
Edited by Coollog, July 29 2009, 03:00 PM.
No Avatar
Administrator
[ * ]
Quote Post Goto Top Offline Profile
mortar
i think effects like that are what this game needs if it is to succeed, another thought, something should happen when you only have 1-2 health left (everything thing goes red, blaring warning signal,etc.)
Member Avatar

Posted Image
Quote Post Goto Top Offline Profile
Coollog
mortar
July 29 2009, 04:08 PM
i think effects like that are what this game needs if it is to succeed, another thought, something should happen when you only have 1-2 health left (everything thing goes red, blaring warning signal,etc.)
Well, first of all, you would have a huge chunk blown outta ya, and next i think the health bar should flash red, but nothing else, cuz that would distract the player. Maybe a sound to signal it too.
Edited by Coollog, July 29 2009, 04:22 PM.
No Avatar
Administrator
[ * ]
Quote Post Goto Top Offline Profile
mortar
a sound of some sort is needed, in the heat of battle, one may not notice the flashing bar, and die, flashing bar+annoying sound means youll notice and possibly save yourself..

also the kills/deaths a player has should stick with him forever, one can view kills, deaths, wins, kill/death ratio and their rank in the leaderboards on their profile page, getting people to want to do better and gevivng more reasons to brag then just your level
Member Avatar

Posted Image
Quote Post Goto Top Offline Profile
Coollog
mortar
July 29 2009, 04:26 PM
a sound of some sort is needed, in the heat of battle, one may not notice the flashing bar, and die, flashing bar+annoying sound means youll notice and possibly save yourself..

also the kills/deaths a player has should stick with him forever, one can view kills, deaths, wins, kill/death ratio and their rank in the leaderboards on their profile page, getting people to want to do better and gevivng more reasons to brag then just your level
Kills and deaths is ur rogue rating, which is explained in previous posts.

And PR2 has a nice leveling and lobby/join game system that allows nice sessions!
No Avatar
Administrator
[ * ]
Quote Post Goto Top Offline Profile
Banana Samurai
What's PR2?
Member Avatar
Seed
[ * ]
Quote Post Goto Top Offline Profile
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · General Discussion · Next Topic »
Add Reply