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| Action Packed; Players desire this... | |
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| Tweet Topic Started: July 27 2009, 12:18 PM (814 Views) | |
| Post #11 July 29 2009, 10:45 AM | Coollog |
When it hits the player, it will go in based on the type of bullet, and have like particles of chunks of that food fly the opposite direction. |
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| Post #12 July 29 2009, 11:24 AM | Banana Samurai |
And top part of the banana would go up in the air (not much) and then fall by gravity. By making invisible mines, this would make it so the Detector perk would come handy and not many people will use standard, boring perk setups.You should have to, like, bury it or something which takes a second or two though.
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| Post #13 July 29 2009, 11:31 AM | Coollog |
When you blow up, if you're a tomato ur screen should be splattered with tomato juice and if you're a banana, pieces of chopped banana fly at towards the screen and if you're an apple, a giant apple core flys at the screen, and if you're carrot, carrot strings fly at the screen like the stuff u put into salads, and if you're a potato, french fries fly at the screen, and if you're a pear, apple sauce smears over the screen. XD jk, that wouldn't make much sense.
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| Post #14 July 29 2009, 11:36 AM | Banana Samurai |
| No, Coollog, that would rule. |
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| Post #15 July 29 2009, 02:59 PM | Coollog |
alright, but can u sprite it ?And thats y i wanted everything to be png, cuz png can make large images and still have high quality because it has alpha support which means its edges can be antialiased as much as u want, and have all sorts of different effects. As in like, look how cool PNG graphics look! http://coollog.info/khat/ Edited by Coollog, July 29 2009, 03:00 PM.
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| Post #16 July 29 2009, 04:08 PM | mortar |
| i think effects like that are what this game needs if it is to succeed, another thought, something should happen when you only have 1-2 health left (everything thing goes red, blaring warning signal,etc.) |
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| Post #17 July 29 2009, 04:21 PM | Coollog |
Well, first of all, you would have a huge chunk blown outta ya, and next i think the health bar should flash red, but nothing else, cuz that would distract the player. Maybe a sound to signal it too. Edited by Coollog, July 29 2009, 04:22 PM.
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| Post #18 July 29 2009, 04:26 PM | mortar |
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a sound of some sort is needed, in the heat of battle, one may not notice the flashing bar, and die, flashing bar+annoying sound means youll notice and possibly save yourself.. also the kills/deaths a player has should stick with him forever, one can view kills, deaths, wins, kill/death ratio and their rank in the leaderboards on their profile page, getting people to want to do better and gevivng more reasons to brag then just your level |
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| Post #19 July 29 2009, 04:56 PM | Coollog |
Kills and deaths is ur rogue rating, which is explained in previous posts. And PR2 has a nice leveling and lobby/join game system that allows nice sessions! |
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| Post #20 July 29 2009, 05:06 PM | Banana Samurai |
| What's PR2? |
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By making invisible mines, this would make it so the Detector perk would come handy and not many people will use standard, boring perk setups.You should have to, like, bury it or something which takes a second or two though.
and if you're a banana, pieces of chopped banana fly at towards the screen
?
3:13 PM Jul 11