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| Are you fucking kidding me? | |
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| Tweet Topic Started: May 29 2008, 12:12 AM (1,453 Views) | |
| Epitaph | May 29 2008, 12:12 AM Post #1 |
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http://www.eternal-lands.com/forum/index.php?showtopic=43455&st=0 Well, I definately added this dumbass to my shitlist for making this suggestion. What would that do AT ALL to help PK, or even EL in general, in even any way? What does everyone else think? Edited by Epitaph, May 29 2008, 12:13 AM.
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| THE TIME FOR QUESTIONS IS OVER, NOW IS THE TIME FOR UNBRIDLED OPTIMISM! | |
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| Conavar | May 29 2008, 01:30 AM Post #2 |
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Its just another example of a non-pker talking and making suggestions out there ass, I think we should all do it tbh, all pkers should make shit suggestions about other skills Harving : All rock falls should have a chance to hit the player like a brod ( poor harvers col) Alch: all crit fails should have a chance to blow up and cause dmg to the alcher Summoning: All summons should have a 50% chance to att the summoner Tailoring: 50% chance per item to poke yourself with a needle.. 50 dmg crafting: all crit fails on tele rings have 50% chance to send the crafter to KF anymore ? but seriously it does piss me off, alot of suggestions to make pk BETTER have been rejected or just plain ignored, but a suggestion that would fook up pk even more gets listened too.. beggers belief tbh
Edited by Conavar, May 29 2008, 01:31 AM.
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| Korrode | May 29 2008, 06:18 AM Post #3 |
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LNX Warlord
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good idea Con, occasionally a PK'er should post some suggestion for a mixing skill that mixers will hate :> |
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"How can one ordinary man have so many enemies?" "I'm a people person... who drinks." | |
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| Dilly | May 29 2008, 10:41 AM Post #4 |
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D34DLY
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Alch: all crit fails should have a chance to blow up and cause dmg to the alcher Lolz I would appreciate that one, it would give peacefull, non shrooming alchels an idea of what it is like living on the edge Rock on.But yeah.. sucky idea, and you know I am not even a pker Edited by Dilly, May 29 2008, 10:42 AM.
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| blah | |
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| TempesT | May 29 2008, 12:44 PM Post #5 |
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i seriously will do that if people continue to post such a bullshit. and i promise... ent is really gonna love that suggestion :p Edited by TempesT, May 29 2008, 12:45 PM.
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| Smurf | May 29 2008, 12:56 PM Post #6 |
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Just save us some time and start posting them now. |
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| TempesT | May 29 2008, 01:06 PM Post #7 |
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can't, i just asked him to unban me from forums.. my "alchers head in toilet" suggestion has to wait. Edited by TempesT, May 29 2008, 01:07 PM.
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| Smith, W | May 29 2008, 01:10 PM Post #8 |
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@Con: I've seen LeoI PK lots of times... I believe he's trying to move up to a new arena (his AD is too high for DPa), and has temporarily stopped and turned to PvEing. He was/is part of 'B$' too... Other guys, please don't slam the other skills too hard I'm slowly going into (other than AD) Potting, Alching, Harvesting and Ranging. Leave those ones alone pls Edit: Reading the thread now... I'm not sure whether MI should be changed, but if it is I like what Con' said: "Also IMO it would need to take into consideration your opponents levels as well, a level 50 mage shouldnt be able to breach a level 100 mages immunity very easily ( if at all )." Edited by Smith, W, May 29 2008, 01:17 PM.
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| anyone who doesn't get the orwell reference should read more. | |
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| TempesT | May 29 2008, 01:13 PM Post #9 |
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DPA isnt PK it's an arena for people who need to fight someone equal to not cry in a corner about getting killed in KF |
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| Smith, W | May 29 2008, 01:23 PM Post #10 |
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Perhaps Temp, but it is the busiest arena throughout the game (NCa in second I believe?), and it's not like a 40/40-50/50 ADer would stand a few minutes in KF. Edit: Lol, ironic registering statement. "Always remember to respect the other members of this board." Lol. Edited by Smith, W, May 29 2008, 01:24 PM.
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| anyone who doesn't get the orwell reference should read more. | |
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| TempesT | May 29 2008, 01:29 PM Post #11 |
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sure it's the busiest arena. now subtract the DPA alts, DPA bought chars, and specially DPA leveled chars from people above 60 a/d and you will see how many people would originally be there. |
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| Mango | May 29 2008, 01:35 PM Post #12 |
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Who cares whether he fights someone's main or alt char .DPa can be big fun, at least it's easier to find pk there, than in nc lol. For NC, there is same thing, you mostly see the 'pkers' with big attributes etc. You almost never see the low p/c/etc training people. Same thing happends at DPa, only a little bit excegarrated (spelling) :P. |
| SELL: MANGO CHAR 650$ | |
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| Sonic | May 29 2008, 01:41 PM Post #13 |
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http://www.explosm.net/comics/167/
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You left out the..."4% chance of becoming pk'able while using the manufacturing window" bit
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My sympathy is Ltd (Pty). Just for tonight, forget what is right. ![]() LoL EUW - Sparklin | |
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| Korrode | May 29 2008, 03:21 PM Post #14 |
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LNX Warlord
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omg does it really say that? xD i'll go change it.
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"How can one ordinary man have so many enemies?" "I'm a people person... who drinks." | |
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| Conavar | May 29 2008, 05:13 PM Post #15 |
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maybe he has/does but alot of people posting in that thread,wouldnt know the sharp end of a sword if it poked them in the eye and Temp is right in one respect, DPa cannot be compared to normal pk in regards to harm/mana drain spells. The magic levels are just to differant, being harmed for 25 hp is a tiny bit differant than being harmed for 100 |
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| St_Arcane | May 29 2008, 05:18 PM Post #16 |
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YARR
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lol I can't read the thread, can someone post the suggestion here please?
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Courageous Unofficiallers Nullifying Treacherous Scammers![]() List of scammers (DO NOT TRADE WITH THIS PEOPLE): Life NoobPL Grort Life Marvel Aureliusz Orick DarkundY Life Maxine Korrode Hades SET SAIL, AWAY WITH FAIL!! | |
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| FireBalls | May 29 2008, 05:28 PM Post #17 |
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If any of that crap got put into play good bye PK hell for the most part good bye EL why train like we all do to get bent over every time we turn around FireBalls |
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| FireBalls | May 29 2008, 05:29 PM Post #18 |
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Agrees with the smurf all the way!!!!! |
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| Conavar | May 29 2008, 05:38 PM Post #19 |
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There you go St. at the moment magic immune is too strong and pretty much neglects the whole purpose of someone building a mage char. Any (good) pker will just cast magic immune instantly in a fight so the opponent cant cast any magic on them for 90 seconds. IMO it should have some side effect, and seeing as it is called Magic Immune, that side effect should be that it makes the caster immune to ALL magic spells, including restoration. and it went down hill from there, 50% chance for spells to fail,, MI only lasting 5 seconds and having a 30 second cooldown etc etc
Edited by Conavar, May 29 2008, 05:38 PM.
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| St_Arcane | May 29 2008, 06:00 PM Post #20 |
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YARR
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Oh, the whole MI issue again. Thanks Con. |
Courageous Unofficiallers Nullifying Treacherous Scammers![]() List of scammers (DO NOT TRADE WITH THIS PEOPLE): Life NoobPL Grort Life Marvel Aureliusz Orick DarkundY Life Maxine Korrode Hades SET SAIL, AWAY WITH FAIL!! | |
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7:06 PM Jul 11