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Mages; do you hate 'em too?
Topic Started: May 21 2008, 08:56 PM (2,464 Views)
TempesT

i think some people dont realize that a mana drain for 50 after breaking magic immunity is DEADLY.
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Sonic
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http://www.explosm.net/comics/167/
Quote:
 
i think some people dont realize that a mana drain for 50 after breaking magic immunity is DEADLY


and a harm of 100's+ even more so :P
My sympathy is Ltd (Pty).
Just for tonight, forget what is right.

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St_Arcane
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YARR
Walt_Her
May 25 2008, 09:17 AM
Korrode
May 25 2008, 01:08 AM
@Walt
They don't own everyone as easily as they did pre-attrib cap, but they would probably be more lethal in combat now if they can remove MI than they were pre-cap.

I get what your saying Walt, and if anything i agree with you, i'm just saying that we couldn't simply 'get a MI removal spell'... quite a few other changes would need to be made to some spells before it'd be workable... as it stands atm, it would tilt the power too far in the mage's direction.
I se what you mean but... all i hear is that you are all afraid of the strong yeti/ac trainers. Sure they have high mag lvl. and sure that few would own all other fighters but must a mage be punished for being good in that skill but while he trained to be that way he couldn't train his a/d ?

because if you dont have few mill to spend magic cant be trained with a/d. you have to LD the critters you fight which will cost a/d xp ...

i cant agree to be frightend that the few very strong fighters with the high mag lvl (not many above 80 i think) can dominate the game that far that others cant do shit with it.
Look, its not a matter of being "afraid" of anything. If a MI-breaking spell gets implemented PK would be even more fucked than it is already, you CAN'T fight without mana and you CAN'T fight if you keep getting harmed every 2 seconds for 80+health. As "touching" as your ideals are you don't have a clue what you are talking about (or you are just being stubborn because people don't agree with you), I suggest you go PK somewhere other than DP arena before you say anything further. If you still do not understand what we are saying, read this thread again from the start, very carefully.

@Carat, yea I remember the name Caratia faintly. Didn't you write somewhere on the main forum a few months ago that you were going to quit EL? (iirc it was just before the cap)
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Cara
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Quote:
 
@Carat, yea I remember the name Caratia faintly. Didn't you write somewhere on the main forum a few months ago that you were going to quit EL? (iirc it was just before the cap)


Holy fucking shite, you have a good memory. :O
Yes, I quit for 2 months but...unfortunately I have no RL and Neopets wasn't quite enough.
stfu and harvest, kk
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TempesT

i didnt even see Walt in PK 1 time

i think people who never Pked shouldnt be allowed to post about PK ;p
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Jaclaw

yeah yeah yeah do you want to know how many ae i burned?:P
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Korrode
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Well, tell us Jac, do u really think that if you could easily removed most people's Mag Immune it would be good for PK?
"How can one ordinary man have so many enemies?"
"I'm a people person... who drinks."
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Walt_Her

TempesT
May 25 2008, 05:09 PM
i didnt even see Walt in PK 1 time

i think people who never Pked shouldnt be allowed to post about PK ;p
You are right, Walt_Her isn't build for PK.

here are the facts then:
Zeddicul, pretty strong mage (54/58/almost 61- a/d/mag) tried dpa. got owned big time but can't use his magic to fight.
Only way to stand in pk is in a team.

MoI guild of only 3 ppl (all alts :P ) Ganatir, fighter, Zeddicul mage. Ganatir is not strong enough yet but when he fights and get support of Zed he can stand and even sometimes win.

imho there is more then only the very strong fighters, or doesn't all below a/d 120'ish and mag 70 count as player?

Oh btw. I dam well understand what you mean, imagine jac cast break immun and then harm you for 100... you cant restore fast enough. Therefor maybe a simple break spell shouldn't be it but more like

(enemy mag+rat - fighter mag+rat)/100 = percentage of chance to break through mag imm.

then a pure mag build char has a chance to play some pk too with the skills he developed.


to me it looks like you all are more afraid of magic then of ig. jsocd or osomd ....
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Cara
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Hmm, it appears that I was right in the first post. Ppl hate to die "for nothing". Especially if they think they are pr0 PKers. Still quite harsh to shout such things as "you're on my shit list now" only because someone uses his skills to kill.
Will be interesting to see how things develop. Will there be more nubs running around harming others or will the amount of MI users increase or will there be some changes to spells etc...
stfu and harvest, kk
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Shujral
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lol @ ganathir killing anyone fighting....he's a pro diss catcher though, died a couple of times to him after dissing from Cuppy.

#edit revised statement for optimum accuracy \o/
Edited by Shujral, May 28 2008, 09:26 PM.
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Saint
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Shujral
May 28 2008, 09:24 PM
lol @ ganathir killing anyone
aggreed
oh hai
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Xarondas
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If Radu decides to implement any of this in game
we shall all meet in KF and harv mercury :wub:
and all u wanna be mages can mana drain the mchim :)
Left EL 3/28/2009
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Sonic
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http://www.explosm.net/comics/167/
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and all u wanna be mages can mana drain the mchim


1) they have no mana

2) there are no mchims in KF ;)
My sympathy is Ltd (Pty).
Just for tonight, forget what is right.

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Xarondas
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f..... chims
you are right ;)
Left EL 3/28/2009
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LiquiD
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Chosen One
Mana Drain large spiders ;*)
:o
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Shujral
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Quote:
 
I think your guildie is gonna be in big trouble in PK when they come up against someone who's not a PK n00b :P ;)


Korrode, are alma+force PK n00bs?
Edited by Shujral, May 29 2008, 08:32 PM.
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Korrode
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LNX Warlord
Guess so... Kad too, that mage got him as well xD

:P

...but seriously, people know now, when Dugur is around that MI will come on and stay on.
Edited by Korrode, May 30 2008, 05:54 AM.
"How can one ordinary man have so many enemies?"
"I'm a people person... who drinks."
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LiquiD
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Chosen One
That was so awesome. I lol'd for about 10 minutes. :D
:o
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TempesT

Shujral
May 29 2008, 08:31 PM

Quote:
 
I think your guildie is gonna be in big trouble in PK when they come up against someone who's not a PK n00b :P ;)


Korrode, are alma+force PK n00bs?
yes.
look at alma's force's and asgnny's stats.
i fought them with ohmygod char... 4 instinct + 44 reasoning and i owned them in 1on3.
they all have ~30-40 more pickpoints more than me and more a/d than omg char.
i hope this answers your question. asgnny was too pissed to announce the contest (maybe some of you saw toom + omg vs the rest) for me. and even in the contest alma + azayal + duszka died like rabbits.
they probably have some of the best leveled chars, but no skills.


EDIT: and for those who see dugur, ever thought about why Black dragon armor has so much magic protection/resistance? he harms me for 63 with that armor on, not really dangerous.
Edited by TempesT, May 31 2008, 09:57 AM.
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Tirun

As we all know MI breaking wards are headed our way. I have an alternative. I suggested a mage class by attributes on the EL forum. The ideas in the thread make it hard to max out being a mage but it also means that top level fighters cannot have spells as powerful as the top level mages. If we can get the attribute based mage in game then perhaps the wards won't be put in.

A chance to break MI could be based on etherality and rationality. This would make the chance of breaking it if you are not a true mage much harder and leave PK for the most part the way it is. It will take a very long time for anyone to get anything close to a very high etherality and rationality both whether they are a fighter or mage.

Having magic power scale upwards with attributes as they get higher and even possibly changing the attribute cap to 56 as well would make sure that the high level fighters would never become powerhouse mages too. This is the thread http://www.eternal-lands.com/forum/index.php?showtopic=43706. Entropy's previous suggestion on using just rationality which I have a link to in the thread would obviously not work since reasoning is good for fighters and rangers and if it was the base for mages all PKers would pump it up.

I am seriously hoping we can find a way to make the mage class viable and stop MI breaking wards from being needed and so they would never make it into the game. They would be buyable and that means RL money would make almost any character a monster in PK with the way the spells are now. :(

Tirun
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