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Ultimate Dragonball v5.1c; v5.1c release thread
Topic Started: Feb 13 2012, 11:40 AM (3,919 Views)
ForTiNeRo
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v5.1c is out! same as last ones..

..download by clicking Bebi and have fun.
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v5.1c Changelog
#Tournament prize increased
#Tournament starts earlier
#Avarize's (tournament) stun reduced
#Great Saiyanman stat requirement removed
#Decreased Gotenks Ki drain
#Increased Fusion cooldown
#Decreased SS4 Fusion duration
#Buffed Piccolo's multiform stats
#Buffed Android 17 multiplier
#Nerfed Dr. Myuu PowerCore (drains exp!)
#Nerfed Evil Buu Wrap attack
#Final Flash can't be casted inside Vegeta's gravity chamber
#Super 17 Ultra sensitivity only pings the Ki signal on the minimap
#Gigantic Press (Broly) slightly reworked
#Decreased Lightning Arrow minimum cast range
#Fixed Bebi base stats bug
#Fixed Bebi transformation multiplier bugs
#Fixed Great Saiyanman unlock
#Fixed Goku/FutureTrunks stat gain bug
#Fixed Special Beam Cannon multiple hit
#Fixed Cell staying vulnerable in Enma's room after leaving hidden
#Fixed Vegeta losing the unit when killing Babidi with 16's Box
#Fixed getting 2 heros in Garlic saga
#Fixed Goku/vegeta level after fusion
#Fixed Instant Transmision explotis
#Fixed Wrap attack tooltip
#Fixed and tweaked some minor dialogues and other miscs.

*Please download the map from trusted places.
Edited by ForTiNeRo, Feb 13 2012, 07:43 PM.
"I believe in music... the way that some people believe in fairy tales."
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Endear
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Great! Keep up the good work! It might seem to be a minor update but the bug fixes and changes surely took a lot of work.
Changes in the tournament make it a lot more worth the time spent in them.
Fusion felt overpowered for me, as I told you before, so I completely approve of the nerfs made to it.
Moreover, I'm very happy with the buff to piccolo's multi-form. Until now it seemed to just bring about a lot of drawbacks and no benefits (although it can actually be very powerful and extremely beneficial if used properly). I hope it is a viable ability now, since I couldn't test it in multi player games yet, just SP. I guess SBC's multi-hit is gone... :'( . Well, it needed to be done, I just loved how imbalanced it was. Hope this buff mitigates the loss : D .
I agree with the Android 17 buff, being that he has only 3 transformations throughout the whole game. I'm not sure about Dr. Myuu's power core, but you know better than me. I'll give it a try in MP to see if its more balanced now.
Nerf to wrap attack was totally necessary. :cow:
So... how would the fix to the level after fusion work?... I mean, they shouldn't go back to their original levels, they should somehow progress, maybe divide the exp, I guess it can be done somehow, using dummy units, I don't know. I may have some suggestions or ideas for it.

In conclusion, keep up the good work, I like how instead of adding new things you focus on improving what's currently in the map, balancing it and fixing bugs. Great job! :clap:

En serio, muy lindo está quedando el mapa.

PD: I wonder why in the "Download" section there's a link to the portal but not one to the forum, so you need to go to the portal first before being able to return to the forum (yeah, I just return to the previous page). Could you add a "FORUM HOME" button in the "Download" section?
Edited by Endear, Feb 13 2012, 01:15 PM.
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Avarize
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fuck pandas
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awww nerfed lighting arrow :(

anyways great job guys
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Sora
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The new load screen is really neat.
Your argument is invalid, my hair is a cloud.
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Thank you so much for the signature Pookie
"Sometimes we have to look beyond what we want and do what's best" Piccolo
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Ayraclus
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Avarize
Feb 13 2012, 02:06 PM
awww nerfed lighting arrow :(

anyways great job guys
Thanks. We decreased the range needed to cast it, now you can throw it right next to you, max cast range is the same. The changelog is a little misleading tho lol.
No rest for the wicked.
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Yeran
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(Kratos)
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Does that mean you have fixed Fusion insofar that you can't glitch it anymore by changing transformations? And even more importantly is it possible to fuse now, after the cooldown has run out, without needing to use those transformation changes now? (And no it wasn't possible before, you had to do it even if the cd had run out already)

But yeah all questions aside, great work keep it up. ;)
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Ak1995
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yay the tournement has got better price :cow:

It would be nice if the first price was another non-buyable item, such as Mr.satans (Hercules) Champion belt.

And I got an idea last night, We all (should) know that King kai´s planet has a gravity 10x greater than earths, so when any Z-fighters enters his planet, his movement and attack speed would drop by 10- 30%, but he will gain speed and power a bit faster.

And we do also need an additional first price in other world, let us call it '' GRAND KAI´S TRAINING ''. So after you won other world Arena, you would revive back to earth after 10 seconds of training, with better stats.
Edited by Ak1995, Feb 13 2012, 03:48 PM.
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Yeran
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Ak1995
Feb 13 2012, 03:47 PM
And we do also need an additional first price in other world, let us call it '' GRAND KAI´S TRAINING ''. So after you won other world Arena, you would revive back to earth after 10 seconds of training, with better stats.
That's basically what it does already. The afterlife idea would be a nice feature, but we shouldn't make heaven training more rewarding than it already is.
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Ak1995
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I also think that Goku has to talk to King kai ( which means he have to die at least once ) before he can use Kaioken and Spiritbomb.

And about the training in heaven with this Gravity bonus, wont effect the persons too loong, when a certain person reach lets say 500 speed or 600 power, the bonus gain would disappear or something like that.

And it would be neat if we could control kaioken more in this game. lets say typing:

Kai = +10% stats & -0.25% hp each/second

Kaix2 = +20% stats & -0.35% hp e/s

Kaix5 = +50% stats & -0.60% hp e/s

Kaix10 = +100% stats & -0.75 hp e/s

Kaix20 = +200% stats & -1.50 hp e/s.
Edited by Ak1995, Feb 13 2012, 04:56 PM.
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Blinker
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sweet :) good job. Loving the tourny being updated
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Endear
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That kind of numbers for kaioken would make it extremely imbalanced, but it could be done. Just change the numbers xD.
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Ak1995
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That is just an example :)
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ForTiNeRo
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Avarize
Feb 13 2012, 02:06 PM
awww nerfed lighting arrow :(

anyways great job guys

My bad, it would be #Decreased Lightning Arrow minimum cast range, as Ayra explained.

endear
 
So... how would the fix to the level after fusion work?... I mean, they shouldn't go back to their original levels, they should somehow progress, maybe divide the exp, I guess it can be done somehow, using dummy units, I don't know. I may have some suggestions or ideas for it.

When using fusion, Gogeta's lvl was setted to 150 (max lvl), and when they split vegeta's and goku's level was also setted to 150 (wtf).

So what we did were some trigger and variable changes. Gogeta will start at lvl 1, and by the time they split they will get theyr exp they already had before fusion + the exp gained with gogeta /2. Now you won't get max lvl after fusion and you will gain lvl according the exp gain of gogeta.

Kratos
Feb 13 2012, 03:47 PM
Does that mean you have fixed Fusion insofar that you can't glitch it anymore by changing transformations? And even more importantly is it possible to fuse now, after the cooldown has run out, without needing to use those transformation changes now? (And no it wasn't possible before, you had to do it even if the cd had run out already)

But yeah all questions aside, great work keep it up. ;)

I don't know much about those since nobody ever reported them. I don't know exactly how are they done, I've never seen a replay.
Edited by ForTiNeRo, Feb 13 2012, 08:10 PM.
"I believe in music... the way that some people believe in fairy tales."
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Yeran
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I really like how you handled the exp share, and for the other thing I guess I will just try it and send you a replay if the bug still exists.
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ForTiNeRo
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ok thanks, also remember there is a bug section for those. just to avoid messy threads.
"I believe in music... the way that some people believe in fairy tales."
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This site is about our Warcraft III (Blizzard) modding project.
Ultimate Dragonball (DBZU) custom map developed by Yeran.

DBZU project does not own the real Dragon Ball story and copyrights.
Dragon Ball by Akira Toriyama