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Destroyable environments and creeps triggered by battles
Topic Started: Aug 1 2011, 06:03 PM (389 Views)
Sora
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This idea is to make the environment more interactive in the same way u can blast down trees, these ideas are for changes in the environment to be triggered by battles.

Destroyable rocks in mountain area

I was thinking what if you could blast away rocks the same way you do trees. The idea is that if you change pieces of the terrain in the mountain area from displacement to another doodad like trees like rock chunks than you could create destroyable walls that the player could blast through with ki blasts or melee. All of the walls wouldn't have to be entirely rock chunks but maybe a shortcut that could be opened up by destroying the rock chunks the same way players blast away the trees near lookout to get to places faster as opposed to running around them.

Destroyable buildings in west city

Another thing I'd to see would be if the buildings in west city could be made so that you could knock them down with blasts/melee the same way you can trees.

Creeps spawned by battles

Small idea but I was wondering if this was possible. What if after X amount of creeps were killed in an area then an event could be triggered that spawned certain types of creeps or a spell in the area. Here are two examples.

Stampeding dinosaurs

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This suggestion is if dinosaurs were added as creeps to the game. If X amount of creeps were killed in a specific area like mountains/grasslands then a stampede would spawn in the area, damaging players caught in it. The stampede spell animation and mechanics could be the same as beastmaster's ultimate stampede. If it's possible instead of dinosaurs you could also use critters like rabbits, deer, etc stampeding away from the battle or fish critters for the water areas. Instead of it being triggered by creeps killed in the area, if it's possible you could make it triggered by X amount of spells cast in the area.

Earth's army

Seen in various points of the anime from attacking king piccolo to nappa to imperfect cell at ginger town and perfect cell at the cell games to fat buu earth’s army usually arrives after the villians have killed a large number of people or destroyed a city. This idea is that mortars, gyrocopters and siege tanks would spawn at the airbase in west city whenever X amount of humans are killed in the city.
Edited by Sora, Aug 1 2011, 06:07 PM.
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destroyable envirement would be neat, but neither doodads dont got death animations :\ so if you killed them, they would basicly just stand there for 5 seconds then dissapear wich would look really stupid xD

edit: lol 3k posts xD
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No1Gamer
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the earth army idea is cool :P i like it
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