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Ultra divine water
Topic Started: Jul 6 2011, 01:56 PM (726 Views)
Hollowprime
Saiyan
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Correct me if I'm wrong,but this item gives 10 status.It's like a sidekick powerup.

Now what's the problem with that?First,it has too high gold cost.Second,it has big cooldown.

Buff either the cooldown or the gold cost and make it viable for summoner heroes (mostly bebi and picolo).

What do you think?
Edited by Hollowprime, Jul 6 2011, 02:11 PM.
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ZeroMythos
Super Saiyan 4
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I think its just right how it is. If you could buy stats there wouldn't be a point to doing much of anything else. You aren't meant to rely on this its just an extra item. Once you are level 80+ and have a metric shit ton of gold you can go for a senzu and think "Ultra Divine water? Don't mind if I do!"a
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Raditz_IRL
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Ultra Super Saiyan
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Would it be possible to make the water take you down a certain percentage of your health, and then put a senzu bean type affect on you. like when goku drank it and was momentarily weak. I mean, the water is still poisonous. and maybe a small chance to do more damage and not recover and not gain stats because you couldnt handle the water.

IDEAS IDEAS

I only edited this so it would garner attention. I posted in the spells thread after this one. oops.
Edited by Raditz_IRL, Jul 15 2011, 05:15 PM.
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Sora
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Raditz_IRL
Jul 15 2011, 05:40 AM
Would it be possible to make the water take you down a certain percentage of your health, and then put a senzu bean type affect on you. like when goku drank it and was momentarily weak. I mean, the water is still poisonous. and maybe a small chance to do more damage and not recover and not gain stats because you couldnt handle the water.

IDEAS IDEAS

I only edited this so it would garner attention. I posted in the spells thread after this one. oops.
Good idea, yea that makes sense. It could be some type of debuff effect, like an orb of venom effect on the hero that drinks the water, making them take damage over time for a couple seconds. Wouldn't have to be a drastic loss in hp but just something to portray the poisonous properties of the water like you said. If it was a drastic loss in hp it'd be fine tho because kami/dende would probably be able to heal through it.
Edited by Sora, Jul 16 2011, 04:15 AM.
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Demoknis
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*ponders*
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Unless of course healing was disabled for the time the debuff was active. Speaking generally it will need to get much more powerful before I consider wasting my precious unused and probably never going to be used gold on it. Still, good idea provided the damn water is actually useful at some point xD. I do mean to say that it is very sad when you have rediculous amounts of gold, nothing to spend it on, look at the water, and decide... "nah".
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