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Professions
Topic Started: Sep 17 2009, 02:28 AM (88 Views)
WhiteSerpent

Of course the game would have professions.

Mining/Blacksmithing
Skinning/Leatherworking
Runecrafting
Scribe
Thievery
Tailoring
Herbalism/Alchemy
Bard
Cooking

Is all the ones I could think up so far.
Edited by WhiteSerpent, Sep 17 2009, 04:00 PM.
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Rhee
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will we have sub classes within a class such as gold smithy under blacksmithing?

and what about
merchants, Bards, Cartographer,tailor/seamstress ?
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WhiteSerpent

Bard was the one I was forgetting. Lol, tailoring is already up there and Cartography... I'm not sure, was gonna stick it under the 'Scribe' profession, but kinda on the fence about it.

We also thought about doing a "Breeder' profession, where a player could breed hunter-based pets, but also mounts and vanity pets and sell them, but the more I think about it, the more complicated it looks.
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WhiteSerpent

I also seem to have left off cooking too. Fishing won't be available as a profession, but it will be a mini-game people can play at piers, docks, and during local tournaments.
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Rhee
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I'd like breeding, though a trainer would be easer to code.

maybe say the hunter class has stats that raises taming of creatures?
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