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| hoop thrower | |
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| Tweet Topic Started: Jan 29 2010, 03:27 AM (1,975 Views) | |
| mrckei | Jan 29 2010, 03:27 AM Post #1 |
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Kansler of the (I.C.A)
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You should give one civ the hoop thrower from the campaign |
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| owns | Jan 29 2010, 09:10 AM Post #2 |
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the OWNER
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it looks like a unit that is used by otto so give it to otto
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| SunnyDeeeee | Jan 29 2010, 03:01 PM Post #3 |
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H34d Nubc4k3
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hmm good idea :P, btw weren't hoop throwers used AGAINST ottos in the campaign? I think they were spanish? |
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| owns | Jan 29 2010, 03:32 PM Post #4 |
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the OWNER
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hmm ya that could be, but they look like otto units ![]() and maybe we also can give some civs that boneguard units? |
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| Mariomasta | Jan 29 2010, 03:43 PM Post #5 |
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So inform me on the unit. Is it similar to charkams (asian-native grens)... at least thats what I would guess. Will it be from artillery foundry or rax? |
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| owns | Jan 29 2010, 03:57 PM Post #6 |
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the OWNER
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most likely artillery cuz of the high siege and they throw things like grenadiers
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| ĺ×ļ | Jan 29 2010, 03:58 PM Post #7 |
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China Lamer
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Hoop throwers are really OP; they are just like grens without cav penalty and a much higher attack, plus awesome splash damage that owns everything Oh, and they were maltese. So ports or spain imo |
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| owns | Jan 29 2010, 04:20 PM Post #8 |
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the OWNER
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but they don't have upgrades so imp grenadiers really own them |
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| Mariomasta | Jan 29 2010, 04:38 PM Post #9 |
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That can be fixed, and ports IMO |
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| ĺ×ļ | Jan 29 2010, 05:35 PM Post #10 |
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China Lamer
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but they are supposed to be an archaic unit
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| Mariomasta | Jan 29 2010, 06:15 PM Post #11 |
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Well if its archaic give it to spain, another boost with archaic infantry school |
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| Lord_Sami | Jan 29 2010, 11:04 PM Post #12 |
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Recon King
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ports imo |
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| SunnyDeeeee | Jan 29 2010, 11:17 PM Post #13 |
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H34d Nubc4k3
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anyone know what type of damage they do? If ranged damage then it's fine, however siege damage units+ ports is not very fun since ports have siege dance now lol
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| Lord_Sami | Jan 29 2010, 11:19 PM Post #14 |
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Recon King
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Their siege damage is something between 20-25.. So they aren't great at siegeing afaik.. Someone go to campaign and inform us lol |
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| SunnyDeeeee | Jan 29 2010, 11:25 PM Post #15 |
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H34d Nubc4k3
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no, i meant if they have siege attack like abus or just regular attack |
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| _Ha_Luke_331 | Jan 30 2010, 02:25 AM Post #16 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Stats shouldn't be a proble, guys, we can always change that (including what type of damage they do) ![]() EDIT: This are the stats (lol @ the bonus):
Edited by _Ha_Luke_331, Jan 30 2010, 02:26 AM.
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| mrckei | Jan 30 2010, 02:30 AM Post #17 |
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Kansler of the (I.C.A)
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lol damagebonus type=janissary
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| superayush | Jan 30 2010, 02:39 AM Post #18 |
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GENERAL
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i think reduce bonus vs jans a must |
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| owns | Jan 30 2010, 04:01 AM Post #19 |
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the OWNER
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bonus vs jans is good, they figth agains jans to in the story |
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| Lord_Sami | Jan 30 2010, 06:33 AM Post #20 |
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Recon King
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That's quite cool imo, if someone uses hoop's otto cant make jans unless he wants surprise buttsecks |
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| ĺ×ļ | Jan 30 2010, 08:47 AM Post #21 |
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China Lamer
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11111 |
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| _Ha_Luke_331 | Jan 30 2010, 09:28 AM Post #22 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Maybe give the hoop thrower to Otto's, that will give some nice mirrors
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| Mariomasta | Jan 30 2010, 10:01 AM Post #23 |
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give it to spain!!! archaic infantry rape ftw! and change the jans multiplier . Last thing we need is whatever civ has this unit completely wreaking ottos. Unless ofc they are ottos, then im alright
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| No_nickname | Jan 30 2010, 10:11 AM Post #24 |
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No_membertitle
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Lol it would be kind of fun to give them to Ottos actually, while keeping the jan bonus ![]() If given to any other civ however, the bonus must be reduced and changed to HI instead of just jans. |
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| owns | Jan 30 2010, 10:16 AM Post #25 |
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the OWNER
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give it to otto and add a bonus vs HI not jans only
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| No_nickname | Jan 30 2010, 10:28 AM Post #26 |
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No_membertitle
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Maybe we could give it to ottos, ports and spain? |
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| SunnyDeeeee | Jan 30 2010, 01:34 PM Post #27 |
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H34d Nubc4k3
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we can make it available in saloon and monastery so that all civs get them? I guess for twc civs we can make them trainable from firepit or warchief xD |
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| ĺ×ļ | Jan 30 2010, 01:51 PM Post #28 |
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China Lamer
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Yeah, can you make it a merc and instead of the jan multiplier, how about x1.5 vs heavy infantry? |
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| _Ha_Luke_331 | Jan 30 2010, 01:56 PM Post #29 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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I like the idea of giving it a bonus to one unit only ![]() Maybe give it a bonus to Chuck Norris
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| owns | Jan 30 2010, 02:02 PM Post #30 |
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the OWNER
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i like the idea for otto only and 1.5x HI :p |
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| SunnyDeeeee | Jan 30 2010, 02:22 PM Post #31 |
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H34d Nubc4k3
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or we can make them a bit like spies antimerc, antinative, anti explorer? |
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| lokomaniaco | Jan 30 2010, 02:41 PM Post #32 |
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nub
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Imo ports and spain !!!!!!! |
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| owns | Jan 30 2010, 03:11 PM Post #33 |
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the OWNER
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imo otto ! |
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| No_nickname | Jan 30 2010, 03:52 PM Post #34 |
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No_membertitle
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Good idea IMO. |
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| Mariomasta | Jan 30 2010, 04:19 PM Post #35 |
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Thats a good idea, ports and spain. 1.5x vs HI, no neg cav multiplier. So it is a siege versatile archaic unit. but for this they should have relatively low hp imo, and a small RR (20-30%). |
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| lokomaniaco | Jan 30 2010, 09:26 PM Post #36 |
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nub
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Ports Rush Age with 13 vills First card CM In trasition call CM and go harrass Get resources for another CM and put a saloon up Ship xbows and call the other CM Train Hoop Throwers GG |
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| owns | Jan 31 2010, 04:40 AM Post #37 |
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the OWNER
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how expensive are they? |
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| No_nickname | Jan 31 2010, 01:44 PM Post #38 |
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No_membertitle
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IIRC they cost like 50 food/100 coin or something. Nice strat loko
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| owns | Feb 2 2010, 02:35 AM Post #39 |
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the OWNER
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maybe we also can give some civs boneguards? |
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| No_nickname | Feb 2 2010, 11:13 AM Post #40 |
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No_membertitle
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Taunt 1 pls ![]() Maybe Russia? |
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| _Ha_Luke_331 | Feb 2 2010, 11:19 AM Post #41 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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I just added both of them to Ports, just to try it out. But I think they have enough. So maybe Russia or Spain? Or maybe each get one (Russia melee, Spain musk)? |
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| owns | Feb 2 2010, 11:26 AM Post #42 |
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the OWNER
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russian is ok but spain already got musk, so maybe give to dutch? |
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| No_nickname | Feb 2 2010, 11:26 AM Post #43 |
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No_membertitle
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Opposite way around IMO. The one with the gun looks more russian
Edited by No_nickname, Feb 2 2010, 11:27 AM.
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| owns | Feb 2 2010, 11:30 AM Post #44 |
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the OWNER
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ya they do, but russia doesnt got pike like unit so that boneguard would be fine ![]() and also for dutch a musk |
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| Lord_Sami | Feb 2 2010, 11:35 AM Post #45 |
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Recon King
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What stats do the boneguards have? Russia sounds good for me btw ^^ I hope boneguards are anti-cav, so you can lame melee strel + boneguard |
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| No_nickname | Feb 2 2010, 11:36 AM Post #46 |
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No_membertitle
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Boneguards have like 500 hp and 12 attack. The ranged guys have 10 range, and the hand dudes have x2 vs cav. I have no idea why I knew those stats in my head lol. Edited by No_nickname, Feb 2 2010, 11:37 AM.
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| ĺ×ļ | Feb 2 2010, 11:36 AM Post #47 |
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China Lamer
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boneguards have abnormally high hp (500) but low attack (10). Also IIRC the melee ones lack a cav bonus or maybe it's the musk ones, idk. |
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| ĺ×ļ | Feb 2 2010, 11:37 AM Post #48 |
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China Lamer
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yeah w/e close enough
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| _Ha_Luke_331 | Feb 2 2010, 11:46 AM Post #49 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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melee one has cav bonus |
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| owns | Feb 2 2010, 12:36 PM Post #50 |
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the OWNER
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give ranged boneguard also a bonus agains HI ir LI? |
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