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| Stealth units; Which units should go stealth? | |
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| Tweet Topic Started: Jan 10 2010, 03:58 PM (1,561 Views) | |
| DukeLeto | Jan 13 2010, 10:42 PM Post #51 |
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Refined Chaos
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| owns | Jan 14 2010, 02:38 AM Post #52 |
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the OWNER
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just like that flyingdutchman cheat in aoe2. it spawns a ship that can fly over the lands ![]() perharps we can do that with fluyts
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| _Ha_Luke_331 | Jan 14 2010, 03:21 AM Post #53 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Actually, you can't. A unit can be either land, water or air, only one of them. If you make an unit air, that doesn't mean it will fly. The fact that units are tied to the surface or not is defined in some flags in protoy so applies for all modes. |
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| Mariomasta | Jan 14 2010, 03:31 PM Post #54 |
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No i mean i am fine if you do this, I had no clue if you could mod it or not, but if you could, i was saying thats alright with me |
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| owns | Jan 15 2010, 01:12 PM Post #55 |
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the OWNER
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ahh no OP flying dutchman
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| Mariomasta | Jan 15 2010, 03:32 PM Post #56 |
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+1 EDIT: ![]() I think you misunderstood him, he's actually disappointed. Edited by _Ha_Luke_331, Jan 15 2010, 06:37 PM.
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9:07 AM Jul 11
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9:07 AM Jul 11