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Edit: New cards, no longer meant for revolting
Topic Started: Jan 10 2010, 01:03 PM (666 Views)
Mariomasta
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Updated cards, removed other revoltings

India: Can no longer make villagers after sending card, however sepoys now give food trickle, similar to elephants wood/gold trickle. Karna Mata inproves trickle after the card has been sent. cost reduced to 1500 gold

Sioux: village card in industrial (warrior culture) increases ranged attack by 500%, Hand attack to 200%, and HP by 150%. A new villager tech is also available in the market. And they can still gather resources. This is meant to compensate for their lack of walls, so they can still defend their lategame eco from getting raped. Villager tag removed. new stats are 15 attack, 20 hand attack, and 375 hp. Cost 1000 wood, 500 gold. Maybe in place of old BB?


Edited by Mariomasta, Jan 12 2010, 05:18 PM.
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SunnyDeeeee
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H34d Nubc4k3
that certainly doesn't help boost the "uniqueness" if all civs can revolt as well. May be interesting, but i don't really see the point :(
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Mariomasta
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They all have different options, so it still is unique. All civs have an ageup process, does this mean they are not unique???
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SunnyDeeeee
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H34d Nubc4k3
well i don't care so much about uniqueness, but you and others seem to dislike it when the FP supposedly makes civs too "similar" which i believe a revolt option for nats/asians will do.
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ĺ×ļ
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China Lamer
this is totally impossible to mod lol
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SunnyDeeeee
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H34d Nubc4k3
not really, it's definitely possible to give them a card (like india's card) that changes vills into yumi or smthing
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Mariomasta
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LOL what? how is it? for sioux and iros you just change the card effects. And converting is just like the other converts like india's convert. Im sure its possible for at least some of them.

With modding, its just changing what is already there, and thats basically all I'm suggesting. Let Nickname judge??? or luke, actual modders :P

NM sunil got it.

And if you doubt its unique sunil, iros/siouxs keep the villagers, china gives option to choose army, japan converts like india cept to a different unit (not like CM).

And aztec you can choose your unit, and gives that specific unit a boost.
Edited by Mariomasta, Jan 10 2010, 01:29 PM.
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No_nickname
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No_membertitle
You cannot give Native or Asian civs the ability to Revolt. It is hardcoded. However, certain similiar techs and cards may be possible...although it would take a lot of work to make a completely new revolution feature for the native/asian civs...

Those ideas mario proposed are ok, but its nowhere near the change the European civs get when they revolt (its like a total new civ for them :P )
Edited by No_nickname, Jan 10 2010, 01:45 PM.
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Mariomasta
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they arent revolting, they are being converted by cards, all of them. They are similar to revolting, having villagers changed to war units, each one (except sioux and iros) having a unique option, each with their pros and cons
Edited by Mariomasta, Jan 10 2010, 02:10 PM.
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Lord_Sami
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Recon King
but many of those are lame because eco can be renewed. and that eco wont be as sukkel as CM gathering
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SunnyDeeeee
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H34d Nubc4k3
ya, i have to say that japan revolting is uber happy since they already have shrines+toshugu+2 banks :(
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reiska
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Jaegermeister
Mariomasta
Jan 10 2010, 01:03 PM
Sioux: village card in industrial (warrior culture) increases ranged attack by 600%, Hand attack to 250%, siege by 200% and HP by 150%. A new villager tech is also available in the market. Stats=18 ranged, 25 hand, 10 siege. And they can still gather resources.

a civ that cannot be raided. i think it isn't revolting, just making the eco bulletproof. i like. also giving the villagers infantry tag and having teepees affect them.. lameness

india already has the card, but what if it converted all, both army and civilian units into fail elephants at fortress? that'd be hella happy FF strat.
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Mariomasta
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Actually thatll work with sioux, as late game they get raped by lack of walls. This way, your still protected. thisll be even better than fully upd CDB hopping XD. Until mortars come in... And if they wish they can use them for attacking whenever needed. And yah having infantry would work too, for OP turtle /w teepees.

Quote:
 
ya, i have to say that japan revolting is uber happy since they already have shrines+toshugu+2 banks


How is that any better than dutch 8 banks+2 factories???
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duolckrad
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duck
Mariomasta
Jan 10 2010, 01:08 PM
They all have different options, so it still is unique. All civs have an ageup process, does this mean they are not unique???
Yes, technically.
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O_man0
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The Unexpected One
IMO use my OP FastRevolt India scheme.
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SunnyDeeeee
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H34d Nubc4k3
Mariomasta
Jan 10 2010, 04:32 PM
Actually thatll work with sioux, as late game they get raped by lack of walls. This way, your still protected. thisll be even better than fully upd CDB hopping XD. Until mortars come in... And if they wish they can use them for attacking whenever needed. And yah having infantry would work too, for OP turtle /w teepees.

Quote:
 
ya, i have to say that japan revolting is uber happy since they already have shrines+toshugu+2 banks


How is that any better than dutch 8 banks+2 factories???
yes because if all villagers turn into carded yumi then 75 yumi+100 ashi just pwns everything lol :(
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Mariomasta
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first, you assume you have 75 vils. Second, you spend 1000 wood/food/gold. Third, you expect you can live to see that opportunity to get 100 ashi/75 yumi. Third, thats not gonna happen fast. Unlike otto revolt, which hits at 9-10 min with a much better attacking force than anything your opponent will have at that time. Not saying it isn't good, but ask yourself. Is it really much better than what other civs have? Aztecs have their warrior priest still, and can recover those vils in a breeze (provided they have the res). China still has 2 factories, but for their revolt they can get old han armies, which is awesome for them as they kick ass. Sioux and Iros still have their vils to gather res, and can attack whenever they feel like, or just defend without the fear of being raided
Edited by Mariomasta, Jan 10 2010, 06:22 PM.
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ĺ×ļ
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China Lamer
I'm sorry Mario but it's pretty dumb....there's no reason to do this
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Mariomasta
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wow have you ppl agreed with anything ive saiid ever, any of you? havent recalled it once so far. minute anyone else says anything, your like, great lets add it :P.
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SunnyDeeeee
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H34d Nubc4k3
Mariomasta
Jan 10 2010, 06:18 PM
first, you assume you have 75 vils. Second, you spend 1000 wood/food/gold. Third, you expect you can live to see that opportunity to get 100 ashi/75 yumi. Third, thats not gonna happen fast. Unlike otto revolt, which hits at 9-10 min with a much better attacking force than anything your opponent will have at that time. Not saying it isn't good, but ask yourself. Is it really much better than what other civs have? Aztecs have their warrior priest still, and can recover those vils in a breeze (provided they have the res). China still has 2 factories, but for their revolt they can get old han armies, which is awesome for them as they kick ass. Sioux and Iros still have their vils to gather res, and can attack whenever they feel like, or just defend without the fear of being raided
well carded yumi>>>>>>>>>>>>>>>CM though.
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SunnyDeeeee
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H34d Nubc4k3
Mariomasta
Jan 10 2010, 07:18 PM
wow have you ppl agreed with anything ive saiid ever, any of you? havent recalled it once so far. minute anyone else says anything, your like, great lets add it :P.
ya, we're racist against Indians *devil*
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Quote:
 
wow have you ppl agreed with anything ive saiid ever, any of you? havent recalled it once so far. minute anyone else says anything, your like, great lets add it :P.


Well, why do you think that is?

If you want to post good suggestions, look at other people suggestions because they make a lot more sense. Try to compare your suggestions with the suggestions of 1x1, CFC, superayush, DukeLeto, Duck, Saffah etc.

If you really want to be taken seriously, you can't suggest an unit with 12 speed, 400 damage, 6 splash, 700 hp, 80% RR.... For a cost of 75w/50g.
That's not slightly exaggerating, that's just plain stupid ;)
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Mariomasta
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Mehh, but is this plain stupid? nothing here is quite OP.

And sunil, you still have to send a card to get the carded yumi, while revolt you just click the button (with the res ofc). So the carded stats are seperate.


Quote:
 
If you really want to be taken seriously, you can't suggest an unit with 12 speed, 400 damage, 6 splash, 700 hp, 80% RR.... For a cost of 75w/50g.
That's not slightly exaggerating, that's just plain stupid ;)


No its not xD. It would be a perfect addition to a super funpatch xD. Were every civ is OP beyond imagination XD.
Edited by Mariomasta, Jan 11 2010, 07:26 AM.
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SunnyDeeeee
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H34d Nubc4k3
Mariomasta
Jan 11 2010, 07:26 AM
And sunil, you still have to send a card to get the carded yumi, while revolt you just click the button (with the res ofc). So the carded stats are seperate.
that's not what you said: "Japan: All villagers are converted into yumi archers, with way of the bow. Boosts with card still apply."
even if no way of the bow non carded yumi are still extremely OP
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T_Cfc119
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nub officer111
_Ha_Luke_331
Jan 11 2010, 03:02 AM
Quote:
 
wow have you ppl agreed with anything ive saiid ever, any of you? havent recalled it once so far. minute anyone else says anything, your like, great lets add it :P.


Well, why do you think that is?

If you want to post good suggestions, look at other people suggestions because they make a lot more sense. Try to compare your suggestions with the suggestions of 1x1, CFC, superayush, DukeLeto, Duck, Saffah etc.

If you really want to be taken seriously, you can't suggest an unit with 12 speed, 400 damage, 6 splash, 700 hp, 80% RR.... For a cost of 75w/50g.
That's not slightly exaggerating, that's just plain stupid ;)
Why thank you :P

and IMO the native civs and asian civs are very unique and if they get changed like this you lose a sense of uniqueness from what european civs can do, and do well in most cases.
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Mariomasta
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Edited to remove revolting, just change what is already there.
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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