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TE FUNPATCH Modding/Discussion/Suggestion thread; Cool FP
Topic Started: Nov 11 2009, 11:07 AM (25,515 Views)
SunnyDeeeee
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H34d Nubc4k3
_Ha_Luke_331
Dec 10 2009, 03:49 AM
How many units can garrison in a WW?
I think about 10, i think i got in like 5 skirms and some uhlans inside of them lool :P

dopples inside WW is really sexy though, WW cna be used as transport tanks for the dopples since they are even faster lawl
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DukeLeto
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Refined Chaos
Lol transporting uhlans in WWS you encounter skirms and pop the uhlans out :D
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SunnyDeeeee
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H34d Nubc4k3
uhlans have HP decay though, so best to use them ASAP rather than transporting, however may be fun transporting SW in WW to rape *LI (SW do rape *LI BTW)
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DukeLeto
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Refined Chaos
*LI as in skirm?
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Bart331
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1'm 4 l1ttl3 p1ggy, 01nk 01nk 01nk
Updated patch launcher files to 1.0c
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SunnyDeeeee
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H34d Nubc4k3
BAERT IS OP!
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SunnyDeeeee
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H34d Nubc4k3
Alright, i'm working on latest changes:

India
-Mahout attack lowered to 40 (from 46) (kept mansabdar same since just 1 mansabdar allowed so not big deal IMO)
-Lower gurkha LOS, but keep range same

Japan
-Yumi speed = 5 (was 7 before)
-Hamamoto (YPConsulateRonin) nerf (-10 damage, -5 in cover mode)


will post file when I'm done
Attached to this post:
Attachments: Funpatch12dec_v1.zip (1.26 MB)
Edited by SunnyDeeeee, Dec 12 2009, 07:51 PM.
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duolckrad
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duck
What is the Gurkha range/LoS after that change?

Also, Russia could use a boost to their Villager production. Increase starting Food by one crate and decrease Villager cost to 400 so they don't have so much idle TC at the beginning.

Portugeuse can do extremely powerful MM rushes since MM don't lose hitpoints, which is pretty easy to abuse. If no MM lose hitpoints, it's fine, but if it's only Portugeuse ones it's a big problem.
Edited by duolckrad, Dec 12 2009, 09:01 PM.
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SunnyDeeeee
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H34d Nubc4k3
gurkha have 30 LOS now, so still a bit bigger than RE gurkha LOS, but not nearly enough for their 60 range XD
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DukeLeto
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Refined Chaos
It is disappointing that you can'traid with gurkhas :(
But that was OP!
Edited by DukeLeto, Dec 12 2009, 11:23 PM.
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No_nickname
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No_membertitle
Im gonna do some changes now.
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DukeLeto
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Refined Chaos
Are you going to mess with the french xbow cards?
Maybe faster ROF, longer range, or just more HP/attack.
Edited by DukeLeto, Dec 13 2009, 12:10 PM.
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No_nickname
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No_membertitle
Yeah Ill do something with them.
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SunnyDeeeee
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H34d Nubc4k3
OP!
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SunnyDeeeee
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H34d Nubc4k3
here's sum OP taunts!
Attached to this post:
Attachments: naice.wma (48.71 KB)
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SunnyDeeeee
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H34d Nubc4k3
and another
Attached to this post:
Attachments: spartaaaaa.wma (53.09 KB)
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SunnyDeeeee
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H34d Nubc4k3
add these in plz, will be very OP!
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SunnyDeeeee
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H34d Nubc4k3
i've posted updates at agesanc and aoe3h
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Bart331
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1'm 4 l1ttl3 p1ggy, 01nk 01nk 01nk
nice taunts sunil
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SunnyDeeeee
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H34d Nubc4k3
it actually was kinda hard recording those because my mouse click was really loud, however i managed it eventually by pulling my mouse as far away as it can go but still be in range (Wireless mouse) and then clicked on play/stop button so that it wouldn't be heard XD
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SunnyDeeeee
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H34d Nubc4k3
how are the BB changes going on nickname?
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DukeLeto
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Refined Chaos
Otto BB/abus rush!
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No_nickname
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No_membertitle
Its highly possible that I will release them today :)
Edited by No_nickname, Dec 20 2009, 10:01 AM.
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SunnyDeeeee
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H34d Nubc4k3
yay! Once you release them I'll start working on renaming some treasures! 21 21
I was thinking of renaming the den of muskrat one(the 50 gold one on GP) to a nubcake so it will show up as "nubcakeD93 found a nubcake worth 50 coin" lol
Edited by SunnyDeeeee, Dec 20 2009, 11:41 AM.
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No_nickname
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No_membertitle
Here is the update:
Attached to this post:
Attachments: Funpatch_20_12.zip (1.28 MB)
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SunnyDeeeee
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H34d Nubc4k3
yay nickname log on 1.0C really fastwe're about tos tart a game if you want to join XD
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No_nickname
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No_membertitle
k
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ĺ×ļ
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China Lamer
too late nub

we already started
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No_nickname
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No_membertitle
nubs :(
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SunnyDeeeee
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H34d Nubc4k3
:(
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SunnyDeeeee
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H34d Nubc4k3
made some changes:
Code:
 

Aztec:
-CoyoteRunners X.5 vs villagers
-Arrow Knight +1 speed

Brits:
-Comp name Queen Nub


China:
-ChuKoNu have 6 ranged damage (down from 9 lol)
-Monk set to 250 HP (down from 300)
-Disciple name changed to Jackie Chan
-Chinese monk: Bruce Lee

Dutch:
-Comp name: Maurice of Nub

France:
-Comp name NUBolean

Germany:
-Age 3 CavCombat card effects settler wagons also!
-Settler wagon penalty vs vills (Modified it so keep high damage output, but get.25 vs villagers so can still be used in combat)
-Comp name: Fredrick the Nub

India:
-Comp name: Aknub


Japan
-Comp name Tokunuba
-Set build limit of 10 hatamotos


Russia:
-Moved oprinchk back to age 3
-Comp name: Ivan the Nub

Ottomans:
-Spahi shipments made to correct food costs (I didnt do that either but just saw that it's already done by someone else :P)
-Spahi damage reduced by 5
-Comp name: Suliemanub


Spain:
-caballeros only gives goons +1X vs abstract cav, no area damage lol
-Comp name Queen NUBella

General:
-Changed treasure names!

Attached to this post:
Attachments: Funpatch_Dec_21.zip (1.28 MB)
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SunnyDeeeee
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H34d Nubc4k3
lul i feel like sleeping nao so I'll test the changes tomorrow unless someone on nub european time tests them out before i wake up :P
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Wow,long list of changes Nick!

I like that you boosted revolution even more :p

Quote:
 
- All 500 resource crates from French consulate now cost 300 coin as Spain


That sucks, you don't want to pay 300 coin for 500 food.... Make it like 100/200 coin. That means you have to invest 600/800 resources to get 1500 resources back. And with the slow start for Spain I think that'll be fair.

Quote:
 
- French crossbowmen get +4 range in fortress age, and +6 in industrial :P. Guard and Imperial Crossbowmen improvements are now available for the French. These improvements are more effective than regular Guard and Imperial upgrades as well (+35% and +65% as opposed to the normal +30% and +50%). This means French xbows will be strong late-game (might make Skirms useless in comparison lol).
- French Early skirm card no longer gives them early skirms, but instead reduces Crossbowman ROF to 2.00 (from 3.00)


Nice.

Although I think we need to test this to see if it's not too OP (20 range xbows which do siege damage in Fortress with a ROF 2.0, and 26 range in Industrial).

The big buttons are amazing!!

I really like a lot of them. We need to balance test it though :p

Quote:
 

-Spahi shipments made to correct food costs (I didnt do that either but just saw that it's already done by someone else :P)


Read the funpatch.txt :p

Quote:
 
-Arrow Knight +1 speed


21

I will test it now.
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Bugs:

Quote:
 
- Cuirassiers get +1 spash area and +25% attack (1000 wood, 1000 coin, Industrial age, Stable)


This available in age 3.


- French politician bugs (to Fortress), the third one doesn't show anything. It delivers you 8 xbows however.

- You can still see the Voltiguer upgrade in your barracks and you can still research it

- Banks can't attack

- The 8 skirm card for Dutch is changed into a 12 xbow card (just like the one for France). Only the French card should be changed.

- Envoy's are extremely powerful in industrial, they have 82 (!) attack and 1100 hp (Btw that punch thing is awesome!)
Edited by _Ha_Luke_331, Dec 21 2009, 06:21 AM.
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Bart331
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1'm 4 l1ttl3 p1ggy, 01nk 01nk 01nk
oh lol, i have messed with the politicians / 8 skirm card, will try to fix that. And should banks be able to atk? xD, i love this patch ^^
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Nick added a BB to let banks move faster and attack :D
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reiska
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Jaegermeister
So rockets can't be modified to the awesome range and build limit? Therefore could the ideal combo of the British be changed from redcoat + rockets to longbowmen and black riders? Black (reiska) riders got such a nasty damage, but their range isn't that good, so spamming them isn't purposeful. Or alternatively give life guard hussars anticav stats and less speed..

Those were just suggestions.. Redcoats still deal with all cavalry except FU gendarme spam but in my opinion it's too RE 1.02.

EDIT: and a fast age to fortress?
Edited by reiska, Dec 21 2009, 09:38 AM.
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Bart331
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1'm 4 l1ttl3 p1ggy, 01nk 01nk 01nk
Fixed the xbow shipments from france and the politician, and the skirm ships for dutch destroyed voltigeur techs.

Though there are some serious problems with the big buttons and the barracks, i have seen that when french does the veteran xbow upgrade all techs are shifted and the veteran musketeer tech isnt longer possible (behind bb)

Also the spain / ports barracks cant have a big button since they have 5 unit types available and there is simply no room for a big button
Attached to this post:
Attachments: Funpatch21decv2.rar (841.01 KB)
Edited by Bart331, Dec 21 2009, 11:05 AM.
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Bart331
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1'm 4 l1ttl3 p1ggy, 01nk 01nk 01nk
and who gave cdb a splash damage?, it sucks for hunting xD
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SunnyDeeeee
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H34d Nubc4k3
hey reiska, can you explain to us the exact cards/upgrades you did to get your grens to 8 speed? Because I looked at the files and couldn't see what was wrong :( :(

Also h5 guise, we pwn! Should we put out 1.0d soon? The BBs are pretty much going to make major balance changes so not really much point balance testing with 1.0c anymore :P
Also I think i changed all the other treasure names nickname didn't so hopefully you'll see a lot of weird treasures XD
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Bart331
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1'm 4 l1ttl3 p1ggy, 01nk 01nk 01nk
yeah will make 1.0d soon if most bugs are resolved with newest files
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Spies are way too good. 35 attack and 400 hp is just way too OP.
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SunnyDeeeee
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H34d Nubc4k3
ya good point bart, let's first figure out how the hell brit grens got 8 speed and then you can go ahead and make 1.0d :P
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Sunil, read the funpatch.txt!!!

Quote:
 


December 13-20th updates:
- fixed a bug where heavy infantry got +1 speed in colonial and +2 speed in imperial
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SunnyDeeeee
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H34d Nubc4k3
ahhh ok :P 21
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Spies are bugged. When you put them in stealth or melee mode you can't switch back to volley mode. And their abilities don't work (only the stun one I think).

Btw the shooting spies look really good!!!
Edited by _Ha_Luke_331, Dec 22 2009, 10:11 AM.
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No_nickname
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No_membertitle
_Ha_Luke_331
 
Spies are way too good. 35 attack and 400 hp is just way too OP.


They have a build limit of 5 though. Also, the original stats I planned to use were 600 hp and 40 attack, but that was way too OP :P
Edited by No_nickname, Dec 22 2009, 11:42 AM.
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mrckei
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Kansler of the (I.C.A)
would be kinda cool if china would be able to train flying crows from castle. Perhaps give them a little range boost while your at it?
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T_Cfc119
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nub officer111
can i ask y u dont make it so flying crows actually fly? *knight*
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SunnyDeeeee
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H34d Nubc4k3
lul that would be uber OP! :P
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