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| TE FUNPATCH Modding/Discussion/Suggestion thread; Cool FP | |
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| Tweet Topic Started: Nov 11 2009, 11:07 AM (25,519 Views) | |
| SunnyDeeeee | Nov 19 2009, 06:35 PM Post #151 |
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H34d Nubc4k3
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hehe flying units go through walls then i guess XD OP! |
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| DukeLeto | Nov 19 2009, 07:12 PM Post #152 |
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Refined Chaos
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21 I would love to play TR with this
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| SunnyDeeeee | Nov 19 2009, 07:33 PM Post #153 |
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H34d Nubc4k3
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21 |
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| DukeLeto | Nov 19 2009, 07:43 PM Post #154 |
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Refined Chaos
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No more noob walls
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| No_nickname | Nov 20 2009, 09:08 AM Post #155 |
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No_membertitle
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Yes. I'll do it now ![]() Oh and OP changes sunil
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| SunnyDeeeee | Nov 20 2009, 03:44 PM Post #156 |
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H34d Nubc4k3
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ty ![]() still haven't been able to try russian rhino rush yet ![]() 21 |
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| No_nickname | Nov 20 2009, 04:43 PM Post #157 |
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No_membertitle
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Lol. The triple-R ^^ ![]() EDIT: Downloading Notepad++ EDIT2: Wow Notepad++ is OP . Much better than normal Notepad
Edited by No_nickname, Nov 20 2009, 05:13 PM.
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| SunnyDeeeee | Nov 20 2009, 05:27 PM Post #158 |
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H34d Nubc4k3
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yup looks really nice XD |
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| No_nickname | Nov 20 2009, 07:33 PM Post #159 |
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No_membertitle
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Is there a function for finding errors in the code in that program? I did lots of work and now I'm getting "Initialization failed"...
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| SunnyDeeeee | Nov 20 2009, 08:00 PM Post #160 |
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H34d Nubc4k3
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![]() idk let me see fi there is BTW was it just after you changed it or do you think it could've been my previous changes? |
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| SunnyDeeeee | Nov 20 2009, 08:14 PM Post #161 |
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H34d Nubc4k3
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i don't see any specific debugger or anything but perhaps try the compare feature(under plugins-->compare) so that it will show all changes you made since previous version so that will make it a ton easier to go through and see what the error may have been Also there's some spell checker feature which you can use (you have to DL an additional file for that) which may be able to spell check XML language so perhaps try that and if that doesn't work then maybe go back up to my first suggestion or just revert back to last known good configuration |
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| No_nickname | Nov 21 2009, 07:15 AM Post #162 |
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No_membertitle
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It was my changes. But don't worry I found the error. It was in the last file I thought it could possibly be in ![]() I used this OP XML Validator: http://www.w3schools.com/xml/xml_validator.asp |
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| SunnyDeeeee | Nov 21 2009, 12:15 PM Post #163 |
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H34d Nubc4k3
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kewl! so attach update when you're done XD |
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| No_nickname | Nov 21 2009, 08:04 PM Post #164 |
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No_membertitle
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Hmmm...it seems that if Colonial Militia are going to be able to gather resources they also have to be marked as abstractVillagers... This means that you cannot train them in batches of 5 anymore, but only one at a time. Do you think I should divide their train time with 5 and use that, or should I enable them to be block-trained from the TC like russian vills (only in batches of 5)? |
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| ĺ×ļ | Nov 21 2009, 08:45 PM Post #165 |
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China Lamer
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btw luckily for you there is a special colonial militia unit available only in campaign that has all the stats of cdb (but I don't know how to have it trained at tc or anything) so maybe do something with taht? |
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| DukeLeto | Nov 21 2009, 11:48 PM Post #166 |
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Refined Chaos
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Dividing it by five would be more OP so you could use that? |
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| No_nickname | Nov 22 2009, 06:05 AM Post #167 |
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No_membertitle
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Yeah, I just divided it with 5. I'm gonna upload soon, just gotta finish some minor things. This update will include stealthed chinese monks, petards that explode on UNITS, colonial militia that can build special revolution-only buildings, CM that gather resources at a slow rate, LAZER abus guns and a lot more...! EDIT: Yeah I thought about the campaign CM, but those won't have any tactics (volley, defend, melee) and stuff, and they are also abstractVillagers so they would train one at a time too...thanks anyway
Edited by No_nickname, Nov 22 2009, 06:09 AM.
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| No_nickname | Nov 22 2009, 11:29 AM Post #168 |
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No_membertitle
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Sorry it's taking so long. Gonna upload any minute now ![]() K, here it is: Edited by No_nickname, Nov 22 2009, 12:10 PM.
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| SunnyDeeeee | Nov 22 2009, 12:17 PM Post #169 |
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H34d Nubc4k3
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OP will DL nao! |
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| No_nickname | Nov 22 2009, 12:28 PM Post #170 |
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No_membertitle
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Btw paste it in your Program files\Microsoft Games\Age of Empires III folder, not just in the data folder ![]() To switch to RE patch you simply rename the "units" folder that is now inside the art folder to anything else, and do what you usually do with the data\ files. IMO we should do a funpatch FFA today
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| DukeLeto | Nov 22 2009, 02:48 PM Post #171 |
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Refined Chaos
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Lol that would be uber OP! |
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| _Ha_Luke_331 | Nov 23 2009, 12:26 PM Post #172 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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I've just tried otto's and revolted with them, I have got to say:AWESOME! ![]() You did a great job Nick, the revolution changes are very nice! And the laser shooting abus combined with Spahi is OP
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| No_nickname | Nov 23 2009, 12:35 PM Post #173 |
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No_membertitle
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Thank you ![]()
I know
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| Lord_Sami | Nov 23 2009, 12:49 PM Post #174 |
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Recon King
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ABUS SHOOT LAZ0RZ!? Yeah goob job nick, and a big thanks for everyone who have been creating the patch (more or less) Too bad i can't come play with you this week, got too much school stuff to do :/ |
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| _Ha_Luke_331 | Nov 23 2009, 12:54 PM Post #175 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Yeah I think it's almost done. I just had one more idea, is it possible to give Spain access to the consulate? |
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| No_nickname | Nov 23 2009, 01:13 PM Post #176 |
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No_membertitle
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Well they can get the consulate building. The trickier part might be to give them access to anything in it...i guess it should be possible (in theory) but idk. |
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| No_nickname | Nov 23 2009, 01:19 PM Post #177 |
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No_membertitle
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What nations where you thinking they should be able to ally with? |
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| SunnyDeeeee | Nov 23 2009, 01:23 PM Post #178 |
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H34d Nubc4k3
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lol ha nub, why revolt, just spam industrial spahi from stable for 200 food each XD |
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| _Ha_Luke_331 | Nov 23 2009, 02:50 PM Post #179 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Spain! ^^ Japan would also a bit weird and Germany reduces cost of banner armies which would be difficult (impossible?) to let it work for Spain. That leaves us: - Russia - France - Dutch - Otto - Port - Brit I would go for: - France - Dutch - Otto - Russia
I wanted to test revolution. Btw, we should increase that cost a bit probably because 200 is the same price as a hussar. I would say we make them between 300 and 350 food (331 )
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| No_nickname | Nov 23 2009, 02:55 PM Post #180 |
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No_membertitle
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I'll mess around with the consulate and see what I can do ![]() 331 Food Spahi sounds good too
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| SunnyDeeeee | Nov 23 2009, 02:59 PM Post #181 |
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H34d Nubc4k3
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lool 331 food spahi OP! IMO 93 of each resource?
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| No_nickname | Nov 23 2009, 03:02 PM Post #182 |
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No_membertitle
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IMO just food for ultimate spam 1111 ![]() Oh and you made them 200 food sunil, thats even more OP
Edited by No_nickname, Nov 23 2009, 03:02 PM.
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| SunnyDeeeee | Nov 23 2009, 03:08 PM Post #183 |
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H34d Nubc4k3
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ya i know meant OP because of that special number
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| Lord_Sami | Nov 23 2009, 03:13 PM Post #184 |
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Recon King
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More like ruyters should cost 331 coin, but 0 food. |
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| _Ha_Luke_331 | Nov 23 2009, 03:39 PM Post #185 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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If they would train in batches of 5, yes. |
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| ĺ×ļ | Nov 23 2009, 03:40 PM Post #186 |
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China Lamer
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and just like how ckn should cost 1 food
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| SunnyDeeeee | Nov 23 2009, 04:04 PM Post #187 |
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H34d Nubc4k3
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CKN are already OP, legendary stats in colonial :/ |
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| DukeLeto | Nov 24 2009, 06:29 PM Post #188 |
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Refined Chaos
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Rofl that is lame
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| SunnyDeeeee | Nov 24 2009, 06:43 PM Post #189 |
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H34d Nubc4k3
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they probably will do 20 damage when FU w/ oldhan reforms 1111 that's OP, beats abus damage wise even rofl 111 |
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| DukeLeto | Nov 24 2009, 08:16 PM Post #190 |
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Refined Chaos
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21 |
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| CrazyCanadian | Nov 24 2009, 10:40 PM Post #191 |
Nub
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umm, you forgot one......Crazycanadian gets 100% handicap every game no matter what and each game he plays is still rated. there perfect |
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| SunnyDeeeee | Nov 24 2009, 11:06 PM Post #192 |
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H34d Nubc4k3
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Taunt 2 |
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| DukeLeto | Nov 24 2009, 11:52 PM Post #193 |
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Refined Chaos
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Nah give negative handicap to demonstrate nubness IMO. |
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| _Ha_Luke_331 | Nov 25 2009, 03:17 AM Post #194 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Nah, we can give him that, it's not like he will own us with 100% handicap. In fact he'll need if he doesn't want to be out in 6 min. :p |
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| No_nickname | Nov 25 2009, 12:59 PM Post #195 |
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No_membertitle
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Since Spain cant get export, should they pay with gold or another resource at the consulate, or get it for free? (OP )
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| SunnyDeeeee | Nov 25 2009, 01:01 PM Post #196 |
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H34d Nubc4k3
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free!111 |
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| _Ha_Luke_331 | Nov 25 2009, 01:32 PM Post #197 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Gold makes the most sense I guess. |
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| No_nickname | Nov 25 2009, 04:03 PM Post #198 |
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No_membertitle
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Ok. I will publish the next update tomorrow
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| Kyle | Nov 25 2009, 04:52 PM Post #199 |
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Something witty/random goes here
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IS it possible to give falcs a hand attack? |
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| ĺ×ļ | Nov 25 2009, 07:14 PM Post #200 |
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China Lamer
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lol moar suggestions! -mahout and howdah elephant attack and hp doubled, cost doubled as well and mahout gains x2 vs abstract cav -explorer gets +400% hp and crackshot attack in age 2 -rodelero gets x3 vs HI -advanced hot air balloon gets bomb attack that does 3000 siege damage (try using japan monk sabotage) |
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Funpatch_22_11.zip (1.24 MB)
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9:09 AM Jul 11