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| TE FUNPATCH Modding/Discussion/Suggestion thread; Cool FP | |
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| Tweet Topic Started: Nov 11 2009, 11:07 AM (25,488 Views) | |
| KAPOW! | May 3 2011, 01:06 AM Post #1651 |
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something like an alpha male unit make whales be fishing boats so that whales gather from other whales to gain coin add crocodiles as other water units or make whale like heavy and powerful but slow ships. Add flying units or smt too
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| igelkotten | May 3 2011, 01:03 PM Post #1652 |
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Corporal
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=( forget haveing fishes as boats, make sealing trees and prob some fishes as water vills which makeing water buildings. and have no farms, have palm trees that the monkeys gather coconuts from. |
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| owns | May 3 2011, 01:22 PM Post #1653 |
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the OWNER
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i would say sharks warships and orkas fishing
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| igelkotten | May 5 2011, 11:37 AM Post #1654 |
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Corporal
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i think there should be a wandering tc and a flying dutchman Edited by igelkotten, May 5 2011, 11:47 AM.
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| No_nickname | May 5 2011, 11:51 AM Post #1655 |
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No_membertitle
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^Wandering TC was in the funp once but it was removed because some nubs though it was annoying. Flying Dutchman is already in the game
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| Mariomasta | May 5 2011, 08:48 PM Post #1656 |
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He didn't know it was in the game cuz it was in stealth mode |
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| igelkotten | May 6 2011, 10:45 AM Post #1657 |
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Corporal
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nick complete my spy civ, and give the monkeys some guns |
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| No_nickname | May 6 2011, 02:21 PM Post #1658 |
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No_membertitle
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You cant just give me an order like "complete my spy civ". Do you have any idea how much work that is? Seing as I'm pretty much the only one who has modded for a while now, it would require me to work many weeks or even months if I'm supposed to make that alone. Theres a reason why it took SEVERAL YEARS for a TEAM of like 90 PEOPLE to make this game.. If you want a spy civ, make your own spy civ. If you want to suggest a new civ idea then at least give a detailed description of its different units, buildings and unique aspects. Put some work into it and maybe somebody who knows how to make it will put some work into it as well. I would highly appreciate if somebody else could help with modding after I have uploaded the newest update. The newest update should be finished sometime before June and will include an alpha version of the animal civ. Ive made an image showing the current tech tree for the animal civ. I went with the no aging idea. Tell me what you think. ![]() Direct link to the image: http://i743.photobucket.com/albums/xx76/No_nickname_AOE3/funpatchtechtree.png EDIT: seems like the image is too big for photobucket to be uploaded in the right size..anyone know where else I can upload it? Edited by No_nickname, May 6 2011, 06:54 PM.
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| SunnyDeeeee | May 6 2011, 03:00 PM Post #1659 |
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H34d Nubc4k3
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will it fit as an attachment with your post? |
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| No_nickname | May 6 2011, 04:03 PM Post #1660 |
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No_membertitle
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Lets see. Yes, it does. Thanks
Edited by No_nickname, May 7 2011, 05:30 AM.
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| DukeLeto | May 7 2011, 01:35 AM Post #1661 |
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Refined Chaos
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That looks amazing, if you can get something done like that it would be pretty cool. I think it's impressive we(really just you) have gotten this far with the FP, I am looking forward to making an army of Elder Meese. |
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| _Ha_Luke_331 | May 8 2011, 06:32 AM Post #1662 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Nick, I definitely want to help you! Are there things I can do now? |
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| No_nickname | May 8 2011, 07:41 AM Post #1663 |
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No_membertitle
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Actually I guess I could just upload what I've made so far. Several people can work on a civ ![]() Download: http://www.gamefront.com/files/20312357/Funpatch.zip
Tell me if I forgot any files, I think everything should be there though. EDIT: looks like I forgot to save the readme file before adding it to the archive. This is what its supposed to say:
Edited by No_nickname, May 8 2011, 07:50 AM.
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| owns | May 8 2011, 07:58 AM Post #1664 |
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the OWNER
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about stagecoach kills all, it isnt very logical that it has arena damage. you wouldnt die if stand near it, maybe we can do something else with stagecoach, like if you upgrade to stage the resc you get from it will be bigger or just a little damage |
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| bpdscolony | May 8 2011, 11:48 AM Post #1665 |
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Ik ben mario stoned
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Give coach 1 area damage, just pretend it has spiked axles or something
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| _Ha_Luke_331 | May 8 2011, 04:07 PM Post #1666 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Nice changes Nick! I lol'ed at this:
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| Stephennn | May 9 2011, 07:17 AM Post #1667 |
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Corporal
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Breed ditisspartaes. Breed |
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| bpdscolony | May 9 2011, 07:34 AM Post #1668 |
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Ik ben mario stoned
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Haha, what is the animal explorer btw? Grizzly bear? |
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| SunnyDeeeee | May 9 2011, 07:46 PM Post #1669 |
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H34d Nubc4k3
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a duck!!!
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| igelkotten | May 12 2011, 10:32 AM Post #1670 |
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Corporal
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=O sry nick for gave u an "order" =/ didnt know it where that much work though, btw cant u make moving trees thats invissible on map for the animal civ? |
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| igelkotten | May 20 2011, 07:34 AM Post #1671 |
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Corporal
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have an epic idea! theres a game called napoleonic era, sweden is in that game. if we just could dl the game and look for those code things and copy it to fp and just mod the swe civ? have an epic idea! theres a game called napoleonic era, sweden is in that game. if we just could dl the game and look for those code things and copy it to fp and just mod the swe civ? Edited by igelkotten, May 20 2011, 07:35 AM.
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| igelkotten | Jun 8 2011, 09:02 AM Post #1672 |
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Corporal
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do that racer moose nick should be soooo OP or try to make a upgrade!! that makes the usual mooses to great mooses than elder mooses than racer mooses or something Edited by igelkotten, Jun 8 2011, 09:07 AM.
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| No_nickname | Oct 8 2011, 05:03 PM Post #1673 |
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No_membertitle
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bump We need to play this more (and maybe even finish it, although I kind of view this as a forever ongoing project at this point) |
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| _Ha_Luke_331 | Oct 8 2011, 05:20 PM Post #1674 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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I can't help until my comp is fixed in 1 or 2 weeks |
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| musketeer925 | Oct 8 2011, 05:40 PM Post #1675 |
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Corporal
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I can help with whatever when I find time. |
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animal_civ_techtree.png (134.85 KB)

9:06 AM Jul 11