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| TE FUNPATCH Modding/Discussion/Suggestion thread; Cool FP | |
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| Tweet Topic Started: Nov 11 2009, 11:07 AM (25,498 Views) | |
| KAPOW! | May 1 2010, 01:45 AM Post #1201 |
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k guys, I dled it and played as dutch I lol'd constantly, gj guys When I get more recent version ill mess around with the stringtable for a while. Edited by KAPOW!, May 1 2010, 01:46 AM.
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| _Ha_Luke_331 | May 1 2010, 03:06 AM Post #1202 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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We already did a lot of changes to the stringtable, I think it's more than enough. |
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| KAPOW! | May 1 2010, 03:48 AM Post #1203 |
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not enough
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| _Ha_Luke_331 | May 1 2010, 04:05 AM Post #1204 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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You can change some mercs that we haven't touched already, like:
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| KAPOW! | May 1 2010, 05:43 AM Post #1205 |
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lol but a) I cant get most recent version cause filefront is down and b) I can really only change numbers atm ![]() |
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| No_nickname | May 1 2010, 06:58 AM Post #1206 |
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No_membertitle
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More hitpoints, less speed IMO. This will make them more realistic with all the armor they are wearing ![]() This is definately needed. Hmmm...maybe we can let them farm in age4+ or something so they are good lategame too? Haha xD Also I think we should do something with Lil' Bombards. EDIT: btw I hope somebody has the most recent version saved on their comp...cause I don't (new comp). Edited by No_nickname, May 1 2010, 07:01 AM.
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| Mariomasta | May 1 2010, 08:00 AM Post #1207 |
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The good dont, wasnt pertaining to your diabetes. It was to this
I dont even se how that would apply with your diabetes tbh
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| KAPOW! | May 1 2010, 08:15 AM Post #1208 |
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![]() stay on topic mario. Funpatch is being a tool and filefront has crashed -.- |
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| _Ha_Luke_331 | May 1 2010, 08:52 AM Post #1209 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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I have it ![]()
Good one.
True, any ideas? |
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| Mariomasta | May 1 2010, 09:24 AM Post #1210 |
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Make little bombards iro warchief imo
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| SunnyDeeeee | May 1 2010, 12:39 PM Post #1211 |
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H34d Nubc4k3
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well then i guess you can just brainstorm until you DL it and then once you DL it you can playtest for bugs
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| No_nickname | May 1 2010, 02:25 PM Post #1212 |
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No_membertitle
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That would actually be kinda funny if a civ had a cannon as their explorer lol. Also if Prawny can't mod right now I think I'll do a little. Flamethrower highlanders sound so OP! ![]() EDIT: hmm Luke can you reupload it to filefront/upload somewhere else? Filefront is being nuuubbbb
Edited by No_nickname, May 1 2010, 02:30 PM.
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| Mariomasta | May 1 2010, 04:13 PM Post #1213 |
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Make them have like 6.5 speed
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| _Ha_Luke_331 | May 1 2010, 04:37 PM Post #1214 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Ok here it is again: Latest version EDIT: I have a problem Nick, I hope you can help. I wanted to give Spain a building that would work like the Golden Pavilion wonder for Japan but then with different bonuses. So you could set it to 10% more rods attack, or 20% more hussar hp, 15% more falc speed etc. I chose the SPCFortcenter for this building, and I can vills let it build (which was a pain btw, it wanted to build a wall first :S ). I then let the building use the goldenpavilion.tactics just to see if it works and unfortunately it didn't. I then copied almost the whole proto thing from the golden pavilion and that didn't work either, the vills started to build but the building gained no hp. So I removed the AbstractWonder and now the vills can build the thing again. But the buttons don't show up. The first bonus does work however, but you can switch it to the other ones not even with hot keys. So do you have any idea how to fix it? BTW, I gave the building also to Japan to see if it would work there, but it didn't. Edited by _Ha_Luke_331, May 1 2010, 04:51 PM.
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| No_nickname | May 1 2010, 04:43 PM Post #1215 |
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No_membertitle
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Thx ![]() Hmmm...I'll look into it. Just have to look at the proto etc. Also would you mind posting the proto code of the new building you made? Edited by No_nickname, May 1 2010, 04:54 PM.
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| _Ha_Luke_331 | May 1 2010, 04:59 PM Post #1216 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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This is in the proto, I also added a line the techtree under Age0Spanish.
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| No_nickname | May 1 2010, 05:02 PM Post #1217 |
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No_membertitle
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Hmm this might be hardcoded...I know you can't make another building that acts like a factory so maybe this is something similiar :S |
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| _Ha_Luke_331 | May 1 2010, 05:09 PM Post #1218 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Hmm, that would suck. I'll post it at HG, maybe someone there already tried it out. |
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| No_nickname | May 1 2010, 05:12 PM Post #1219 |
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No_membertitle
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K. I'll try to do it myself a bit later, incase you missed something...but my best guess is that this is hardcoded (can't see anything wrong in your code). |
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| No_nickname | May 1 2010, 06:54 PM Post #1220 |
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No_membertitle
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Nvm I'm not making anything after all
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| KAPOW! | May 1 2010, 07:08 PM Post #1221 |
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so er... where do I put it? |
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| SunnyDeeeee | May 1 2010, 07:25 PM Post #1222 |
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H34d Nubc4k3
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put the files? Make sure you back up your original data/art folders and are on regular RE patch. Then you can just copy/paste the art/data folders in ha_luke's files in there and overwrite any files that are in conflict. When you want to revert just delete your art/data folders and copy/paste in your original back up art/data folders. Also make sure to keep track of any changes you make in the funpatch.txt file. |
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| KAPOW! | May 1 2010, 07:30 PM Post #1223 |
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cool, mod time ![]() TO make it spew flames (highlander) do I change musket tactics to flamethrower tactics, or change invisible projectile to something else? Edited by KAPOW!, May 1 2010, 07:48 PM.
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| _Ha_Luke_331 | May 2 2010, 03:42 AM Post #1224 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Extract and rename the musket tactics and make the changes in that file. |
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| KAPOW! | May 3 2010, 01:23 AM Post #1225 |
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where would you find musket tactics? |
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| superayush | May 3 2010, 03:20 AM Post #1226 |
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GENERAL
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http://en.wikipedia.org/wiki/Musket 4th article it has the tactics about musket kapow Edited by superayush, May 3 2010, 03:21 AM.
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| _Ha_Luke_331 | May 3 2010, 04:49 AM Post #1227 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Download AoE3Ed here This is needed to open the data.bar files. With every expansion a new data.bar is added, data2 in TWC and data3 in TAD. The ones with a P are from patches. Always start looking in the newest Data.bar, so start by looking in DataPY.bar. If the file isn't there look in Data3.bar, and so on. Extract the file that you need and use the fileconverter (is included with aoe3ed). Rename the file to musket1.tactics for example (no .xml or .txt or something), change the name in the protoy accordingly. Place the file in the tactics folder. Then look at the tactics file of the flamethrower (no need to extract it, just preview it in aoe3ed) and copy the necessary things into your new tactics file. Save it, test it.
I think you misunderstood him
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| KAPOW! | May 4 2010, 01:08 AM Post #1228 |
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oh you answered my question. tty what about making jaegars hunt???? making them build dont you copy abstract villager and all the buildable objects? Edited by KAPOW!, May 4 2010, 01:09 AM.
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| Mariomasta | May 4 2010, 05:49 AM Post #1229 |
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If you dont know how to do something and have to ask, why can't Luke just do this? You can get some easier stuff. |
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| _Ha_Luke_331 | May 4 2010, 08:45 AM Post #1230 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Well most of the easy stuff is already done, because we also like to do the easy stuff ![]() But this is a good way for him to learn some new stuff, with this knowledge he will be able to do a lot of things. Btw, didn't you also want to learn how to mod?
I don't know exactly what to do, just try stuff. Look at villagers and colonial militia (of course in the FP files) and try to understand how they work. |
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| SunnyDeeeee | May 4 2010, 01:50 PM Post #1231 |
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H34d Nubc4k3
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lulz i did the easy stuff already men!111 luke does hard stuff and nickname does uber hard stuff 21
Edited by SunnyDeeeee, May 4 2010, 01:51 PM.
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| Mariomasta | May 4 2010, 02:30 PM Post #1232 |
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And I do nothing . I wanted to learn to mod/make RMS, but its hard. Unless someone is willing to donate some of their time to try and teach me, I don't think ill be willing to learn any time soon, at least until I take computer programming in Summer
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| ĺ×ļ | May 4 2010, 02:40 PM Post #1233 |
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China Lamer
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Hey Prawny I suggested that idea like a year ago, along with all the other merc suggestions If it's impossible to have them hunt without them losing formation buttons then just give them a food trickle |
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| No_nickname | May 4 2010, 04:15 PM Post #1234 |
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No_membertitle
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They can use formations as long as they can't gather wood - for some reason those two don't fit together well
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| superayush | May 5 2010, 03:29 AM Post #1235 |
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can give settlers an option of horse upgrade so they ride horses?(ie:are faster ) |
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| Mariomasta | May 6 2010, 06:38 AM Post #1236 |
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Thats what SW are for |
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| superayush | May 7 2010, 03:24 AM Post #1237 |
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but :- 1)SW rrides DONKEY not horse 2)speed is still not affected |
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| KAPOW! | May 7 2010, 04:01 AM Post #1238 |
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lol im like sunil, I do basics
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| Mariomasta | May 7 2010, 06:16 AM Post #1239 |
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Lol SW speed is ridiculous in Funpatch... |
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| superayush | May 10 2010, 03:30 AM Post #1240 |
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GENERAL
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sadly aoe3<all modern games(cod 6,moh2010,prince of persia,battlefield,assasain creed etc) reason:ducking microsoft had closed ES and now there seems no chances of aoe 4 in short aoe....is gonna be R.I.P.
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| Mariomasta | May 10 2010, 06:18 AM Post #1241 |
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k AoE is better than most of the games you said there. And its hard to compare cuz they are different genres. And there will be a new game, but if it will fail or not, or if it'll be AoE4 is up to RE |
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| KAPOW! | May 13 2010, 01:15 AM Post #1242 |
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tactics are confusing as portugeuse |
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| SunnyDeeeee | May 13 2010, 02:10 AM Post #1243 |
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H34d Nubc4k3
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ya, i'm not very comfortable with tactics folder either, like sticking to proto techtree and stringtable most ![]() and superayush there definitely will eventually be a continuation of age of empires (or AoM perhaps). Just because microsoft closed ES, RE still can make a new game (there is a relatively decent chance that they may already be working on a new aoe already) |
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| _Ha_Luke_331 | May 13 2010, 02:27 AM Post #1244 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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How so? |
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| ĺ×ļ | May 13 2010, 07:15 AM Post #1245 |
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China Lamer
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well because playing as ports requires very good macro and micro skills since you have a slow start and have to defend most of the game
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| Mariomasta | May 13 2010, 02:36 PM Post #1246 |
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+1, them ports hard! |
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| KAPOW! | May 14 2010, 05:20 AM Post #1247 |
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tactics is hard cause theres random symbols everywhere... |
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| Mariomasta | May 14 2010, 06:43 AM Post #1248 |
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l2read random symbols |
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| No_nickname | May 14 2010, 07:08 AM Post #1249 |
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No_membertitle
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Random symbols? What are you talking about? Screenshot pls. |
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| Mariomasta | May 14 2010, 02:30 PM Post #1250 |
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¸ØÔˆÅÓSJNÓı˜Ô¨ÍıÔÅıÓ˜ŒÂ⁄°€¨°‡·OL„ÔÓ˜ÔÒňŒBı˜ hth |
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