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TE FUNPATCH Modding/Discussion/Suggestion thread; Cool FP
Topic Started: Nov 11 2009, 11:07 AM (25,500 Views)
Mariomasta
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hmm some other ideas. Oh and no strategical tech bull imo, have it available though UC, and replace the portugeusety ones like the port farm upgrade.

Russia: can build groups of 20 strelets, 10 musks, 8 halbs, etc, but price is increased by 1.1x, so a batch of strelets will now cost 1045 res. Or, batches reduced to 8 strelets, 4 musks, and 3 halbs, but price reduced to .8. So a batch of 8 strelets is 304 res

Ports: villager limit up by 10, but total pop reduced by 5.

Sioux: walls made buildable, but teepees receive a nerf (so no uber turtling, and making them viable late game)

India: all units autoupgrade, but train time increase substantially

Germany: Settler wagons receive war wagon stats (the villager cards still affecting them) but gather rate reduced to that of a standard villager, similar to CdB transformation

Japan: Shrine cost reduced to 200, and indestructible, but gathers at half speed
Shrine speed increased to 1, number of animals it can attract increased by 1 (toshuga by 2), but hp reduced to 500 (toshuga remains the same)

France: already has

Brits: rockets gain a mortar attack, but normal attack reduced.





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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Hmm, battle.xml is not in the latest FP. This means trample damage is still damaging the unit itself.

The changed mutlipliers are there in the protoy, so that's changed. But someone forgot to put the battle file in an update. (I hope we don't have more of those errors)
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No_nickname
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No_membertitle
I dont think anyone changed it since the trample change, so we can still just use that one ;)
Edited by No_nickname, Apr 6 2010, 08:52 AM.
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No_nickname
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No_membertitle
RE/Microsoft would be stupid not to make another AOE game.

Anyway, back on topic guise :)
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owns
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the OWNER
lwe should make a hand cav that owns all HI but they get killed by long ranged inf :P
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Mariomasta
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That would be retarded
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DukeLeto
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Refined Chaos
That would be amazing IMO, would force you to think more lol :D
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Sounds fun to me :)
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MidlifeChaplin
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Conscript
it would force you to not just make HI or LI
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No_nickname
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No_membertitle
Sounds fun :P
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Mariomasta
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IMO we should have a ranged cav that rapes in both melee and range.
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ĺ×ļ
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China Lamer
like yojimbo?
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Mariomasta
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yojimbo have a good melee attack? Hmm I rarely very play japs, so ive never tried yojimbo melee.
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SunnyDeeeee
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H34d Nubc4k3
ya, they have melee attack that does splash damage i think
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Mariomasta
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in this patch or all patches?
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SunnyDeeeee
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H34d Nubc4k3
all patches
Edited by SunnyDeeeee, Apr 12 2010, 03:05 PM.
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Mariomasta
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Well as I was saying on patch, how about dopples increase speed with each ageup, or each upgrade. So vet gives +.5, guard+.5, and imp +.5?
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No_nickname
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No_membertitle
^^ Lol, that would be OP on Andes :P
Edited by No_nickname, Apr 12 2010, 04:42 PM.
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Mariomasta
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Lot of things are OP in andes anyways, since it is a flawed map (but fun) cause of the natives. Besides dont you all use great lamage, so I dont really see how you can target something because of one map (like saying some strats are OP at amazonia, ofc there are)? And dopples need something interesting, not much has changed between RE and as of now (if anything idk, we need a full patchnotes nubz, seriously...)

Its so annoying not knowing half the things that have been changed, and no1 feels like memorizing 20+ pages of pure changes, partly cuz we have to sift through the pages, and because many things have been changed over the course of the patch.
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SunnyDeeeee
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H34d Nubc4k3
well dopples can be transported in fast WW so I guess that's an indirect speed boost xD
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Speedy dopples are already OP on RE, so they will fit in pretty nicely.

I don't think it's fun or original to give dopples a speed boost.
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Mariomasta
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But how bout reg dopples. They still take a while to get to full boosts, and without the full boosts I dont think hey will be useful at all, especially considering now RI will like 1 hit kill them :/
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Maybe we can make it easier for them to unlock the boosts.

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No_nickname
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No_membertitle
Give dopples a ranged attack IMO :P
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Mariomasta
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OP! Like similar to meteor hammers, hit at like 5 range or so, and as melee
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No_nickname
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No_membertitle
Lol nice. IMO either that or just some sort of rifle xD
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Mariomasta
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No stick with the meteor hammer attack. Rifles are lame and already in the game. But a AoE ranged melee unit isnt :P
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No_nickname
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No_membertitle
K, sounds good.

Also we should make dopples able to use that roundhouse kick attack animation :P (like samurai)
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SunnyDeeeee
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H34d Nubc4k3
rofl
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Mariomasta
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Sams already have roundhouse kick. why go original, just keep standard attack and make range
Edited by Mariomasta, Apr 15 2010, 02:39 PM.
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No_nickname
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No_membertitle
Why not? Dopples spinning around kicking their enemies sounds fun to me :P

Not that it will affect the game anyway (except making it look more hilarious).

EDIT: and we can add the range to their attack ofc ;)
Edited by No_nickname, Apr 15 2010, 04:19 PM.
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
We should do both, it would look totally awesome!
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DukeLeto
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Refined Chaos
I agree.
Now get out there and mod it!
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Mariomasta
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Well if you want hilarious imo we need a cav unit that moves uber slowly :P . It would be fun to watch guys on horseback travel at 3 speed ;)
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superayush
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GENERAL
also increase dopples area damage to 3? and samurais to 2? its funpatch after all ;)
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
I will see what I can do if later today my hangover isn't so bad anymore.
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Mariomasta
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IMO dopples should also do area damage to buildings close in proximity :P.

But super I think range and that would be a bit overkill

So stick with roundhouse and ranged attack, and maybe proximity building AoE
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ĺ×ļ
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China Lamer
They already do
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KAPOW!
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Scenario Designer God
superayush
Apr 3 2010, 12:07 AM
Quote:
 
The great bombard changes sound fun, but remember that they now fire sheep, not cannon balls and I don't think we should change that

1)incendiary sheep(meaning a sheep who is filled with explosives)-makes sheep explode on contact with enemy ie splash damage increase to 10 or something but ROF to 10 ie 1 shot in 10 seconds
2)light sheeps-reduces time of firing likes ROF maybe 3 but reduces damage aswell (damage maybe 200 or 100?)
now ok sunil? :P

also pls think about other civs aswell
NOOO It should be super sheep (worms ripoff)
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Purno
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Nub
So, this is a FUNpatch? Does it have silly things?

How do I use it? :>
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_Ha_Luke_331
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F41l3d t0 j01n 1s my m1ddl3 n4m3
Quote:
 
Does it have silly things?


Yeah baby, yeah! [/Austin Powers voice]

Check this out

We have balloons throwing grenades, moving shrines (including hunts), abus that fire lazors, Russia that can build Rhino's, über-fast coyoterunners/puma spearman/settler wagons, flying Ruyters, a whole new flying class, machinegunners and more :D

If want to see a video of it, look here.

If you want to try it out yourself, go here and follow every step carefully.
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Purno
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Nub
Cool, do you guys play frequently with it? :>
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SunnyDeeeee
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H34d Nubc4k3
um not so frequently, but usually can switch patches pretty quickly so not a huge deal
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Purno
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Nub
Cool :)

Apart from the chatbox, is there another place you hang out chatting? (the chatbox doesn't really like me)
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Mariomasta
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Uhh, AS/AoE3h for allot of us. then ofc actual game
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Purno
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Nub
Mariomasta
Apr 19 2010, 06:50 AM
Uhh, AS/AoE3h for allot of us. then ofc actual game
What's AS?
AoE3H has a chat room? :o
Ingame clan chat looks pretty empty, and I don't have permission to type anything there (I might even not have permission to see chat, which could explain its emptiness, but I can't check that).
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No_nickname
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No_membertitle
Quote:
 
What's AS?
http://www.agesanctuary.com/
Quote:
 
AoE3H has a chat room? :o
Nope.
Quote:
 
Ingame clan chat looks pretty empty, and I don't have permission to type anything there (I might even not have permission to see chat, which could explain its emptiness, but I can't check that).
You cant use the clan chat box before you are promoted to member (you are applicant right now).
But nobody uses it anyway lol, except for some random quacking (literally :P ).
Edited by No_nickname, Apr 19 2010, 10:19 AM.
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Mariomasta
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Nub wheres the puzzle?
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SunnyDeeeee
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H34d Nubc4k3
what issues is the chatbox giving you purno? It should work
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No_nickname
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No_membertitle
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Nub wheres the puzzle?

The one in my sig? I had to remove it because the stupid sig limit wouldn't let me edit my sig without going back below the limit (some nub mod reset it after I had added the puzzle to my sig :P ).
Edited by No_nickname, Apr 19 2010, 02:47 PM.
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