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| TE FUNPATCH Modding/Discussion/Suggestion thread; Cool FP | |
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| Tweet Topic Started: Nov 11 2009, 11:07 AM (25,505 Views) | |
| SunnyDeeeee | Feb 9 2010, 01:30 AM Post #851 |
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H34d Nubc4k3
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and ofcourse " i haev streagety for the ductch" for dutch explorer
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| _Ha_Luke_331 | Feb 9 2010, 04:40 AM Post #852 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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The Dutch explorer should say something like this: Ha_Luke > you, he kept me alive! Chinese Monk: How could you let me get killed nub? I'm OP French: I don't want to live without females. British: Damn, I'm dead. Now I can't kill Zee Germans anymore. Spanish: Tres cervezas, por favor India: I'm with stupid. Japan: Screw you guys, I'm going home._______________ Damn, too late. Otto: I wasn't finished with my Döner kebab yet ![]() Russia: I feel cold. I need vodka. Edited by _Ha_Luke_331, Feb 9 2010, 04:41 AM.
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| owns | Feb 9 2010, 10:47 AM Post #853 |
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the OWNER
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naise
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| SunnyDeeeee | Feb 9 2010, 02:49 PM Post #854 |
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H34d Nubc4k3
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ha nub do you think those texts are just in the string table like the treasure names?? If so I'll modify them after nickname finishes his update |
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| _Ha_Luke_331 | Feb 9 2010, 03:11 PM Post #855 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Yeah Sungirl, I think they should be in the stringtable |
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| lokomaniaco | Feb 9 2010, 03:20 PM Post #856 |
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nub
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Maybe Iro WC can say something like: How will I siege lame now ? |
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| SunnyDeeeee | Feb 9 2010, 05:49 PM Post #857 |
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H34d Nubc4k3
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dw, i'll think of OP things for them to say
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| SunnyDeeeee | Feb 9 2010, 05:59 PM Post #858 |
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H34d Nubc4k3
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ah kewl i found them in that, will change later on so just posting it here as a reminder ![]() asians
euros
guise, do the native warchiefs say things when dead? Because I can't find sayings by them in the stringtable
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| ĺ×ļ | Feb 9 2010, 06:49 PM Post #859 |
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China Lamer
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They say the same as euros |
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| SunnyDeeeee | Feb 9 2010, 07:14 PM Post #860 |
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H34d Nubc4k3
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ah ok, then we're good
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| Veliem | Feb 9 2010, 07:26 PM Post #861 |
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Unregistered
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i haven't really see explorer saying anything when they die. Does it always activate?
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| SunnyDeeeee | Feb 9 2010, 07:37 PM Post #862 |
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H34d Nubc4k3
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hmm ya usually when an explorer is lying around dead there is a text box next to him saying things, you may have to enable it in options though, not quite sure |
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| veliem | Feb 9 2010, 09:24 PM Post #863 |
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Unregistered
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OOHHHHHH that. I NEVER bother reading it lol. I have better things to do than read what dead dude is saying. Unless it is after the first minute or two of game and before i hit age 3 |
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| KAPOW! | Feb 10 2010, 03:01 AM Post #864 |
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WHat about 1 saying.. AAAH portugeuse you got me... |
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| No_nickname | Feb 10 2010, 10:31 AM Post #865 |
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No_membertitle
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Sorry I'm using so much time on the update...my teachers sux at co-operating when planning so I have loads of tests and assignments this week ![]() I'll try to get it done by saturday though (lol)
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| lokomaniaco | Feb 10 2010, 10:51 AM Post #866 |
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nub
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It seems that all Euro explorers and Wc will have to say the same thing ... |
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| No_nickname | Feb 10 2010, 12:48 PM Post #867 |
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No_membertitle
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You can make new stringtable entries
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| lokomaniaco | Feb 10 2010, 01:24 PM Post #868 |
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nub
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How do you do that ? |
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| No_nickname | Feb 10 2010, 01:48 PM Post #869 |
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No_membertitle
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Copy an existing one and paste it at the bottom of the file. Change the number in the tag to one more than the latest entry. Change the string to what you want. Done
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| lokomaniaco | Feb 11 2010, 11:59 AM Post #870 |
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nub
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k but you don't have like Dutch explorer and German Explorer entry ... You have onw for all explorers and WCs ... |
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| No_nickname | Feb 11 2010, 02:13 PM Post #871 |
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No_membertitle
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I think you can have special strings for different civs (look at herd animal string for example, where India and Japan sees a different text than the other civs when reading herd animal descriptions). |
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| lokomaniaco | Feb 11 2010, 02:38 PM Post #872 |
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nub
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Oh.... well thought. I hope it works |
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| SunnyDeeeee | Feb 11 2010, 02:42 PM Post #873 |
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H34d Nubc4k3
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doesnt matter IMO, can just have a funny epic one for euro/nats (perhaps "no flaem men!" or "OGM OGM WAHAHT A FUCAACKCIN NOUBBB WAHAHAHAHAH!" and asians can have other sayings :P) |
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| No_nickname | Feb 11 2010, 03:33 PM Post #874 |
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No_membertitle
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"No flaem men!" sounds good ![]() Also I think the Asian ones are different for India, Japan and China, so we definately can have seperate texts for them. Idk if its possible to seperate euro ones though. |
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| SunnyDeeeee | Feb 11 2010, 03:37 PM Post #875 |
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H34d Nubc4k3
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ya asians have different ones, read mai above post
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| Mariomasta | Feb 12 2010, 11:11 AM Post #876 |
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Nice
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| No_nickname | Feb 14 2010, 10:30 AM Post #877 |
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No_membertitle
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Updaet taim! ![]() http://www.filefront.com/15583397/Funpatch_14_02_2010.zip Btw I think there are some bugs in here...but this update spanned over so many days that I sort of lost track of some things . Anyway, here are the changes:
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| Mariomasta | Feb 14 2010, 11:39 AM Post #878 |
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Nice
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| _Ha_Luke_331 | Feb 14 2010, 12:24 PM Post #879 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Good job! |
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| SunnyDeeeee | Feb 14 2010, 12:28 PM Post #880 |
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H34d Nubc4k3
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I ♥ nickname
lol interesting, however i don't think it makes a difference since the highest multiplier is taken, they don't add the HI and the RC multiplier together
Edited by SunnyDeeeee, Feb 14 2010, 12:32 PM.
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| _Ha_Luke_331 | Feb 14 2010, 01:04 PM Post #881 |
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F41l3d t0 j01n 1s my m1ddl3 n4m3
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Actually both are taken, just like with Asian cav which have a bonus vs infantry (positive) and heavy infantry (negative). If you add the bonuses together the cav does normal damage against HI. |
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| No_nickname | Feb 14 2010, 01:08 PM Post #882 |
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No_membertitle
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So *RI really will do 4x vs ashigaru? |
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| SunnyDeeeee | Feb 14 2010, 01:14 PM Post #883 |
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H34d Nubc4k3
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no, it will just do the damage from the highest multiplier to the ashi |
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| SunnyDeeeee | Feb 14 2010, 01:15 PM Post #884 |
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H34d Nubc4k3
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i'll go ahead and change the explorer death messages lol |
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| No_nickname | Feb 14 2010, 01:24 PM Post #885 |
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No_membertitle
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Damn forgot to include the art folder in my upload...here is a new correct one ![]() http://www.filefront.com/15584891/Funpatch_14_02_2010.zip |
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| Veliem | Feb 14 2010, 01:28 PM Post #886 |
1x1
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i don't think brit with 25 manor is a good idea. the house bb how give 50 villagers? and houses give them 50 villager total when making house? isn't that a bit overboard? So like if you build all25 house by age 4 and use the bb, you would have OVERthe villager limit for sure for britain. i would estimate to about 120-130? unless it cap out at 99 or 100 or w/e the limit is. And cool you use my planes ideas ![]() and yes you miss a few glitches that i mention earlier, unless it was fixed already and wasn't in the change log - french special chruch grenadier card? - and i'm not sure if it is glitch or not, but i don't see the flying crow in the castle. - is the moving banks attacking yet? - turks house bb fixed? - oh yeah, not sure if you guys meant for this to happen or not, but pet obtain from treasure keep the "sioux pet stats and pop" - like i got a polar bear, and it stats went up from the guardian, and i hover over it and it cost 2 pop. and that is about all i could remember. I did post some more plane suggestions quite a few days ago, but it didn't look like anyone saw it. It was posted before the flying tapir post. why is japan keep getting nerf T_T also i think 40 shrine is too much to handle, instead of 40 shrine could you guys make like it like 20 that gather 2.2xfaster cost is 1.5xmore or something. or 30 shrine that gather 1.6x faster cost is 1.25 more? (the extra .2 and .1 gathering rate is to make up for the lost in "herded" animals) even though this isn't really related to funpatch, but if you guys have time, can you mess around and see i fyou can make asian AI make gates. I tend to play with ai with my friends and we enable it so they make wall, but for some reason the asians aren't making gates. Thanks in advance
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| SunnyDeeeee | Feb 14 2010, 01:29 PM Post #887 |
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H34d Nubc4k3
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you can't go over villager limit with manors though, ya it may give brits a super eco, we'll test that a bit |
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| No_nickname | Feb 14 2010, 01:36 PM Post #888 |
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No_membertitle
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| Veliem | Feb 14 2010, 01:46 PM Post #889 |
1x1
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Oh yeah for dutch revolt, is 1.75g/s the standard WITH the card (the one that increases coin production forgot the name sorry). If it is not, would it be better to make revolted dutch gather as much as a standard bank + card? And i just check the chinese castle again in age 4, and i don't see the flying crow. |
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| ĺ×ļ | Feb 14 2010, 02:22 PM Post #890 |
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China Lamer
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Usually the bonuses aren't added, they are multiplied. So for example naginatas do 1.5 vs inf and 0.66 vs heavy inf, and 1.5*0.66=1. So by giving ashis the light cav tag they will take 4x damage from skirms and with CIR that will increase to x6. |
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| SunnyDeeeee | Feb 14 2010, 02:25 PM Post #891 |
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H34d Nubc4k3
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are you sure about that 1x1??? For some reason I don't think that is correct |
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| ĺ×ļ | Feb 14 2010, 02:40 PM Post #892 |
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China Lamer
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Oh, also I've thought of some suggestions for new natives Canadians Units: -Hockey Player (sohei model, built limit 20) Cost: 40 f, 50c Speed: 4.5 HP: 150, 20% HR Attack: 20, x1.5 vs heavy inf -Cdb Techs: -Great White North: All unit LOS +8, speed+ 0.5 Cost: 100f 100g -British Support: Ships in 3 redcoats and one hussar for every 3 minutes the game has lasted, up to 30 mins (use consulate versions so they autoupgrade) Cost: 450 f 450 w 450 c -Metis leaders: All natives -10% cost and -25% train time Americans Units: Colonial militia (just the revolution ones, built limit 15) Techs: -Bush administration: Berry bush gathering rates +40% Cost: 100f 100w -Health Care reforms: Villagers gain +100% hp but -5% gather rates -Manifest Destiny: CM +10 build limit Spartans Units: -Spartan Hoplite (consulate tercio), built limit 5 Cost: 500f 500c HP: 400, 65% HR Speed: 5 Attack: 35, x3 vs cav, x2.3 vs light inf, x2 vs inf Techs: -DITISSPARTAA: Spartans gain an extra multiplier vs inf Cost: 200f, 200w -no flaem men: Your explorer gains the ability to call a 10 second ceasefire Cost: 500f 500w 500c -who wanne die next?: Hand infantry gain 20% attack and hp Cost: 800f 800c |
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| Veliem | Feb 14 2010, 03:43 PM Post #893 |
1x1
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Well from the other percentage stuff on aoe, percentages of stuff are multiply together and not added. Take AI on expert with 50% for example. They will gather 20x1.5x1.5 on crates. I believe this should apply to damage multiplier as well, NOT 100% sure since im too lazy to test it and give you feedback and i dont have the new update to check the damage received on those ashi.
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| SunnyDeeeee | Feb 14 2010, 04:23 PM Post #894 |
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H34d Nubc4k3
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hey nicknub, could you reupload the file or email it to me at crazylunatic111@gmail.com because there's something wrong with that file on filefront, it keeps giving me error messages when I try and DL the file while i'm able to DL the earlier version you just posted before...
Edited by SunnyDeeeee, Feb 14 2010, 04:25 PM.
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| No_nickname | Feb 14 2010, 04:51 PM Post #895 |
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No_membertitle
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K I'll reupload...2 secs ![]() K here it is: http://www.filefront.com/15586665/Funpatch_14_02_2010_WORK_FOR_DUCKING_DUCKS_SAKE.zip Btw I like those native suggestions 1x1. But one thing: You sure that won't be uber UP? I mean...they cost 1000 resources ![]() EDIT: Also: That tech needs an OP pic of Bush lool (and maybe the health reform thing can have a pic of Obama )
Edited by No_nickname, Feb 14 2010, 04:59 PM.
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| DukeLeto | Feb 14 2010, 05:15 PM Post #896 |
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Refined Chaos
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21
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| ĺ×ļ | Feb 14 2010, 05:18 PM Post #897 |
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China Lamer
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Increase hp to 550 and attack to 42 then ? |
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| Veliem | Feb 14 2010, 05:22 PM Post #898 |
1x1
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OOOO i think i know of an UBER OP pic of bush, i saw it earlier on a billboard LOL. let me find the link real quick... http://news.yahoo.com/nphotos/Most-Emailed-Photos/ss/1756;_ylt=Au3nAP6_kHESN9VK2.eyz2JsaMYA tell me what you think of that pic lol
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| ĺ×ļ | Feb 14 2010, 05:25 PM Post #899 |
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China Lamer
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OP |
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| No_nickname | Feb 14 2010, 05:26 PM Post #900 |
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No_membertitle
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lolYeah that sounds better
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