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Zen Paulin; NPC / Neutral
Topic Started: Apr 21 2012, 04:26 PM (221 Views)
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Codename: None
Full Name: Zen Paulin Etheria Shade
Age: 15
Birthday: Unknown
Ethnicity: Faerie. Classification : Angel/Fallen

Appearance
Height: 5'6"
Weight: 117lbs
Eye Color: Violet the left is speckled with gold.
Hair Color/Style: Sunset (red-gold), curly and long worn usually fastened with a gold pin, which can allow it to appear shorter than it is (it's waist length)
Body Type/Build: Athletic/Slim
Scars/Tattoos/Piercings: A faint scar on her right shoulder.
Super Suit: None
Regular Clothes: Hooded cloak (charcoal grey), dark red hunters pants, charcoal grey knee-high boots, crimson lawn shirt, a ring with an unknown stone set in. She has another similar outfit in dark blue and with a long-sleeved fitted shirt.
Picture:

Personality: Somewhat bitter, but more confused at the world than anything. She's very quiet and sof-spoken, very nervous and looks over her shoulder a lot (read: paranoid). She has a tendency to overreact, but has a kind heart. Holds a grudge.

Powers Has wings that appear on command and change appearance according to mood. Her ring allows control over the four main elements telepathically and somewhat linked to movement, and is able to turn into a sword of any of those elements, but not a normal one.
Swords:
Earth- A diamond zhamandao blade
Fire- A blade with no true form as currently it is mostly just concentrated fire. In size it is small and machete-like.
Air- dual tachi blades that send forces of air when swung in combat(currently just breezes)
Water- A thin rapier with a swept hilt in the italian fashion. Like water it's capable of changing from solid to fluid to yes even gas(don't ask why it's just possible). Every strike sends a chill through the stricken, for now it's just cold.

Element Powers:
Earth- For the moment she can telepathically move small pieces of earth like pebbles and rocks. She can grind them into sand. When in contact with the ground she can feel the vibrations in a 500 foot radius.
Fire- Fire control involves more speaking the language of fire. She can create small fireballs, but due to her inexperience throwing them long distances takes lots of concentration. She can heat things through her hands, nothing too hot but it helps when you're cold. When fire is already present she can control it to a degree, but once it leaves it's source she has to be careful or it will be able to escape her grasp.
Air- All about breath control. She must control her breathing to do anything with air. Little whirlwinds that disrupt leaves, breezes, let's her hold her breath for a while (record time 15 minutes), allows her to hear things from out of range if she concentrates on it, and helps her in her flying is her current extent.
Water- Movement is key. She can take moisture from things to get water from them (useful in dry climates), she can cool things down not quite to ice yet but enough to cool down a glass of water, she can however create fog quite well, she can move a small amount of water(1 quart) for the moment and make little waves in still water.
Origin: A faerie race created to be envoys to and messengers of the gods who were abandoned along with the earth. They named themselves the Fallen and accepted responsibility over the planet, but were nearly eradicated in a bloody coup by the rest of Faerie. She is the last of her race left on earth (the few others scattered around the universe were not on earth when it was abandoned and are stuck on various other planets).
Details: She is young and inexperienced, and was trained in a strange and unknown place she can no longer find, so from here on out she's on her own. Her control over elements is very basic and pretty shaky so she spends much time practicing. It's not strong enough yet to cause something major if she messes up, but she tries to be careful as much as possible.
Weaknesses: Iron, it burns the skin of any faerie on contact. It also causes a kind of sickness when surrounded by it (like in a large city with lots of it around) and can weaken glamour. Not big on sunlight as full exposure for an extended period of time can kill her.

Other Abilities: All faeries can glamour themselves to look different, however close observation can reveal a mistake (something that reveals who they are). For her it's her gold-speckled eye. Also it can be taken off by being rubbed with 4 leaf clovers. She can also glamour small things to look like something else.
She was trained in fighting and acrobatics.
Her persuasive eyes haven't been practiced much so she can only jedi mind trick normal humans.
She heals faster than a human and so can survive plenty of things that can kill one.

Father’s Name: Zephyr Paulin Kai
Mother’s Name: Justinia Paulin Leanana
Siblings: Unknown
Other Important Relatives: Unknown

History: Princess to a dead dynasty, she lost her family when she was 5 years old and raised/trained by an old family friend. The forest she was trained in was peaceful and helped her cope with much of the sadness. Having seen the slaughter, she still suffers from nightmares. During her training she was given the ring she now wears and adopted the history and name of her slain mother.
Upon reaching her 15th birthday, her teacher took her outside the home she had known. She was left in a strange ring of rocks and told to recite a spell. Once she finished she was no longer able to remember the location of her training grounds and now wanders the earth, knowing she's not supposed to go back.
And how she turns out will determine the future of her powers.

Misc. Neutral for now, but let's see which way sways her.
Likes: trees, berries, flying, the letter R
Dislikes: cities, iron, for the most part people
Favorite Food: ligon berries
Favorite Color: orange
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