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Mirage's Art Topic; Resurrected
Topic Started: Jun 20 2010, 01:03 AM (3,345 Views)
Mirage2777
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I am the one who knocks
So, I was considering making a Xer Team Banner for anybody that wanted to use one as a sort of practice.

I tested out a new style I've been wanting to try.

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I know that this style looks simpler than my normal ones, but I like it.
In my opinion, it looks crisp and clean. :)
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Zel
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Totally.

Looks pretty cool, though I prefer your regular ones.
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Baconboy
Momentai.
I like this better.
Married to Lyra <333 Jan 7th 2012............................................................................"I don't 'do' losing."
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Sarchabid
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The most delicious
Looks good, but is the white outline supposed to be around the sword?
PSN: Sarchabid | The Most Delicious Admin
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Mirage2777
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Sarchabid
Jun 22 2010, 08:29 PM
Looks good, but is the white outline supposed to be around the sword?
It's supposed to look kind of like puzzle pieces. The white is around everything. ^_^
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Xer
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Xer
Mirage2777
Jun 22 2010, 08:59 PM
Sarchabid
Jun 22 2010, 08:29 PM
Looks good, but is the white outline supposed to be around the sword?
It's supposed to look kind of like puzzle pieces. The white is around everything. ^_^
And that's why I said it looked half-assed. :P
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GameBoii64
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GameBoii64
Now that I look at it again I do see that puzzle effect,but at first I thought you were trying to make Metaknight coming from some kind of window,or out of the shadows hence the name ''Shadowxer.''

Also I thought the whiteness on the 2 parts that stick out were bad rendering.

Overall I think its pretty good though,it just takes some time to know what your seeing.
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Mirage2777
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I am the one who knocks
GameBoii64
Jun 23 2010, 12:38 AM
Now that I look at it again I do see that puzzle effect,but at first I thought you were trying to make Metaknight coming from some kind of window,or out of the shadows hence the name ''Shadowxer.''

Also I thought the whiteness on the 2 parts that stick out were bad rendering.

Overall I think its pretty good though,it just takes some time to know what your seeing.
How could I go from decent rendering, to terrible rendering?

@Xer - This image wasn't supposed to look rendered. That would ruin the effect I wanted.
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GameBoii64
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GameBoii64
Mirage2777
Jun 23 2010, 11:53 AM
GameBoii64
Jun 23 2010, 12:38 AM
Now that I look at it again I do see that puzzle effect,but at first I thought you were trying to make Metaknight coming from some kind of window,or out of the shadows hence the name ''Shadowxer.''

Also I thought the whiteness on the 2 parts that stick out were bad rendering.

Overall I think its pretty good though,it just takes some time to know what your seeing.
How could I go from decent render, to terrible rendering?

@Xer - This image wasn't supposed to look rendered. That would ruin the effect I wanted.
You could get lazy,or some parts were to hard.
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Mirage2777
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I am the one who knocks
GameBoii64
Jun 23 2010, 03:49 PM
Mirage2777
Jun 23 2010, 11:53 AM
GameBoii64
Jun 23 2010, 12:38 AM
Now that I look at it again I do see that puzzle effect,but at first I thought you were trying to make Metaknight coming from some kind of window,or out of the shadows hence the name ''Shadowxer.''

Also I thought the whiteness on the 2 parts that stick out were bad rendering.

Overall I think its pretty good though,it just takes some time to know what your seeing.
How could I go from decent render, to terrible rendering?

@Xer - This image wasn't supposed to look rendered. That would ruin the effect I wanted.
You could get lazy,or some parts were to hard.
But it's white. That's extremely easy to render.
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