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Omanyte; WIP IWP WIP
Topic Started: Sep 7 2008, 07:50 AM (1,651 Views)
Chris
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Abrasive Dick

Code:
 
Base Stats: Min- Min Max Max+
HP : - 35 -- xx--20 - 23--xx
Atk: - 40 -- 9---10 - 13--14
Def: - 100 -- 14--16 - 19--20
SpA: - 90 -- 13--15 - 18--19
SpD: - 55 -- 10--12 - 15--16
Spe: - 35 -- 9---9 - 13--14


Chris: Figure out HP Grass IVs and account for them.

[SET]
name: Rain Special Sweeper
move1: Surf
move2: Ice Beam
move3: Hidden Power Grass
move4: Rain Dance / Ancientpower
item: Life Orb
ability: Swift Swim
nature: Modest
evs: 36 Def / 200 SpA / 236 Spe
ivs: 27 HP / 30 Atk / 30 SpA

[SET COMMENTS]
<p>Omanyte is a force to be reckoned with in the Rain. Rain boosts his speed up to a decent 26, above anything without a Choice Scarf. Surf does good damage to most everything, threatening a 2HKO on Munchlax in the Rain. Ice Beam hits the odd Grass type or Dragon quite hard, while Hidden Power Grass stops Chinchou from walling you.</p>

<p>If you have Rain Dance support from your teammates, which you should, feel free to run Ancientpower. It'll stop Mantyke from walling you, though the hax effect if it happens pretty much means "good game" for the opponent. Otherwise, Rain Dance in the last slot lets Omanyte set himself up. A low HP IV minimizes Life Orb recoil to 1 HP.</p>

[SET]
name: Choice Specs
move1: Surf / Hydro Pump
move2: Ice Beam
move3: Hidden Power Grass
move4: Ancientpower / Wring Out
item: Choice Specs
ability: Swift Swim
nature: Modest
evs: 236 HP / 36 Def / 200 SpA out of rain
evs: 36 Def / 200 SpA / 236 Spe in rain

[SET COMMENTS]

<p>Omanyte, with its good list of resistances and great Special Attack is a natural candidate for Choice Specs. Hydro Pump works well with this set as instead of seeping, you're hitting and running. Ice Beam will take care of those pesky Grass types or Dratinis, Hidden Power Grass will significantly hurt Chinchou. Ancientpower is for Mantyke whom otherwise completely walls you, while Wring Out might be kind of useful if you're bad at predicting which Water resist will come in.</p>

[SET]
name: Supporter
move1: Toxic Spikes / Spikes
move2: Knock Off
move3: Surf
move4: Hidden Power Rock
item: Oran Berry / Lum Berry
nature: Relaxed
ability: Battle Armor
evs: 236 HP / 200 Def / 36 SAtk / 4 SDef
ivs: 30 Def / 2 Spe / 20 SDef (for HP Rock)

[SET COMMENTS]
<p>Omanyte in the Sand is a fantastic Pokémon and a great counter to Murkrow. He resists Pluck, has great Defense to take Sucker Punch, and a STAB Hidden Power Rock to kill it with. He also works as a brilliant counter to Ponyta, even taking neutral damage from Iron Tail. Lum Berry is an option to take a Ponyta Hypnosis.</p>

<p>Knock Off takes off Oran Berries, doing the equivalent of 11 HP in damage to something. Toxic Spikes are a good idea on a stall team (provided there's no opposing Croagunk), while Spikes are a decent option too.</p>

<p>Relaxed is the preferred nature here; since he's being a defensive Pokémonwith low Speed, it helps to be slow for the occasional Trick Room team.</p>

[OTHER OPTIONS]
<p>Choice Scarf, but Rain Dance is better. Physical attacks are better done by Kabuto. Rock Polish if you're running a Sandstorm team and want to use Omanyte as a sweeper rather than a great defensive Pokémon.</p>

[EVs]
<p>Max Special Attack and Speed on the sweeper sets, max HP with leftover EVs. All of it is pretty self explanatory.</p>

[OPINION]

[COUNTERS]
Edited by Chris, Sep 9 2008, 08:37 PM.
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tennisace0227
 
Glad that's out of the way, how's the grammer?

Cooper
 
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kd24
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ancientpower is what, 10x better than HP rock?

the chance to boost all stats is something i would take over 10 more bp ANYDAY.

ill fix small stuff later.
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Chris
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If you use Ancientpower, you'll do slightly less to Murkrow than Ice Beam. (180 BP v 190 BP, vs 210 BP for HP Rock)
Edited by Chris, Sep 9 2008, 12:16 AM.
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tennisace0227
 
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Seven Deadly Sins
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KD24 banned Tangela

So? Show me a Murkrow that will survive an Ice Beam off of 19 Special Attack.

Also, in Rain, Surf beats Ice Beam even when IB is SE and Surf is neutral (95 x 1.5 = 142 x 1.5 = 213).

EDIT: I'm stupid. HP Rock WILL OHKO it 100% of the time on the Supporter set, while Ancientpower only has a 74% chance of OHKOing. The moral of the story? Only use Ancientpower if you're sure you'll have SR up.
Edited by Seven Deadly Sins, Sep 9 2008, 01:01 AM.
Kannon
 
SDS, Ice resists Water. Ground doesn't resist Rock.
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Chris
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Hey, SDS, you know your Team LCF badge makes you lose all of the powers Contributor grants you.

New EVs in place.
Edited by Chris, Sep 10 2008, 02:12 AM.
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tennisace0227
 
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Seven Deadly Sins
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KD24 banned Tangela

I had no powers in the first place.
Kannon
 
SDS, Ice resists Water. Ground doesn't resist Rock.
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Chris
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Well, you could post in locked threads and in the PR forum, neither of which you can do now, right?

Anyway, this is off topic I guess, so PM me the rest.
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tennisace0227
 
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eric the espeon
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Team LCF can do anything a normal badged member could do + can get to the training forum.

When badges give specific mod powers Badges will be better.

On topic, Ponyta often carry HP Grass so don't overemphasize Om's ability to counter it.

SR is probably a better option on Supporter to break almost all sashes, Flyers avoid Spikes and Steels + Flyers + Poisons avoid TSpikes. Only Magic guard Clefairy avoids SR.

Other than that add the needed sections.
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Acredula
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eric the espeon
Sep 10 2008, 08:14 PM
Only Magic guard Clefairy avoids SR.
Cleffa.

I would post some kind of alternative set to add more content to this post, but there really isn't an alternative set.

But HP [Ground] Works just as well as HP [Grass], unless I'm missing a significant Pokémon. You gain coverage against Croagunk, Voltorb, Chinchou, etc, all likely switch-ins, while you give a lot of other things a free-switch-in, but you can already KO them without any trouble.
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Chris
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Other Water-types... mostly Staryu. HP Ground is okay for Croagunk.

Voltorb is always hit harder by Surf than HP Ground though.
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tennisace0227
 
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Cooper
 
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comatose811

I think that HP Ground would work better. You give up on hitting Staryu, you can hit Chinchou for as much, you can hit Mantyke with AncientPower, and you get to hit Croagunk, and Ground is a much more useful attacking type than Grass.
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Chris
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In general, yes. but other than on Croagunk and Chinchou it does no more than Surf to anything in Little Cup. Plus you miss out on every other Water type, and it's better to hit resistors of STAB for SE than more for neutral. Nothing resists water/grass/ice anyway.

Croagunk takes damage from Ice Beam anyway. Even without Rain, Surf does more to Voltorb than HP Ground.
Edited by Chris, Sep 15 2008, 05:37 PM.
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tennisace0227
 
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Dixie
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Back. Will see in the next week or so how much I can contribute.

14 speed + 18 Special Attack + Good type coverage with attacks = Choice Scarf set needed.
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Playamania
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On the rain dancing set, why do you need to EV up to 13 speed (26 in rain)? If you drop it down and only EV to 11 speed, you can use leftover EVs to beef up HP/Defence.

With 11 speed, it will still outrun anything non-scarf in rain.
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Kannon
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Oct 23 2008, 12:27 PM
On the rain dancing set, why do you need to EV up to 13 speed (26 in rain)? If you drop it down and only EV to 11 speed, you can use leftover EVs to beef up HP/Defence.

With 11 speed, it will still outrun anything non-scarf in rain.
yes but without rain you're as slow as shit.

Omanyte likes to be able to work at least fairly well should it's rain stop.
[14:29] <%Kannon> what resists water/flying
[14:29] <+MantykeKnight> ice ?_?

suck on that SDS
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