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Stunky; I think this is about done, or done.
Topic Started: Jun 27 2008, 02:52 AM (1,387 Views)
PirateDelux
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This is my first analysis ever, so I'm probably going to need some help on improving this.



Code:
 
Stat--Base min- min max max+
Hp---63---N/A-22--25--N/A
Atk--63---10---12--15--16
Def--47---9----11--14--15
Sp.A-41---9----10--13--14
Sp.D-41---9----10--13--14
Spd--74---11---13--16--17




[SET]
name: Choiced Sets
move 1: Crunch
move 2: Pursuit
move 3: Explosion
move 4: Iron Tail/Fire Blast
item: Choice Scarf
ability: Aftermath
nature: Adamant/Jolly
evs: Jolly:18Hp/252 Atk/240 Spd
Adamant:12Hp/ 252 Atk/244 Spd

[SET COMMENTS]
<p>Stunky is has pretty decent speed at base 74. But, most LC pokemon Dark typing is super effective against Gastly, Misdreavus, Abra and are all faster than Stunky. Explosion is really nice if you need a revenge kill something that's sweeping your team since it's practically garunteed a OHKO if Explosion isn't resisted or immune. Iron Tail really has no use except for Ice, and Rock types. And Pursuit for when pokemon switch out, to meet a 120 BP Dark attack from Stunky. Fire Blast is for Bronzor. With Choice Band it's all the same except Stunky isn't as fast and hit a lot harder..</p>




[SET]
name: Screech
move 1: Screech
move 2: Crunch
move 3: Explosion/Fire Blast/Sludge Bomb
move 4: Pursuit/Taunt/Fire Blast
item: Oran Berry/Leftovers
ability: Aftermath
nature: Jolly:18Hp/252 Atk/240 Spd
Adamant:12Hp/ 252 Atk/244 Spd

[SET COMMENTS]
<p>A slightly gimmicky set. Only really works if Stunky goes first or the opponent switches. But doesn't do Stunky much good unless Stunky brings along SpAtking moves. In LC you're not able to switch that much without taking a good amount of damage it's only sometimes viable. But screech is helpful if you want to take down a cursed up Munchlax, Mantyke, Chinchou, or another special defensive threat.</p>



[OTHER OPTIONS]
<p>While Stunky doesn't have the best Physical movepool; Stunky actually has a very decent Special movepool. He has Dark Pulse, Sludge Bomb, Fire Blast, Flamethrower, and Shadow Ball. Some of these are viable on any of these sets though the nature would have to be Naive and maybe a hundred or so Evs dedicated to Special Attacking. If a pokemon, such as bronzor, is attempting to set up on stunky, using reflect or whatnot, Stunky could also deploy snatch and gain the bonuses to his own team. Taunt is always usable so Trick Room,Stealth Rocks, and Hypnosis isn't used against you. Stunky could also work as a Phazer- using Roar.</p>

[EVS]
<p>For Jolly, attack and speed max out at 252/240 respectively, giving you 18 points to put into HP, which actually only needs 12 to gain a point. Adamant needs 252 Atk/244 Spd/12 HP. </p>


[OPINION}
<p>Wow, Stunky really hits hard and has plenty of speed to boot. The only real problem with Stunky is it's completely horrible physical movepool. It receives Dark physical stab moves, which are nice, but no poison. It also has the strongest attack possible, Explosion, which is also a plus but can be easily walled. Though it only has one weakness, Ground, Murkrow is a better Dark sweeper. In combination they do pretty well.</P>


[COUNTERS]
<p>Shieldon. Though neutral to Iron Tail and Flamethrower/Fireblast. It resists dark. It's immune to poison and has the possibility to Earthquake back. Bronzor also makes a decent counter; as it resists Explosion and Iron Tail. But Bronzor is weak to FireBlast and Neutral to Dark Moves.</p>

<p>I'm also going to go and mention Diglett. Though not a true counter, Diglett can come in and trap Stunky and then OHKO with a Super Effective STABed Earthquake. Can outspeed the Choice Band set but needs Scarf to outspeed the Choice Scarf set.
Edited by PirateDelux, Jul 7 2008, 05:23 AM.
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kd24
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TOP SCORE

Fire Blast should be listed next to Iron Tail on the Choiced sets. It helps ohko stuff like Bronzor.
Want to talk Yu-Gi-Oh? Join channel #YuGiOh. But be sure to join #littlecup, #cap, #oven, and #vader first!
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PirateDelux
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Im pretty sure Crunch/Nightslash still does more.

I know Night Slash does around 34% or something with Scarf.
so...51% with Choice Band.
Crunch does more than that.

But okay.
Edited by PirateDelux, Jun 28 2008, 06:27 PM.
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PirateDelux
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Made changes.
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Dixie
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Back. Will see in the next week or so how much I can contribute.

Fix grammar and spelling and watch your commas. I'll help you with it if you aren't fluent in English or miss a few mistakes. There's no need for a separate Band and Scarf set, just add Choice Band / Choice Scarf to the first set and have one paragraph about the pros and cons of each item
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Cooper
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You made some big mistakes on the EVs. Stunky has pretty funky (c wat i did thar) base stats, so the typical 236/236/36 spread won't work.

For Jolly, attack and speed max out at 252/240 respectively, giving you 18 points to put into HP, which actually only needs 12 to gain a point. Adamant needs 252 Atk/244 Spd/12 HP.
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Banded Gible 2HKOs pretty much everything with Outrage, and OHKOs most everything.
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PirateDelux
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I think I fixed most of the stuff. If you see anymore, feel free to Point it out.
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TheMantyke
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PirateDelux
Jun 27 2008, 02:52 AM
Explosion over return if you really want the kill but can't get it any other way.
As Dixie has said, this article's grammar isn't the best but this one sentence in particular is bugging me. The way you stated it makes it sound like you've put return as an option on the set... and you haven't. How about something like "Explosion is always a nice move to K.O a frustrating enemy you just can't seem to get past."?
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PirateDelux
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It was my bad actually, I originally had return in there but removed it as it was a pretty poor option. I guess I neglected to fix that sentence.
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Dixie
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Back. Will see in the next week or so how much I can contribute.

I don't see any need for different EVs for Adamant/Jolly. EVs, explain how many you need to max out each stat. DigleTT has two "t"s btw. Furthermore, counters need expanding: Aron, Makuhita, machop and the like are good counters.
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Cooper
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Dixie, if you check my earlier post in this thread, you'll see that different spreads for adamant and Jolly are required to max out the stats. However, I agree that this fact should be mentioned in the EV section so that people don't get confused.

Also, Machop and Makuhita can switch in on a Dark move, but they won't be able to outspeed Stunky before the Explosion unless they're Scarfed. Aron and Shieldon are the only guaranteed counters, although a really fast pokemon with a Fighting could do the trick.
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Banded Gible 2HKOs pretty much everything with Outrage, and OHKOs most everything.
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Dixie
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Back. Will see in the next week or so how much I can contribute.

if it explodes then it has been countered. by that logic, nothing counters say gastly.
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PirateDelux
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Machop and Makuhita can survive 1 turn when coming in. But will not survive the second without Oran berry or defense/hp evs.

Cooper, I'm going to C/P what you described as the EVs, if that's okay. Since that seems to work the best.
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