The Final Frontier: Build, Explore, Fight, Discover, Colonize, Conquer, Negotiate. For the Republic. | ||
| Ranger-class; Heavy Cruiser | |
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| Tweet Topic Started: Apr 19 2009, 07:33 PM (108 Views) | |
| The Universe | Apr 19 2009, 07:33 PM Post #1 |
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Ranger-class Cruiser![]() The RSS Conqueror, Ranger prototype, from the Navy Factbook, 2430. One of the older classes still in use in the Navy today, the Ranger class was officially begun in 2370 when the keel for the Conqueror was laid in the United Mars Yards as part of a limited Navy modernization project. The Ranger was originally designed as an escort for the massive Hammer-class colony ships in use at that time, but as the class was put through its paces by Navy brass, it came to be regarded as a powerful cruiser in its own right with multiple missile racks and keel-laid coilgun of its own. In addition to its formidable firepower, the Ranger features launch and resupply facilities for four single ships, most fighter classes excluded. Rangers are commonly outfitted with troop transports or atmospheretic shuttles. In the Koltsov War, the cruiser became the backbone of the Republic Navy with its capability to shatter enemy lines while simultaneously providing advance ground support with its troop capability. In addition, the class earned the second highest kill-to-death ratio among Navy vessels, only being surpassed by the Lincoln's extraordinary luck. Post-war, Rangers were also fitted with anti-fighter point-defense systems as part of the Navy's new 'smaller, faster, multirole' mantra. They have since become a staple of the Republic Navy, being one of the most heavily armed ships in the fleet. To be a captain of a Ranger commands considerable respect - among both fellow Navy officers and Koltsov commanders. |
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| The Universe | May 15 2009, 08:38 PM Post #2 |
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Class Name: Ranger Class Registry: 16912 Operators: Terran Federal Republic Interstellar Navy Builders: D'Arc-Kesumi Industrial Role: Mainline Cruiser, Patrol, Escort Crew: 429 total; 31 officers, 308 permanent, 90 shift Ground Team(s): 30x Standard Away Kit Fighter Space: 4x B-Rated Bays, Deck-launched Armament: 12x A47 AF/PD Turreted Railgun, 300mm - Alpha to Lambda Batteries 8x K112 Nuclear Package, 850kt - Tubes One to Eight 1x R12 Keel-mounted Railgun, 6550mm - Main Gun Armament Arcs: Turreted Railguns, 180 degrees hemisphere Fore Pods, 15 degrees cone Railgun, straight line forward Armor: Plated Durasteel Armor, 4.7m Depth Propulsion: 4x Jacobs Capital-class Arcjet, 0.035c FTL Package: 1x A1B Higran Industries 14ly, 2-Core Conceived: 2370, Navy Refocus Committee: 25th Century Number in service, 2440: 32 Navy Analysis: Intended Role: Combat Missile Combat Capability: 60, average for cruiser Railgun Combat Capability: 80, above average for cruiser Ground Capability: 50, above average for cruiser Fighter Capability: 10, average for cruiser Sublight Propulsion: 25, above average for cruiser FTL Propulsion: 25, average for cruiser |
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