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Brain Dead Union HQ; BDUHQ? Yeah...
Topic Started: Nov 17 2008, 10:56 PM (4,030 Views)
Chris
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Union Master General
MarkIsSpiffy
Dec 10 2008, 05:35 AM
Chrisordie
Dec 9 2008, 10:36 PM
MarkIsSpiffy
Dec 9 2008, 07:34 AM
Finished! The .zip with the VMF should be attached below:

Posted Image

Posted Image
Damn I'm having trouble with the water comrade, I'll try Adding new water to it but If I can't I'll PM you or something.
What specifically is happening with the water? Is it not appearing?

I currently have the water as multiple brushes (to fit between the stepping stones and such) but I can probably simplify it down to one brush if that helps.
Well...

Posted Image

The water ain't appearing, well its there but it is see though, I've nocliped into it and it looks okay its just the surface.
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MarkIsSpiffy
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Is the map sealed (so you can't see the black void of hammer)? Because sometimes you get that kind of effect if the map isn't properly sealed.

Try this tweaked version of the office (the water is now one brush and the env_cubemap is removed because it wasn't doing much anyway), and if that doesn't work post some screens of the water in hammer and I'll see if I can see what's going on.
Attached to this post:
Attachments: BDU_OFFICE_MARKISSPIFFY_TWEAK.zip (7.33 KB)
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Chris
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MarkIsSpiffy
Dec 10 2008, 02:31 PM
Is the map sealed (so you can't see the black void of hammer)? Because sometimes you get that kind of effect if the map isn't properly sealed.

Try this tweaked version of the office (the water is now one brush and the env_cubemap is removed because it wasn't doing much anyway), and if that doesn't work post some screens of the water in hammer and I'll see if I can see what's going on.
Well I've done a water 'test' map and I think that there are gaps in the map, so now I gotta go round it all and find them :-/ Curses!

Fixed!
Edited by Chris, Dec 10 2008, 04:19 PM.
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Cor Angars
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Don't you think that we should select a already made map for our HQ-at-the-moment until this one is done?
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Chris
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Cor Angars
Dec 10 2008, 08:28 PM
Don't you think that we should select a already made map for our HQ-at-the-moment until this one is done?
Aye I was thinking about that myself.

I recon that cscdesert would make a good temporary HQ what with bunkers and what not.
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Chris
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BETA IS OUT!
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Cor Angars
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Yeah, I've been checking it out a bit!
Quite good place, but is there any reson you put seven "living" rooms plus the mattress room really or did it just happen to be so?
Other then that I'd think it's a nice pice of work and so on.
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Chris
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Cor Angars
Jan 7 2009, 08:12 PM
Yeah, I've been checking it out a bit!
Quite good place, but is there any reson you put seven "living" rooms plus the mattress room really or did it just happen to be so?
Other then that I'd think it's a nice pice of work and so on.
They are offices for Union Comrades to pick (each available one has a sheet of coloured metal outside it).
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Cor Angars
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Well, my point was more like if there was a reson you put seven by the numbers!
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Chris
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Cor Angars
Jan 8 2009, 01:54 PM
Well, my point was more like if there was a reson you put seven by the numbers!
We have 5 Unclaimed

2 Claimed (the One with the matters in and the one withe water in)

The padded Cell is 1 too

That equals 8 my office is not done, but that will make 9.

We have 10 members ATM one is a Bot of sorts so that equals 9.

There are 8 members that fly the Union flag and 1 who is independent but supports the Union.

So we have 8 offices with one left over should we need it.
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