| Battalions | |
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| Topic Started: Feb 9 2008, 04:49 PM (860 Views) | |
| The Gunslinger | Feb 9 2008, 04:49 PM Post #1 |
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Universal Stockpile Men-at-Arms Cost: 300 GD Movement Cost: 30 GD p/battalion Number: 100 Men-at-Arms are the basic foot soldiers of every army. Their training is usually minimal; just enough to know the basics of the battlefield. It is very difficult for men-at-arms to organize a retreat or any kind of formation without help from veterans. Archers/Crossbow men Cost: 350 GD Movement Cost: 30 GD p/battalion Number: 50 Archers/Crossbow men are an essential part to any army. The ability to strike at enemies from a range and destroy a large part of their army before their soldiers even reach you is invaluable. Archers/Crossbow men have moderate training in the field of battle. They can help protect a retreat fairly well, and carry out some slightly more complex strategy as well. Pikemen Cost: 400 GD Movement Cost: 50 GD p/battalion Number: 50 Pikemen are considered the bane of all cavalry. While their combat expertise is excruciatingly limited in close-quarters combat, pikemen can wipe out a cavalry's charge with little effort. Cavalry Cost: 500 GD Movement Cost: 50 GD p/battalion Number: 50 Cavalry can easily be considered the heart of any army. Light cavalry can be used to maneuver around the enemy and flank them, while heavy cavalry can tear through enemy lines. Cavalry is excellent at pulling off complicated tactics. Unsullied Cost: 600 GD Movement Cost: 30 GD p/battalion Number: 100 Unsullied are the ideal infantry for any army. Each and every one has been trained in the ways of battle since childhood; they will follow any and all orders with the utmost efficiency. Even if faced with a head on charge and outnumbered 10 to 1, their line will never break. Siege Weapons Ballista Cost: 700 GD Movement Cost: 50 GD p/battalion Number: 5 Ballistas are powerful siege engines which resembles a crossbow. Ballistas usually fire heavy darts or spherical projectiles. Battering Ram Cost: 700 GD Movement Cost: 50 GD p/battalion Number: 5 Battering Rams are mainly used to bash down city gates. They are usually constructed of wood and iron/steel plating. Siege Tower Cost: 700 GD Movement Cost: 50 GD p/battalion Number: 5 Siege Towers are constructed to protect assailants and ladders while approaching the defensive walls of a fortification. Most siege towers are rectangular and sit upon four wheels. Archers will often stand upon the top and fire down at enemies. Trebuchet Cost: 700 GD Movement Cost: 50 GD p/battalion Number: 5 Trebuchets are gigantic slings used to hurl rocks at or over walls. Trebuchets are far more accurate than catapults. Faction Units Arryn Men of the Vale Cost: 700 GD Movement Cost: 50 GD p/battalion Number: 50 The Men of the Vale are expert bowmen, unmatched by anyone on this side of the Narrow Sea. This is undoubtedly due to the fact that they are forced to defend their mountain dwelling from the constant attacks of the mountain clans. Baratheon Defenders of Storm's End Cost: 700 GD Movement Cost: 50 GD p/battalion Number: 50 The Defenders of Storm's End are fearless warriors in the field of battle. They tend to heavy armor and wield gigantic warhammers. This Baratheon's are like living titans, able to withstand even the worst of circumstances. Lannister Guardsmen of Casterly Rock Cost: 700 GD Movement Cost: 50 GD p/battalion The Guardsmen of Casterly Rock are handpicked and trained from childhood to become some of the finest soldiers in the land. Their knowledge of tactics is remarkable. Martel Sand Snakes Cost: 700 GD Movement Cost: 50 GD p/battalion The Sand Snakes of Dorne are the quickest warriors in the land. They tend to prefer to use spears and whips to kill their enemies. These warriors tend to wear extremely light armor; their agility is all they need. Stark Blood of the First Men Cost: 700 GD Movement Cost: 50 GD p/battalion The Blood of the First Men are the hardiest men in the land; they will adapt themselves to fight in any terrain or weather no matter the circumstances. Tully Bannermen of Riverrun Cost: 700 GD Movement Cost: 50 GD p/battalion The Bannermen of Riverrun are mounted warriors who tend to prefer to wear plate and wield swords and lances. Atop a horse their combat expertise is unmatched. Tyrell Knights of the Flower Cost: 700 GD Movement Cost: 50 GD p/battalion The Knights of the Flower are a newly founded order consisting of the youngest and best knights in the land. They are highly abled in melee combat, and fairly well rounded when it comes to mounted combat and strategy. The Shipyard ~Coming Next Season~ |
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6:42 AM Nov 23