| Alliance Numbers | |
|---|---|
| Topic Started: Feb 29 2008, 12:16 AM (147 Views) | |
| Verathoc | Feb 29 2008, 12:16 AM Post #1 |
![]()
Verathoc the Lowly
|
I was just thinking, and wondering what other peoples thoughts were, about the limit of 6 per alliance. I feel, with what looks like to be around 15 players this season, that 6 is too many - I even felt that four was erring on the side of too many last season. With the higher amount of members in allainces, it makes it far to easy for one allaince to quickly gain dominance, and then be unbeatable by all others. I feel the alliance limit should be 4, and just wondering what other people think about numbers. |
![]() |
|
| DireWolf | Feb 29 2008, 01:32 AM Post #2 |
![]()
|
I think it would be a bit more fun with more people in an alliance, but considering the amount of players in this season I also agree that 6 people would be too much and 4 would be more appropriate. |
![]() |
|
| Grombart | Feb 29 2008, 07:16 AM Post #3 |
|
There should also be a minimum of 2 people per alliance. |
![]() |
|
| Athidoc | Feb 29 2008, 07:18 AM Post #4 |
![]()
Lord of Harrenhal
|
I think 3-4 is a good number, but since we already have a 6 person alliance this season, we'll have to kick someone out to change it. |
![]() |
|
| Acheron | Feb 29 2008, 01:09 PM Post #5 |
|
I suggest that if a change is going to be made to the alliance cap, any alliances with 5+ members be dissolved. Also, I think it should be done soon because it might affect the way people start out with their claims |
![]() |
|
| The Gunslinger | Feb 29 2008, 01:19 PM Post #6 |
|
Administrator
|
To be honest I had expected more people to join this season. I'm changing the alliance cap now; it's back down to 2-4. All current alliances are no disolved; I apologize for any inconviniences. I'm sure you all understand this game is a work in progress, and the only way to truly fine-tune the rules is to actually have things play out in an actual season. |
![]() |
|
| Turncloak | Feb 29 2008, 03:18 PM Post #7 |
|
u mean the middlemen r now west and east pretty much? I think 5 is better though |
![]() |
|
| The Gunslinger | Feb 29 2008, 04:14 PM Post #8 |
|
Administrator
|
Meh, if we ever get more more members I'll up the alliance cap, but right now 5 is far too overpowered w/o some more players (you can still recruit people...registrations for empires close Monday night). |
![]() |
|
| Larksmann | Mar 3 2008, 02:31 PM Post #9 |
|
I agree that the number should be low, to encourage gameplay involving many alliances. If they're too big (like 6 members), then there will just be two main alliances and a bunch of insignificant players.
Edited by Larksmann, Mar 3 2008, 02:36 PM.
|
![]() |
|
| 1 user reading this topic (1 Guest and 0 Anonymous) | |
| « Previous Topic · Suggestions · Next Topic » |









3:54 AM Dec 2