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[Blarg] Development progress and screenshots
Topic Started: Oct 10 2011, 07:13 AM (799 Views)
tida remag
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So I once said that this thing died because stuff. If there's still any interesting in this project, I'm now porting all the tens of thousands of lines of code from SDL to SFML and to the new world simulation code.

Do you guys still care about this game, though?
http://i1085.photobucket.com/albums/j421/addictgamer/blargbee.gif
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