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One day... ALL RPG developers
Topic Started: Dec 15 2010, 10:47 AM (268 Views)
TSL
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No daylight, I'm too weak to face it!
Will orient the daggon mini-map to the friggin direction we are ACTUALLY WALKING!!!!!!

:damnyou!:
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Fs_Metal
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I agree with this :shakefist:
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Ocyd
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I disagree, the mini map will stay static and that's final. I will make a slight concession in that at sometimes the devs may give you the option for a reorienting mini map but only if they burry it so deeply in the option menus system that it may as well not exist. That is all.
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DarkCloudLives

They didn't have GPS units in the middle ages so a mini-map is more like a hand drawn thing and who rotates a map like that when moving?
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nate
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I actually hate when the map shifts. Then I can't figure out up from down. I like SO4's. It's static and shows the direction you're pointing.
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TSL
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No daylight, I'm too weak to face it!
DarkCloudLives
Dec 16 2010, 07:00 PM
They didn't have GPS units in the middle ages so a mini-map is more like a hand drawn thing and who rotates a map like that when moving?
Anyone that knows how to properly navigate terrain, orients the map to the direction they are facing. That's the first thing they teach you when you learn to read a map. Middle ages or no... Look up a course in orienteering (a fancy way to say basic land navigation) if you are interested.

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nate
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I could give a damn what you did in the army. Any bum in a car holds the map with North up. Point blank period. No one but y'all is constantly rotating the map so that it constantly faces the same direction they're going. :lol:
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Ocyd
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TSL
Dec 16 2010, 11:28 PM
DarkCloudLives
Dec 16 2010, 07:00 PM
They didn't have GPS units in the middle ages so a mini-map is more like a hand drawn thing and who rotates a map like that when moving?
Anyone that knows how to properly navigate terrain, orients the map to the direction they are facing. That's the first thing they teach you when you learn to read a map. Middle ages or no... Look up a course in orienteering (a fancy way to say basic land navigation) if you are interested.

You crazy. You aren't "navigating terrain" you're running a maze the mini map is a convenience for that purpose (top, bottom,left, right) having it spin around wildly while you are running around filling it out doesn't really help they have to add a compas component just to counteract it. A key tenant of good design is simple is better.
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goodlucksaturday
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Where dreams come to come true.
Not to be an ass, but driving on the interstate in the car doesn't require you to even look at a map, much less turn it to face the direction they're going. :lol:

Besides, GPS units DO change direction the way you're going. It's logical stuff, if you ever do anything more than drive down an interstate.
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TSL
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No daylight, I'm too weak to face it!
What cars have you been driving in Star Ocean. I need to find THAT sidequest. :lol:
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DarkCloudLives

I'd hate to be stuck with you on a car ride with a physical map. Trying to turn it upside down because we are driving south.
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TSL
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No daylight, I'm too weak to face it!
DarkCloudLives
Dec 17 2010, 12:21 AM
I'd hate to be stuck with you on a car ride with a physical map. Trying to turn it upside down because we are driving south.
You wouldn't say that if you knew how to do what I'm talking about. It makes navigating much easier.
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nate
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TSL
Dec 17 2010, 08:25 AM
DarkCloudLives
Dec 17 2010, 12:21 AM
I'd hate to be stuck with you on a car ride with a physical map. Trying to turn it upside down because we are driving south.
You wouldn't say that if you knew how to do what I'm talking about. It makes navigating much easier.
I would. I've played games with rotating maps. It's AWFUL. I can't orient myself worth a damn in them.
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TSL
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No daylight, I'm too weak to face it!
nate
Dec 17 2010, 09:21 AM
TSL
Dec 17 2010, 08:25 AM
DarkCloudLives
Dec 17 2010, 12:21 AM
I'd hate to be stuck with you on a car ride with a physical map. Trying to turn it upside down because we are driving south.
You wouldn't say that if you knew how to do what I'm talking about. It makes navigating much easier.
I would. I've played games with rotating maps. It's AWFUL. I can't orient myself worth a damn in them.
In a game I can understand because you are only seeing a VERY small piece of the map... In a car or on foot with a better view of your surrounding terrain is what I was talking about with DCL.

I'd still prefer the rotating map in a game (if it's done right). But I can understand why other folks wouldn't.
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Ocyd
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TSL
Dec 17 2010, 09:26 AM
nate
Dec 17 2010, 09:21 AM
TSL
Dec 17 2010, 08:25 AM
DarkCloudLives
Dec 17 2010, 12:21 AM
I'd hate to be stuck with you on a car ride with a physical map. Trying to turn it upside down because we are driving south.
You wouldn't say that if you knew how to do what I'm talking about. It makes navigating much easier.
I would. I've played games with rotating maps. It's AWFUL. I can't orient myself worth a damn in them.
In a game I can understand because you are only seeing a VERY small piece of the map... In a car or on foot with a better view of your surrounding terrain is what I was talking about with DCL.

I'd still prefer the rotating map in a game (if it's done right). But I can understand why other folks wouldn't.
Ah, I see now TSL sees himself as the unmoving center of the universe and as such it is the world's place to move beneath him, the wiggly bits he does with his legs are mearly an extention of his god like power to place the ground where it needs to be for his personal convenience. Where as normal people are coming from the false albeit understandable perspective that they are moving through the world. And this is why non-rotating minimaps kirk him so because it is insulting that they fail to recognise his awesomeness like reality does.
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