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| I have an idea for a boss.; Hobmoblin. | |
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| Topic Started: Jan 23 2009, 11:42 AM (86 Views) | |
| Sir Piranha | Jan 23 2009, 11:42 AM Post #1 |
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I don't know how this works, like, if you can actually sprite this and put it in the game, or if you only use premade sprites from actual Zelda games, but here's a doodle I did of a boss I call the Hobmoblin.![]() ![]() Use it if you want, but I guess give me some credit for it if you do. The idea is that it is bigger than a Moblin, but less fat, and a lot more agile. Want to use it? |
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| Wolf Link | Jan 23 2009, 12:05 PM Post #2 |
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Photoshop Wolf
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This should be in showcase but... that makes me lol for some reason. |
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| Sir Piranha | Jan 23 2009, 03:42 PM Post #3 |
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I can't see showcase yet, I don't have access to all the boards. And like, I said, it's just a doodle, but I like it. |
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| Wolf Link | Jan 23 2009, 05:36 PM Post #4 |
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Photoshop Wolf
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It's certainly creative, I don't think anyone ever thought of something like this :o |
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| DarkMazer | Jan 23 2009, 05:43 PM Post #5 |
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ScripterMan!
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Oh, to answer your question, it IS possible to put it into the game if you sprite it, and if you're interested, you'll need 12 sprites, 3 for each direction: standing, moving, and attacking. Normal-sized sprites are 32x64 (width x height), and large sprites are 64x64. |
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| link270 | Jan 23 2009, 06:21 PM Post #6 |
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AKA If you want it in the game... then you need to spriite it as well
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| GodOfSlain0 | Feb 22 2009, 12:41 PM Post #7 |
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Ganon Slayer
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looks nice!! i think he should be fatter tho! |
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6:19 AM Nov 9